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Hollow Jan 26, 2023 @ 9:14pm
How important is endurance for strength builds?
So I've always used quality or strength builds in Souls. Currently, I'm stopped at level 137 to be able to play with both the 125 and 150 people. My build looks like as followed.

Vigor: 60
End: 27
Strength: 75
Dex: 18
Nothing else really matter.

I just watched a ChaseTheBro video and he was running a successful strength build where everything was the same except that his strength was only 60 and he put the extra points into endurance to make it 40. Is having endurance that high really important? When I think about it, I've had to worry a stupid amount about keeping armor light and lacking poise to be able to hold big weapons as my build is right now. But then again, going down to 60 strength will be such a damage kill. What's standard? Do you guys value your poise and trading ability more than the straight up damage or A.K.A bonkability?
Last edited by Hollow; Jan 26, 2023 @ 9:15pm
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Showing 1-15 of 19 comments
JellyPuff Jan 26, 2023 @ 9:20pm 
END also increases stamina (softcaps at 40 END) and more stamina = more good, especially for more dynamic random invasions and with heavy weapons, that tend to consume more of it.
ikan Jan 26, 2023 @ 9:40pm 
Very important, especially if you're dual wielding colossal swords/weapons. STR build usually took more hits so being able to use heavy armor without fat rolling is also a plus.
Last edited by ikan; Jan 26, 2023 @ 9:52pm
It depends on which loadout you are using and what armor you are using I recommend the great jar arsenal if you are using a colossal weapon or bull goat armor.
Forest Jan 26, 2023 @ 10:10pm 
Originally posted by JellyPuff:
END also increases stamina (softcaps at 40 END) and more stamina = more good, especially for more dynamic random invasions and with heavy weapons, that tend to consume more of it.

End hard caps at 50 there is no soft cap. 1-50 will see a increase to stamina and equipment load and after 50 you will gain no more stamina and only like 1 or 2 to equip load.
Xaelon Jan 26, 2023 @ 10:17pm 
If I start fat rolling I put points into endurance until I can mid roll again. Point being, it's generally something you adjust as you go.

Want to be able to swing your weapon a few more times?
Want to be able to wear heavier armor?
Want to be able to block heavier or more attacks with your shield?

If you said 'yes' to any of the above then it might be time to think about putting some points into endurance.

If all you want to do is wear heavier gear you could also just equip an arsenal charm.
Nibbie Jan 26, 2023 @ 11:11pm 
Originally posted by Forest:
Originally posted by JellyPuff:
END also increases stamina (softcaps at 40 END) and more stamina = more good, especially for more dynamic random invasions and with heavy weapons, that tend to consume more of it.

End hard caps at 50 there is no soft cap. 1-50 will see a increase to stamina and equipment load and after 50 you will gain no more stamina and only like 1 or 2 to equip load.

Incorrect. Both stamina and equip load will always go up, all the way to 99 endurance, the amount you get from each level just softcaps at 50 and 60 respectively. Stamina goes up by less than 1 after that point, so you need multiple levels to see it get higher, but it definitely does.

As for the question, extra stamina is always nice, and being able to put on better armor or more weapon options (bows, shields, clawmark seal, etc.) can be quite useful. I'm no buildcraft expert and I'm sure you can optimize it, but I just levelled vigor, endurance, and strength pretty much equally up to 60 and was pretty happy with the result.
Last edited by Nibbie; Jan 26, 2023 @ 11:15pm
Well, how quickly do you wish to die to bleed and poison? It also depends on the size of the weapon you are swinging. If you're swinging greataxes/greatswords/etc. and up you'd drain your stamina bar real quick if you don't level endurance.

After reading a bit more, if you do a 2H build you cap at ~61 because 62 * 1.6 = 99.2 and thus you can feed more stats to endurance and mind. Of course, this logic not as good for PvP where powerstancing just doubles the damage.
Last edited by [reaVerNL@Rumble]ᚱᛖᚨᚠᛖᚱ; Jan 27, 2023 @ 1:56am
Dragonirian Jan 27, 2023 @ 12:34am 
If you are doing pvp at meta levels you have to wear heavy armour with huge poise, so endurance is very important.
Heavy weapons are slower than everything else so you have to be able to take a hit and not be staggered, being able to not fat roll is very important as well.
Try 48 endurance at first and see how much posie you can get while using your weapon of choice.
Hollow Jan 27, 2023 @ 1:02am 
Well, how quickly do you wish to die to bleed and poison? It also depends on the size of the weapon you are swinging. If you're swinging greataxes/greatswords/etc. and up you'd drain your stamina bar real quick if you don't level endurance.
Eh I'm too worried I've got those pocket ball items for status effects and parrying for braindeadedness
C1REX Jan 27, 2023 @ 1:10am 
Originally posted by Hollow:

his strength was only 60 and he put the extra points into endurance to make it 40. Is having endurance that high really important?
It’s a combination of two factors and balance between them.
How much of a difference extra stamina gives you and how little difference STR above 60 gives you. It often surprises people how low damage scaling is.

Two handed Giant Crusher+25 with heavy affinity and 60STR get 895AR

Getting 75STR gives 933AR.
Is extra 4% of Attack Rating worth 15 levels?


END = more attacks, more rolls, more blocking, more status negations, more equipment load and potentially not needing a talisman for that so you get space for a damage boosting one.
Last edited by C1REX; Jan 27, 2023 @ 1:29am
Heimdall313 Jan 27, 2023 @ 1:59am 
I don't do PvP so there's not much point in me answering Poise vs Bonkability lol.

Originally posted by C1REX-PL:
Originally posted by Hollow:

his strength was only 60 and he put the extra points into endurance to make it 40. Is having endurance that high really important?
It’s a combination of two factors and balance between them.
How much of a difference extra stamina gives you and how little difference STR above 60 gives you. It often surprises people how low damage scaling is.

Two handed Giant Crusher+25 with heavy affinity and 60STR get 895AR

Getting 75STR gives 933AR.
Is extra 4% of Attack Rating worth 15 levels?


END = more attacks, more rolls, more blocking, more status negations, more equipment load and potentially not needing a talisman for that so you get space for a damage boosting one.

Problem with math: Two-Handing the Giant Crusher at 60 and 75 STR gets you 90 and 99 (effective) STR respective. If he's powerstancing Collosals or something, there's not the 1.5 multiplier to factor so to be fair the 15 points has more effect on scaling. 66 STR caps a Two Handed build so if he's over that I can only assume he's powerstancing or running a Greatshield and looking to beef up his one handed weapon damage.

Endurance is good, but if Stamina consumption is the issue (blocking or jump spam) a +2 Viridian generally fixes it, if its equip load its a lot easier to patch it with Arsenal. From his stated concerns, sounds like OP needs Arsenal Charm to equip better armor. At least Radahn, maybe Veteran?
C1REX Jan 27, 2023 @ 2:15am 
Originally posted by Heimdall313:
Problem with math: Two-Handing the Giant Crusher at 60 and 75 STR gets you 90 and 99 (effective) STR respective.
It was like that in Dark Souls. ER calculates it differently and can scale beyond 66/99STR.

Same Giant Crusher+25 with heavy affinity and with 99STR
Single handed= 911AR
Two handed= 996AR.

Calculated by one of many damage calculators for the game.
http://eldenring.negator13.com/calculator

https://www.reddit.com/r/Eldenring/comments/t8zlni/two_handing_a_weapon_at_more_than_66_strength_can/
Last edited by C1REX; Jan 27, 2023 @ 2:32am
arador Jan 27, 2023 @ 2:32am 
i used two greataxes for entire game on my last run. 20 endurance and radagon soreseal was enough for me. but i wasn't using heavy armor, if you are to use heavy armor endurance is far more important.
Holmgäng Jan 27, 2023 @ 2:46am 
Originally posted by Hollow:
So I've always used quality or strength builds in Souls. Currently, I'm stopped at level 137 to be able to play with both the 125 and 150 people. My build looks like as followed.

Vigor: 60
End: 27
Strength: 75
Dex: 18
Nothing else really matter.

I just watched a ChaseTheBro video and he was running a successful strength build where everything was the same except that his strength was only 60 and he put the extra points into endurance to make it 40. Is having endurance that high really important? When I think about it, I've had to worry a stupid amount about keeping armor light and lacking poise to be able to hold big weapons as my build is right now. But then again, going down to 60 strength will be such a damage kill. What's standard? Do you guys value your poise and trading ability more than the straight up damage or A.K.A bonkability?
Dont really need to go beyond 66 str. With 66 any 2h with have the same ar as 99
ZTL-Altima Jan 27, 2023 @ 2:51am 
Originally posted by Hollow:
Is having endurance that high really important?
No, but there's no other place to spend points on a so high level.
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Date Posted: Jan 26, 2023 @ 9:14pm
Posts: 19