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For whatever reason now though, when running Seamless Co-op on the Deck, there is no “continue” option in the mod’s version of the game's main menu; only “new game” is available. So now my save file can’t be located? WTF? It’s right next to my vanilla save file in the same folder, but it’s been re-extensioned to .co2 instead of vanilla’s .sl2 as required.
Non-Steam games have their own little Proton prefix to store data that would normally be saved in a Windows user's personal directory, where the "My Documents", AppData, and a bunch of other personal directories are kept.
I started the Seamless Coop Mod, made a character real quick, skipped the intro stuff, and then exited when I saw my toon onscreen.
Then I opened the file manager and within my Home directory (should open to this by default), I searched for "ER00" (those are zeroes, btw). Caps matter in Linux (usually). Don't include the quotes. This should find your new coop mod save. You *should* be able to right-click the save file and choose to open its location. The reason I searched for the location rather than went straight to it was because Steam assigns random ids to non-Steam games, so I cant provide an exact location. For reference, my mod saves were at:
"/home/nr/.steam/debian-installation/steamapps/compatdata/3438780493/pfx/drive_c/users/steamuser/AppData/Roaming/EldenRing/76561197977097655/".
https://steamcommunity.com/sharedfiles/filedetails/?id=2862416545
As a side note, the ".co2" extension is normal. It's just one small change to keep the vanilla and mod versions of saves from getting mixed up and getting people banned.
https://steamcommunity.com/sharedfiles/filedetails/?id=2862414374
Decided to make the Seamless Coop Mod's page in Steam look more legit by adding the Elden Ring icon, one of the official screenshots from the mod's Nexus page, and change the title a bit. Not sure how this would look when shifting over to the Steamdeck UI.
Just make a new save with ya friends, should be able to quickly get to where you were before since already did it solo.
The missing piece of the save-file-puzzle was indeed that which nfinite.recursion uncovered for me. I followed that advice to start a new game, paying attention of where the new save file ended up (in its own unquely ID'd folder one path just behind where my original .co2 save files were originally placed). Once I found that, I just overwrote the brand new save with my previously maintained save from my PC before I obtained the Steam Deck. Then, from there, "Continue" was now an option again. Yay!
So, all problems are now thankfully solved, and I'm a happy camper. Thank you again for the helpful efforts here. You all rock.
Now, on with the point-giving!
EDIT: Definitely ninja'd! Thanks again, all!