ELDEN RING

ELDEN RING

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lvl cap for pvp?
150 lvl or?
Originally posted by Bytemancer:
optimal ranges:
Invasions: 60-90 depending on preferred zones

Duels: 125-150
125 for optimal melee pure setups and up to 150 for anything else
(pure melee has MASSIVE advantages at 125 compared to caster)

You can also get invasions around 200+ just not as consistently.

You can do invasion pvp above the 60-90 mark but you are much weaker comparatively. It does give more build freedom but you have to work harder to beat 3+ compared to 60-90 where most setups one to two shot. Caster builds (mostly pyromancers) can have some wonky breakpoints where you go from oneshotting people with charged spells to no longer doing that. Gotta trial and error for those setups.
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justfaded Jan 8, 2023 @ 4:07pm 
150 for casual, 100 for sweats, 200 for noobs
Turt Jan 8, 2023 @ 4:08pm 
Depends. Arena is typically around RL125. Invasions are anywhere between RL125-150. Most invaders usually go RL138 to get the best of both worlds.
Vurururu Jan 8, 2023 @ 4:09pm 
infinite if your a ganker
The author of this thread has indicated that this post answers the original topic.
Bytemancer Jan 8, 2023 @ 4:16pm 
optimal ranges:
Invasions: 60-90 depending on preferred zones

Duels: 125-150
125 for optimal melee pure setups and up to 150 for anything else
(pure melee has MASSIVE advantages at 125 compared to caster)

You can also get invasions around 200+ just not as consistently.

You can do invasion pvp above the 60-90 mark but you are much weaker comparatively. It does give more build freedom but you have to work harder to beat 3+ compared to 60-90 where most setups one to two shot. Caster builds (mostly pyromancers) can have some wonky breakpoints where you go from oneshotting people with charged spells to no longer doing that. Gotta trial and error for those setups.
Last edited by Bytemancer; Jan 8, 2023 @ 4:18pm
unanswered ¿ Jan 8, 2023 @ 4:34pm 
Originally posted by Holyrunner:
optimal ranges:
Invasions: 60-90 depending on preferred zones

Duels: 125-150
125 for optimal melee pure setups and up to 150 for anything else
(pure melee has MASSIVE advantages at 125 compared to caster)

You can also get invasions around 200+ just not as consistently.

You can do invasion pvp above the 60-90 mark but you are much weaker comparatively. It does give more build freedom but you have to work harder to beat 3+ compared to 60-90 where most setups one to two shot. Caster builds (mostly pyromancers) can have some wonky breakpoints where you go from oneshotting people with charged spells to no longer doing that. Gotta trial and error for those setups.
thanks
stop at 150 lvl so
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Date Posted: Jan 8, 2023 @ 2:10pm
Posts: 5