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Just wanna mention Age of Stars and Frenzy Flame are the only unique endings, the rest are just variations of each other.
Regarding Serpent Hunter, it is a solid weapon, only issue is that its skill is completely useless outside of Rykard, but, it is a good weapon on its own.
its low requirments and high stagger make it the best non bleed melee weapon for non melee classes though, but this is only true because a lot of enemies have holy defense.
great spears have very good movesets in general., this is because of their high reach and when holding a shield they can keep attacking for as long as stamina is sufficient.
its a good weapon but its not exactly fun to use, because battles turn out to become formulaic.
The only secret is how to get the items on your way down, since they are hidden behind the stuff. My guess is after meeting with the 3-spagetti monster, or burning you-know-what
The solution to holy defense is to run Siluria's Tree and brute force your way through it by hitting 1,200s with your 25 FP projectile weapon art
As you may know, Ranni's dialogue during the ending is translated incorrectly. What the Age of Stars implies is that Ranni and her consort, aka you, will travel into deep space, leaving the Lands Between. Basically Ranni wants to divorce the gods from the planet, so they don't mess with everyone and can't influence things.
At least that's my take.
So they're rather similar with the perfect order ending in that sense i guess.
Yep.
The Age of the Stars is a a lot more unclear on the matter of effect it is supposed to have on the Lands Between, where it essentially is abandoned by all greater powers (Ranni and the player) and is basically left to it's own devices, once again breaking off contact with all outer gods and their systems, leaving the world to a more uncertain future.
Uh, no, Age of Order is the death of free will and the supremacy of the Geater Will's plan.
Age of Stars is pretty much the opposite situation so which one you prefer is a matter of whether you value freedom (including the messiness it entails) or prefer determinism (which squashes individualit).
The whole thing with Goldmask was that he saw the faults and failings in the designs of the Greater Will, and sought to remove it's direct influence and "perfect" the order of the world by abolishing cosmic interaction.
This is very obviously not in the Greater Will's best interest, and I'm not entirely sure from where you pulled the bit about "death of free will", but you're free to interpret the endings however you want, as will I.