ELDEN RING
Ця тема закрита
RyuKazé 27 трав. 2022 о 12:02
18
2
6
5
5
2
5
4
2
2
3
3
2
2
37
Seamless Co-Op Mod (Experimental Version 2.0)
Download Seamless Co-Op Mod from:
Nexusmods[www.nexusmods.com]

File size: 1.5MB
Unique account downloads in 1 year 901K
Seamless Co-Op Discord LFG channel.[discord.com]
This is currently an experimental build so expect a few bugs.
(ver. 2.0)
What's new in ver. 2.0: (Updated on 5/23 @ 4PM ET) - Increased the player count to support 127 players (note this has only been tested up to 15) - Added PvP, PvE, and boss rush modes. You can access these with the shrines at rountable hold and the Limgrave and Caelid areanas - Fixed some inconsistencies with packet order - Modified the way clients initially connect with each other - Removed the Varré quest line skip - Added visual effects to rot - Changed some mod icons If you'd like to use this experimental version, then you must replace **ALL** mod files *including the launcher*. A clean install of seamless co-op is strongly recommended.
Not compatible with mods; The seamless co-op launcher is required for functionality. Wait for stable release if you require usage of other mods.

Info about the mod:
- Mod which removes all multiplayer boundaries and allows for connections to persist after death.

- Play with friends from the tutorial to the very end of the game, with synchronized progress, and no re-summoning or interruptions.

- Enemy scaling is fixed (it didn't work at all previously). It now mimics Elden Ring's (25%/50%/75%) buff on enemies for 1, 2, and 3 co-operators respectively.

- Voting enables synchronized fast travelling in the game. All players in the session must agree to warp to a specific destination. Once the vote passes, all players are warped at the same time.

- Map waypoints are now synced with other players in the session, making it easier to communicate where you'd like to explore or areas of interest.

- Evergaols, portals, etc. now all work correctly and affect other players in the session allowing you to tackle usually restricted areas in multiplayer.

- When dying in a boss fight, you will be unable to re-spawn and enter a spectator mode until either the boss is dead or every other player dies. This lets bosses keep their challenge while allowing you to stay together in a multiplayer session.

- A stack-able debuff mechanic called Rot Essence has been added. It is acquired on death and can be removed when resting at a bonfire. There are currently 3 varied effects that can stack both with others and themselves.

Elden Ring Seamless Coop: Weeping Peninsula (First Preview)
https://youtu.be/E0dk3veg-N0
Elden Ring Seamless Coop: More features (Second Preview)
https://youtu.be/c6c9ewJcTGg
Elden Ring Seamless Coop: Preparing for Release (Final Preview)
https://youtu.be/lHKuJO9nK-8
Proof of concept (after release):
https://youtu.be/QeDUcf1G7YM
LukeYui: Player cap stability test 01 to raise player minimum from 4 to 250. (7/01):
https://youtu.be/gsUJp8kn68E
LukeYui: Player cap stability test 02 to raise player minimum from 4 to 250. (3/24):
https://www.youtube.com/watch?v=qioIOAOSmgo
LukeYui: Player cap stability test 03 to raise player minimum from 4 to 250. (4/07):
https://www.youtube.com/watch?v=eJyq8U9F6Hw&t=4s
LukeYui: Elden Ring Seamless Coop: Boss Rush Prototype 2 (with MP) (4/14):
https://www.youtube.com/watch?v=jSHSIyo4JP8
LukeYui: Elden Ring Seamless Coop: Easy PvE Gauntlet (4/15)
https://www.youtube.com/watch?v=Ze8Naqt7vCI
LukeYui: Elden Ring Seamless Coop: Challenger PvE Gauntlet (4/15)
https://www.youtube.com/watch?v=SQ8R-rQRgNE
Frequently Asked Questions (FAQ's):

Q) Can the mod get me banned?
A) No, the mod doesn't connect to the matchmaking servers and does not use FromSoftware's online services and therefore you can't get banned for using it.

Q) What is the player cap?
A) The maximum player count in a party is 127 (1 host + 126 guest players). Only tested up to 15 player simultaneously in ver 2.0.

Q) Are there invasions?
A) No, there are no invasions.

Q) How do items work?
A) Items are unique to every player. If boss drops a talisman pouch for example, everyone will get it. The same applies to items found in the world and enemy drops.

Q) How do sites of grace/bonfires work?
A) If one player sits at a site of grace anywhere in the world an enemy/world reset will occur for every player. If a player is fighting a non-open world boss at this time, they will be placed back outside the fog wall and the fight will be reset.

Q) Is progress shared?
A) Yes progress is shared. But it only applies to actions you do whilst in a player's world - for example if you start a fresh character and join a player to kill an end-game boss, only that boss will be dead in your world and you won't inherit all of the other player's progress they had before you joined.

Q) How does it work with the anti-cheat?
A) It doesn't, the mod uses a separate launcher which runs the game without launching Easy Anti-Cheat.

Q) Can I use other mods?
A) Yes, however for regulation / param file edits everyone in the party must have them active in order for them to be visible. (e.g. if just 1 player uses a randomizer, it will only work for that player). Also, not in experimental build 2.0

Q) Does this worked for cracked/pirated games?
A) No.

Q) Isn't this just easy mode?
A) Not necessarily, while co-op play does make the game objectively easier, it's also a completely different way to play the game. There are plenty of "easy mode" mods out that that just give you high health/damage. This mod will be easier but is made in mind of those who want to play the game the whole way through with friends. It has been designed with fun in mind as opposed to reducing the challenge.

Q) Can I modify or redistribute this mod?
A) No.

Q) Can I use my save game from the base game?
A) Yes[/b]

All other info can be found on the Mod Description Page[www.nexusmods.com]

Installation:
Compatibility with other mods has not been tested. You may use other mods, so long as they do not interfere with the multiplayer aspect of the game, or edit any of the items the mod uses to function.


• Download the mod from the 'Download'[www.nexusmods.com] tab.
• Extract the package you downloaded, and move the following files to your Elden Ring folder (usually in "C:\Program Files (x86)\Steam\steamapps\common\ELDENRING\Game").
• Edit "cooppassword.ini" to your chosen co-op password.
• Launch the mod using "launch_elden_ring_seamless_coop.exe".

A new save game is recommended (but not necessary)
As a precaution, please backup your original game saves located at %AppData%\Eldenring.

Usage:
Цитата допису Fang:
Set the coop password in SeamlessCoop\cooppassword.ini
The host must use the Tiny Great Pot to create a session.
At that point, the other players can join using the Effigy of Melina.
You should spawn in at a point nearby the host. Any player can leave at any time using the Separating Mist
- If the host uses this item, the session will be disbanded and all players will disconnect.
All credits go to LukeYui and his work for the community :praisesun:
If you need more info, send LukeYui a message[forums.nexusmods.com]
Have fun :er_heart:
Автор останньої редакції: RyuKazé; 23 трав. 2023 о 16:54
< >
Показані коментарі 1,1711,185 із 1,253
Цитата допису Naewyng:
Цитата допису Him:

The same could be said about all all mobs and boss then , they don't add difficulty they add enjoyment or tedium. At this point its just mental gymnastic.

Im old. So old that when I wanted to cheat when I was young meant typing "greedisgood" or thereisnospoon" to get some kind of advantage or change the game. Just like the mod does. Back then it was called cheat code tough, that is why I think of the mod as cheat.

But I also know that they are other way to look at it and I don't pretend my way of seeing things is they way you should see things. What I am trying to say is that it can legitimatly be called cheating as much as a change of rule.

Your argument about using "cheat" mods make no sense to me. What is the differance vs cheat and non-cheat mods?
You do realize that by that definition, even mods that make the game super hard (like the souls ascended mods) are technically considered "cheating", right?

I mean you're technically correct, it IS cheating, but every mod whatsoever is, including the "invade from everywhere" mod in ds3 that many of your ilk are praising...

At some point you have to accept that "cheating" and "playing differently" are the same thing, and they're not always bad.

Take GTA for example, I don't know about you, but I NEVER played that game without cheating, because cheating in that game is by far the best thing, flying with your cars, spawning tanks everywhere, etc. that was amazing! (well except for gta v, I never cheated in that one xD, but I did cheat to hell and back in gta sa, to the point where I never even got to the second island without cheats :D).

Im not saying that is always bad. Im just saying I call a cat a cat lol.

I used to cheat alot im GTA too btw :steamhappy:
My dude, using a mod that doesn't affect anyone who doesn't opt into it isn't cheating. Its just playing the game differently.

Essentially cheating is doing something to gain an unfair advantage that the other party does not agree on. A good example of that would be the fact that oddjob was always banned in goldeneye tournaments because of the unfair advantage he gave players. He was *in* the base game but he was an unfair advantage others couldn't do anything about. Hence the rules against him and using him being cheating.

If, however, we were to play a game where *EVERYONE* is Oddjob then that goes from cheating to a normal game, since the playing field is levelled and everyone agreed to this.

The same rules apply here. If you opt into the co-op mod, you're agreeing to play by a different set of rules than the base game. The rules here allow you to stick with other players, but will increase the health and damage of enemies for every player you add to the game.

This is now the new ruleset, and the only way to cheat is if one of the co-op players did something that gave them an unfair advantage over their human allies, like something that would give them double runes or a glitched weapon that does 1KOs ect. But if everyone gets those advantages, then again, not cheating.

Seamless co-op isn't cheating. Its a modified ruleset. You're basically saying that if someone gets a deck of cards and decides to play spades instead of poker that they are cheating. That isn't how it works. Getting seamless is fundamentally agreeing to a completely different experience of the game, but its still a game. It still has rules, it still has goals, and you implicitly agree to this when you download and install this mod.
Цитата допису Kaein:
My dude, using a mod that doesn't affect anyone who doesn't opt into it isn't cheating. Its just playing the game differently.

Essentially cheating is doing something to gain an unfair advantage that the other party does not agree on. A good example of that would be the fact that oddjob was always banned in goldeneye tournaments because of the unfair advantage he gave players. He was *in* the base game but he was an unfair advantage others couldn't do anything about. Hence the rules against him and using him being cheating.

If, however, we were to play a game where *EVERYONE* is Oddjob then that goes from cheating to a normal game, since the playing field is levelled and everyone agreed to this.

The same rules apply here. If you opt into the co-op mod, you're agreeing to play by a different set of rules than the base game. The rules here allow you to stick with other players, but will increase the health and damage of enemies for every player you add to the game.

This is now the new ruleset, and the only way to cheat is if one of the co-op players did something that gave them an unfair advantage over their human allies, like something that would give them double runes or a glitched weapon that does 1KOs ect. But if everyone gets those advantages, then again, not cheating.

Seamless co-op isn't cheating. Its a modified ruleset. You're basically saying that if someone gets a deck of cards and decides to play spades instead of poker that they are cheating. That isn't how it works. Getting seamless is fundamentally agreeing to a completely different experience of the game, but its still a game. It still has rules, it still has goals, and you implicitly agree to this when you download and install this mod.

It can be seen as a new set of rules as much as cheating .

The normal rules is you get invaded if you co-op and its arguably the rule you chose when you bought the game. When I bought to game the rules I agreed to was you can get invaded if you co-op and you can only invade co-oper (exept tauter's tongue). That is how the game was advertised.

So its not that big of a stretch to say it can be considered cheating.

I am not saying your point is not valid , but it does not invalidate mine.
Автор останньої редакції: Him; 21 берез. 2023 о 17:44
What sort of problems should I expect if I start as a new player joining into my friends world who is level 90 and at fire giant already? And any way to circumvent those problems?
Цитата допису Deso:
What sort of problems should I expect if I start as a new player joining into my friends world who is level 90 and at fire giant already? And any way to circumvent those problems?
by making new characters and going through the game together, as you'll have no resources, no levels, and no progression related items.
Цитата допису Him:
Цитата допису Kaein:
My dude, using a mod that doesn't affect anyone who doesn't opt into it isn't cheating. Its just playing the game differently.

Essentially cheating is doing something to gain an unfair advantage that the other party does not agree on. A good example of that would be the fact that oddjob was always banned in goldeneye tournaments because of the unfair advantage he gave players. He was *in* the base game but he was an unfair advantage others couldn't do anything about. Hence the rules against him and using him being cheating.

If, however, we were to play a game where *EVERYONE* is Oddjob then that goes from cheating to a normal game, since the playing field is levelled and everyone agreed to this.

The same rules apply here. If you opt into the co-op mod, you're agreeing to play by a different set of rules than the base game. The rules here allow you to stick with other players, but will increase the health and damage of enemies for every player you add to the game.

This is now the new ruleset, and the only way to cheat is if one of the co-op players did something that gave them an unfair advantage over their human allies, like something that would give them double runes or a glitched weapon that does 1KOs ect. But if everyone gets those advantages, then again, not cheating.

Seamless co-op isn't cheating. Its a modified ruleset. You're basically saying that if someone gets a deck of cards and decides to play spades instead of poker that they are cheating. That isn't how it works. Getting seamless is fundamentally agreeing to a completely different experience of the game, but its still a game. It still has rules, it still has goals, and you implicitly agree to this when you download and install this mod.

It can be seen as a new set of rules as much as cheating .

The normal rules is you get invaded if you co-op and its arguably the rule you chose when you bought the game. When I bought to game the rules I agreed to was you can get invaded if you co-op and you can only invade co-oper (exept tauter's tongue). That is how the game was advertised.

So its not that big of a stretch to say it can be considered cheating.

I am not saying your point is not valid , but it does not invalidate mine.


It really can't dude. I bought this game. I'm playing with my friends and choosing not to opt into the vanilla invasions/co-op by modifying it. Since it is MY property, and I'm not using their servers, I can choose to do what I want to the game. Thats not cheating, same as it wouldn't be cheating for me to play it with a randomizer (which I have and recommend btw) or to be playing it with a reskin mod.

You know how I played co-op and invasions before seamless? I didn't. We tried it and fought twinks for a few hours who instakilled all my friends with scarlet rot or some OP endgame weapons. Then they all uninstalled/refunded and I played the game solo and never co-oped again.

So basically I'm cheating by playing co-op with a mod...when I was never engaging with the co-op content or invasions to begin with...

It doesn't make sense man. Like listen if you like invading I'd meet you in the field on DS3 because that game had amazing invasion battles. I enjoyed the hell out of that. But the co-op/invasions in Elden Ring are just so jank I didn't find it worth engaging with, so I didn't. You're basically always in a gank or be ganked scenario and thats *not* what was advertised.
Цитата допису Kaein:
Цитата допису Him:

It can be seen as a new set of rules as much as cheating .

The normal rules is you get invaded if you co-op and its arguably the rule you chose when you bought the game. When I bought to game the rules I agreed to was you can get invaded if you co-op and you can only invade co-oper (exept tauter's tongue). That is how the game was advertised.

So its not that big of a stretch to say it can be considered cheating.

I am not saying your point is not valid , but it does not invalidate mine.


It really can't dude. I bought this game. I'm playing with my friends and choosing not to opt into the vanilla invasions/co-op by modifying it. Since it is MY property, and I'm not using their servers, I can choose to do what I want to the game. Thats not cheating, same as it wouldn't be cheating for me to play it with a randomizer (which I have and recommend btw) or to be playing it with a reskin mod.

You know how I played co-op and invasions before seamless? I didn't. We tried it and fought twinks for a few hours who instakilled all my friends with scarlet rot or some OP endgame weapons. Then they all uninstalled/refunded and I played the game solo and never co-oped again.

So basically I'm cheating by playing co-op with a mod...when I was never engaging with the co-op content or invasions to begin with...

It doesn't make sense man. Like listen if you like invading I'd meet you in the field on DS3 because that game had amazing invasion battles. I enjoyed the hell out of that. But the co-op/invasions in Elden Ring are just so jank I didn't find it worth engaging with, so I didn't. You're basically always in a gank or be ganked scenario and thats *not* what was advertised.

You can do what you want with your property I have never said otherwise. Owning the game has nothing to do with cheating. If you own a chess it does not grand you the right to move the pieces however you want and call it "legit".

So yea it can be seen as cheating if you do things you normaly can't .

It has nothing to with you or me liking invasion or not,

I agree ds3 PvP was much better but it does not change that modding a game , changing the rules of a game or cheating call it what you want these are pretty similar. The main differance is the context, and that is pretty suggestive.

Like I mentionned before ,When I bought to game the rules I agreed to was you can get invaded if you co-op and you can only invade co-oper (exept tauter's tongue).

But you might have see things otherwise. And bought the game for the co-op mod.

In a context you are cheating because you have the advantage of not being invade. In the other the rules don't involve invasion.

I dont think one possibility make the other false. Schrödinger's cat would understand.
Цитата допису Him:
Цитата допису Kaein:


It really can't dude. I bought this game. I'm playing with my friends and choosing not to opt into the vanilla invasions/co-op by modifying it. Since it is MY property, and I'm not using their servers, I can choose to do what I want to the game. Thats not cheating, same as it wouldn't be cheating for me to play it with a randomizer (which I have and recommend btw) or to be playing it with a reskin mod.

You know how I played co-op and invasions before seamless? I didn't. We tried it and fought twinks for a few hours who instakilled all my friends with scarlet rot or some OP endgame weapons. Then they all uninstalled/refunded and I played the game solo and never co-oped again.

So basically I'm cheating by playing co-op with a mod...when I was never engaging with the co-op content or invasions to begin with...

It doesn't make sense man. Like listen if you like invading I'd meet you in the field on DS3 because that game had amazing invasion battles. I enjoyed the hell out of that. But the co-op/invasions in Elden Ring are just so jank I didn't find it worth engaging with, so I didn't. You're basically always in a gank or be ganked scenario and thats *not* what was advertised.

You can do what you want with your property I have never said otherwise. Owning the game has nothing to do with cheating. If you own a chess it does not grand you the right to move the pieces however you want and call it "legit".

So yea it can be seen as cheating if you do things you normaly can't .

It has nothing to with you or me liking invasion or not,

I agree ds3 PvP was much better but it does not change that modding a game , changing the rules of a game or cheating call it what you want these are pretty similar. The main differance is the context, and that is pretty suggestive.

Like I mentionned before ,When I bought to game the rules I agreed to was you can get invaded if you co-op and you can only invade co-oper (exept tauter's tongue).

But you might have see things otherwise. And bought the game for the co-op mod.

In a context you are cheating because you have the advantage of not being invade. In the other the rules don't involve invasion.

I dont think one possibility make the other false. Schrödinger's cat would understand.

Chess is a bad example, because there is a rule that can be controversial in some circle, Castling, some people want it to be banned because it was not part of the game at the origin, so we can say that the Modern Chess with Castling are a Modified version of the base game

PS: Most official Tournament rules use Castling from what i saw
Автор останньої редакції: vaanomega; 21 берез. 2023 о 20:46
Цитата допису Him:
You can do what you want with your property I have never said otherwise. Owning the game has nothing to do with cheating. If you own a chess it does not grand you the right to move the pieces however you want and call it "legit".

Uh, yes it does? As long as my opponent agrees to play with the altered ruleset, there's nothing illegitimate or wrong with playing, say, pawns moving as knights. I mean, obviously I couldn't say we're playing vanilla chess or w/e, but it's perfectly valid.

Цитата допису Him:
I agree ds3 PvP was much better but it does not change that modding a game , changing the rules of a game or cheating call it what you want these are pretty similar. The main differance is the context, and that is pretty suggestive.

No, the main difference is consent. Cheating is a negative term which describes a player who violates the agreed on rules of a game to alter their abilities compared to those they play with. Modding a game merely means to play a version of the game that's been altered from the vanilla experience.

Цитата допису Him:
In a context you are cheating because you have the advantage of not being invade. In the

It isn't cheating, even though it provides an advantage, because it's not an advantage over the people they're playing with but rather over the base state of the game. See the traveling example: if we all agree to play basketball with traveling, it isn't cheating even if it gives an advantage over the default state of the game because we can all do it.
Автор останньої редакції: ressenmacher; 21 берез. 2023 о 21:05
I just don't understand what cheating using a cheat code to give you a new character , money or anything else differs from using mods. its the same thing but different name.
Цитата допису Him:
I just don't understand what cheating using a cheat code to give you a new character , money or anything else differs from using mods. its the same thing but different name.

I think you're conflating cheating and the use of cheat codes. They aren't the same thing.
[/quote]

Chess is a bad example, because there is a rule that can be controversial in some circle, Castling, some people want it to be banned because it was not part of the game at the origin, so we can say that the Modern Chess with Castling are a Modified version of the base game

PS: Most official Tournament rules use Castling from what i saw [/quote]

Its an interesting point, I think the casting rule is a good example of something being considered another rule vs cheating.

those who banned it must have considered it cheating .

same thing different point of view.
Автор останньої редакції: Him; 21 берез. 2023 о 22:32
Цитата допису ressenmacher:
Цитата допису Him:
I just don't understand what cheating using a cheat code to give you a new character , money or anything else differs from using mods. its the same thing but different name.

I think you're conflating cheating and the use of cheat codes. They aren't the same thing.
maybe you are right , but if using cheat code is not cheating idk what it is lol
My 2 cents: playing Elden Ring isn't a competition unless you're doing pvp with someone. There are no leaderboards, nobody cares what achievements you get, they're essentially offline from the official servers altogether - it's impossible to "cheat" when their game has no significance to anyone else.
Цитата допису MULTIPASS:
My 2 cents: playing Elden Ring isn't a competition unless you're doing pvp with someone. There are no leaderboards, nobody cares what achievements you get, they're essentially offline from the official servers altogether - it's impossible to "cheat" when their game has no significance to anyone else.
It is possible to cheat in a single player game. Of course it does not have the same gravity.
< >
Показані коментарі 1,1711,185 із 1,253
На сторінку: 1530 50

Опубліковано: 27 трав. 2022 о 12:02
Дописів: 1,266