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They probably will want to go for Carian Glintstone Staff or Carian Glintblade Staff if they want to put more focus on sword sorceries (like adulas moonblade)
Otherwise, Lusats Glintstone Staff is the big go to, especially since usually once you *get* it, FP isnt much of an issue. That and pretty much any sorcerer in pvp is very likely going to be using it for that extra oomf in damage.
PVP on the other hand, this is definitely the build to go for. I still think your mind is too high, and you may want to invest into faith so that you can use incants like Flames Cleanse me, which will make you pretty much immune to most sources of DoT.
And really, you should probably stop Int building at around 60/65, unless youre pushing for the moon spells, since past the 60 mark, youre not getting a lot out of your points.
Math has been done. Lusat is a trap.
Lvl 120, if you get strength instead of dex you can alternate between full caster and melee caster
Dex forces you to play hybrid more
She's right. Scaling-wise here, lusat's is a decent choice.
I like having more Mind to give greater wiggle room in how many spells I can get before needing to take a swig of the Flasks, as well as extending the life of the Meteor shower or Comet Azur when the Cerulean Hidden Tear ends. As for the perfumes or the faith spells, I know about them but if we're talking about the iron perfume that slows you to a crawl I don't much care for it outside of more melee oriented builds that already want to stay close to the enemy. For the faith spells I wanted to strictly stayed Int to kind of stay faithful (heh) to the build I had in mind. Your counter point for vigor though is interesting, as I generally like to play fairly aggressively no matter what kind of build I make so the extra health accounts for trading, mistakes, or other unga-bunga moments I get into. So long as I'm the last man standing it's still a win. Higher vigor in essence allows for a more naturally aggressive style of play that lower vigor doesn't as you have to be more defensive to the enemies as even the weakest rat has the potential to 1-hit you.
The principles of mixmaxing disagree with luckless
This is all entirely fair. There are lots of ways to play the game, hence why i stated that its optional. Vigor is there to help with taking damage, and if you forsee yourself taking lots of damage, then its definitely there for you.
I like to glass cannon it, so ive gotten used to the whole 'git gud' saying, and learned well how to slip in and out of combat without taking hits, or too many hits in some cases :P (i can take, at most, 1 hit from most enemies past Atlus)
Though i do have an ungabunga tank character that just face tanks hits for days, and its great stuff :D So i deffo see the appeal to your style of play. Nothing says FU more than face tanking a giga attack and still following through with your own >:D
if u focus mainly on pvp or mainly on pve, the exact number may differ, like if u are skillful enough, u don't need 50+vigor for pve.
Carian Regal is the de facto best staff until POD.
https://www.youtube.com/watch?v=M79rYePCio4&t=735s