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the joke is that they are telling you to avoid vigor so they can one shot you, I will give you the benefit of the doubt and assume you just danced around it. {/spoiler]
However most people ignored it then in Dark Souls 3 due to the low vigor soft cap(28).
So this isn't even a new issue just an old one metastasizing to become much worse in every single soulslike game fromsoft has released since DS2.
If you don't level vigor or endurance in DS1 it will still be the same issue as in any other souls game, it will be too punishing. There was always a bare minimum stat investment you need to do as a new player if you wanted a not too punishing experience.
Well from what people said here I guess I will look into vigor, but I still feel the game is punishing to the point that vigor doesnt help much. If you get hit, sure you could grind and get vigor to "maybe" survive a hit here and there. But in the end you still have to learn to never get hit to eventually beat the boss/camp. Since heals are very limited
but its still better to be able to survive 4-5 hits in a row, vs just dying instantly to one attack
Also don't use Erdtree Favor, not even the +2 variant. That is one of the worst talisman in the entire game if you actually look at the mathematical value of the accessory. This includes for survivability purposes. It is trash. Crimsom Amber is not much better and much weaker than the Life +3 ring in DS3. Use those slots for something that actually will help such as the Ritual Shield Talisman and something else you might want.
If you really want to improve how tanky you are then you need to use some incantations which means getting at least a bit of faith. Some of the defensive buffs are quite absurd. You can use shrim/crab and other options, too.