ELDEN RING

ELDEN RING

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Invasions take forever to pop?
Been invading on characters from lvl 24 to 150 and invasions take about 5 minutes each time to actually find someone to invade.

Did the seamless co-op have a massive impact or something?
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Showing 1-11 of 11 comments
Yan Oct 19, 2022 @ 12:45pm 
Probably just the playerbase dropping, it's been like that since launch since elden ring is first and foremost a singleplayer game with a story and an ending.
Lumina Oct 19, 2022 @ 12:52pm 
I'm playing random coop every day, right now on RL 20 and 34.
5 minutes is the average time to get summoned, but pretty sure we will get invaded in every area / dungeon.
I guess there are just not enough hosts for too many invaders. The player base is around 20-30 k nowadays, seems to be normal to wait 5 minutes. Try to spam your bloody finger item.
Dragonirian Oct 19, 2022 @ 12:54pm 
The most active level range is lvl 10
The rest is either left to the seamless coop mod for no bad red man or beaten the game and just waiting for the dlc.
C1REX Oct 19, 2022 @ 1:37pm 
Try the other way around and lure invaders into your world.
Tetsuya_Kurogane Oct 19, 2022 @ 4:02pm 
I lure Invaders back-to-back non stop at RL.150
C1REX Oct 20, 2022 @ 1:45am 
Originally posted by Tetsuya_Kurogane:
I lure Invaders back-to-back non stop at RL.150

I think level 150 meta isn’t the most active.
I’m at level 380 and luring inviders take no time. Plenty of activity at this level in Europe.
Starting area seems to be the new pvp spot.
Me? Mushanga Oct 20, 2022 @ 4:39am 
Originally posted by C1REX-PL:
Try the other way around and lure invaders into your world.
Not the same thing. I don't want to "duel" reds while having double estus.

Originally posted by Lumina:
The player base is around 20-30 k nowadays, seems to be normal to wait 5 minutes.
I'm pretty sure like at least 60% of those people are on Seamless Co-op or Offline Launcher.
C1REX Oct 20, 2022 @ 5:09am 
Originally posted by Dostedt:
Originally posted by C1REX-PL:
Try the other way around and lure invaders into your world.
Not the same thing. I don't want to "duel" reds while having double estus.

So maybe blocking blue phantoms from joining and having up to 3 invaders would work for you? Reds usually play better as well.

Anyway - invading takes much longer than getting invaded. People need to host more. It’s also more exp this way if somebody cares about that.
Last edited by C1REX; Oct 20, 2022 @ 5:10am
Politary Oct 20, 2022 @ 6:56am 
Originally posted by C1REX-PL:
Originally posted by Dostedt:
Not the same thing. I don't want to "duel" reds while having double estus.

So maybe blocking blue phantoms from joining and having up to 3 invaders would work for you? Reds usually play better as well.

Anyway - invading takes much longer than getting invaded. People need to host more. It’s also more exp this way if somebody cares about that.
It's not possible to do survival sadly. Taunter's tongue only lures 1 invader at a time if you don't have friendly phantoms/blues in your world.
desecratedpetals Oct 20, 2022 @ 7:57am 
Yeah, Seamless killed ER's invasion activity. Waiting 15 minutes for a host to start a boss as soon as you enter is the norm.
C1REX Oct 20, 2022 @ 8:13am 
I agree that multi could be better. DS3 had cool idea with that castle and blue phantom auto invasions.

I hope new DLC area will copy that idea.
Also why the hell finger remedy even exists? Why do you need to use an item to see golden signs or to use yet another item to lure invaders. Silly and I hope they will remove that pointless in my opinion item.
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Date Posted: Oct 19, 2022 @ 12:34pm
Posts: 11