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2 yes
3 oh dear another wanting solo invasions whatever. Should have said connection errors or invasions are unbalanced.
Ofc I want solo invasions, that's what made invasions cool. Now it's waste of time going 1 vs 3 with halved flasks, unless area has super strong mobs that you can use to your advantage, and sadly the only good area where you stand the chance is around Godskin Duo - because those knights are almost the only viable helpers. Plus there were covenants so you had rewards to chase for participating in invasions. Here - there's literally NOTHING worthwhile.
I hate that invasions retain their parasitic and contradicting relationship with co-op.
And most importantly...
I hate that the game ends. :c
2... what was the question?
1- Targeting
2- Interface including inventory management, crating etc: Very clunky indeed. Having to manually move your cursor around the map, please. What is wrong with a simple click?
3- Mouse and keyboard controls are below par and not very well thought out. 'which is it, Q or ESC'? Make up your mind. Sometimes, most times, you have to enter commands form the keyboard and the next from on screen only. Why not both? Multiple keys that do the same thing, then for no reason do separate things. Control system is all over the place and can make you dizzy.
And NO, I cannot use a controller, tried but failed. Me and controllers are the worst of enemy's.
that's just poor excuse - you can always just set the game to offline mode if you don't want to be invaded. Why even online? For freaking troll messages?
2 The main game after Leyndell Capital being very badly made by comparison to everything before (Mountain tops have way to much space for the content on it, and the optional legacy dungeon being a complete copy and paste, from the whole level to the enemies in it), I do like Haligtree up to Malenia, though, those levels are great, despite the hate for the platforming, cause it's just freaking amazing to walk over tree branches, just like deep below over roots!
3 game speed, it's slightly too fast, I really hope future Fromsoft souls like get a bit slower again, or the gameplay is different, like Sekiro and Bloodborne, where the higher speed is more manageable duo to your character moving different
1 & 3 - well that's mostly just final bosses. Everything until Maliketh (or Malenia - depending where you go first) is not that fast honestly, idk - it almost feels like two completely different teams worked on bosses. Same goes for difficulty - 95% of bosses are piss easy, you can literally first try most of the if you don't play greedy, no learning really needed. And then those 5 final bosses of a sudden feel like hitting mountain - very fast with no room to really breathe and require quite a lot of learning.
If I had to draw difficulty graph, it would look like this: ___________________/¯¯
Low fashion choices(It's my personal grudge because there is no armor like Nameless King's and it's my favorite by far)
PvP in general is not fun, unless you cheese, or dumb hundreads of hours into it