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End hard caps at 50 there is no soft cap. 1-50 will see a increase to stamina and equipment load and after 50 you will gain no more stamina and only like 1 or 2 to equip load.
Want to be able to swing your weapon a few more times?
Want to be able to wear heavier armor?
Want to be able to block heavier or more attacks with your shield?
If you said 'yes' to any of the above then it might be time to think about putting some points into endurance.
If all you want to do is wear heavier gear you could also just equip an arsenal charm.
Incorrect. Both stamina and equip load will always go up, all the way to 99 endurance, the amount you get from each level just softcaps at 50 and 60 respectively. Stamina goes up by less than 1 after that point, so you need multiple levels to see it get higher, but it definitely does.
As for the question, extra stamina is always nice, and being able to put on better armor or more weapon options (bows, shields, clawmark seal, etc.) can be quite useful. I'm no buildcraft expert and I'm sure you can optimize it, but I just levelled vigor, endurance, and strength pretty much equally up to 60 and was pretty happy with the result.
After reading a bit more, if you do a 2H build you cap at ~61 because 62 * 1.6 = 99.2 and thus you can feed more stats to endurance and mind. Of course, this logic not as good for PvP where powerstancing just doubles the damage.
Heavy weapons are slower than everything else so you have to be able to take a hit and not be staggered, being able to not fat roll is very important as well.
Try 48 endurance at first and see how much posie you can get while using your weapon of choice.
How much of a difference extra stamina gives you and how little difference STR above 60 gives you. It often surprises people how low damage scaling is.
Two handed Giant Crusher+25 with heavy affinity and 60STR get 895AR
Getting 75STR gives 933AR.
Is extra 4% of Attack Rating worth 15 levels?
END = more attacks, more rolls, more blocking, more status negations, more equipment load and potentially not needing a talisman for that so you get space for a damage boosting one.
Problem with math: Two-Handing the Giant Crusher at 60 and 75 STR gets you 90 and 99 (effective) STR respective. If he's powerstancing Collosals or something, there's not the 1.5 multiplier to factor so to be fair the 15 points has more effect on scaling. 66 STR caps a Two Handed build so if he's over that I can only assume he's powerstancing or running a Greatshield and looking to beef up his one handed weapon damage.
Endurance is good, but if Stamina consumption is the issue (blocking or jump spam) a +2 Viridian generally fixes it, if its equip load its a lot easier to patch it with Arsenal. From his stated concerns, sounds like OP needs Arsenal Charm to equip better armor. At least Radahn, maybe Veteran?
Same Giant Crusher+25 with heavy affinity and with 99STR
Single handed= 911AR
Two handed= 996AR.
Calculated by one of many damage calculators for the game.
http://eldenring.negator13.com/calculator
https://www.reddit.com/r/Eldenring/comments/t8zlni/two_handing_a_weapon_at_more_than_66_strength_can/