ELDEN RING

ELDEN RING

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Blue 29/ago./2022 às 11:29
Should Fromsoft switch to UE5?
I mean the technical issues, horrendously bad optimization, clunky controls, outdated graphics and nightmarish netcode should be good enough reasons to say that it doesn't look good for Fromsofts future. If they can't elevate their engine to the next level yesterday, their next game might turn away even more people than Elden Ring already did.

Should they ditch their engine completely and just remake everything in UE5 instead?
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Exibindo comentários 115 de 21
space 29/ago./2022 às 11:32 
Escrito originalmente por Blue:
their next game might turn away even more people than Elden Ring already did.
LOL WHAT

this is their most succesful game to date and has attracted more people by orders of magnitude

thanks for the laugh
Sirius 29/ago./2022 às 11:39 
Escrito originalmente por Blue:
If they can't elevate their engine to the next level yesterday
Yeah... they already didn't do that.

Next:
Escrito originalmente por space:
this is their most succesful game to date and has attracted more people by orders of magnitude
That.

Finally, Unreal Engine is overrated anyway, and thinking that Fromsoft would magically make better games because of it is kinda silly.

So no.

Change the engine, yeah sure why not. Upgrade it if possible, or make a new but similar one.

Completely transporting games to an engine they obviously have no experience with?
How is that supposed to even work or not end in failure.
Última edição por Sirius; 29/ago./2022 às 11:39
John Titor 29/ago./2022 às 11:44 
Escrito originalmente por Blue:
...Should they ditch their engine completely and just remake everything in UE5 instead?
No. What they should do is tell people that using a certain item in a certain place at a certain time will unlock the UE5 version. They need to step up their pendant game.
Última edição por John Titor; 29/ago./2022 às 11:46
nfinite.recursion 29/ago./2022 às 11:48 
Yes and no.

Unreal Engine is highly flexible and can be adapted to pretty much any gameplay type while providing a good base for basic functionality. However, adapting it to function with a melee combat centric system would require a significant amount of time. I think the reason FromSoft has been using the old engine (DS2 not withstanding) is because it already does everything they need it to do and they don't want to invest more time in a new engine if they can help it.

Personally, while I agree that they need to either make significant improvements to their engine or use a better one, even "foolproof" engines like UE can be screwed up by incompetent enough devs. Square-Enix released an RPG on UE3 for XBox 360 (later ported to PC) that had bad performance and very bland environments despite the UE tools being very good at allowing devs to create custom environments. Still, SE proved that they are indeed extremely incompetent outside of pretty FMVs.

Edit: The SE game in question was "Last Remnant" iirc.
Última edição por nfinite.recursion; 29/ago./2022 às 11:50
BlackSunEmpire 29/ago./2022 às 11:53 
Escrito originalmente por |x|SiriuS|x|:

Unreal Engine is overrated anyway.

Fromsofts engine is also pretty overrated in my mind.
People always act as if Elden Ring would be a graphical masterpiece. In reality your character doesnt even have a shadow inside of dungeons and most of the textures are pretty low res.

Escrito originalmente por |x|SiriuS|x|:
and thinking that Fromsoft would magically make better games because of it is kinda silly.

After switching to Unreal they would at least be able to make games with:

- working netcode
- unlimited framerate
- uninterrupted coop
- dlss and raytracing support
- dynamic shadows inside of buildings
- volumetric lighting
- levelstreaming with high resolution textures and without texture and object pop ins
Última edição por BlackSunEmpire; 29/ago./2022 às 12:01
Chileon 29/ago./2022 às 12:02 
Escrito originalmente por BlackSunEmpire:
People always act as if Elden Ring would be a graphical masterpiece. In reality your character doesnt even have a shadow inside of dungeons and most of the textures are pretty low res.
I haven't seen even one person claiming ER to be a graphical masterpiece.
What people to love, though, is the artstyle. The graphics are good. Beautiful, but nothing groundbreaking or anything like that. The artstyle though? Fantastic.
The way everything looks, the attention to detail. That's why people say it "looks" amazing. Not the graphics itself.
Lumen 29/ago./2022 às 12:07 
Escrito originalmente por Blue:
I mean the technical issues, horrendously bad optimization, clunky controls, outdated graphics and nightmarish netcode should be good enough reasons to say that it doesn't look good for Fromsofts future. If they can't elevate their engine to the next level yesterday, their next game might turn away even more people than Elden Ring already did.

Should they ditch their engine completely and just remake everything in UE5 instead?

How about changing your main language to chinese, that way your brilliant thoughts can reach more people?!
BlackSunEmpire 29/ago./2022 às 12:16 
Escrito originalmente por Chileon:
Escrito originalmente por BlackSunEmpire:
People always act as if Elden Ring would be a graphical masterpiece. In reality your character doesnt even have a shadow inside of dungeons and most of the textures are pretty low res.
I haven't seen even one person claiming ER to be a graphical masterpiece.
What people to love, though, is the artstyle. The graphics are good. Beautiful, but nothing groundbreaking or anything like that. The artstyle though? Fantastic.
The way everything looks, the attention to detail. That's why people say it "looks" amazing. Not the graphics itself.

I have seen a lot of people claiming that Elden Ring is a graphical masterpiece.
Especially, but not only, on the Elden Ring Subreddit:

- people claiming that ER looks better than the Demons Souls remake, not only from an artdesign standpoint, but also graphicaly.

- a lot of people claiming the graphics of ER look just as good as in games like RDR 2, Horizon: Zero Dawn, Ghost of Tsushima, ....

There is just simply no limit to the delusion of superfans.

I do agree tho that Fromsoft has always a very good art design in their games.
Blue 29/ago./2022 às 12:39 
Escrito originalmente por Chileon:
What people to love, though, is the artstyle. The graphics are good. Beautiful, but nothing groundbreaking or anything like that. The artstyle though? Fantastic.
Agreed. Art direction and worldbuilding is wonderful in Fromsoft games. Give that guy a raise. Technical side though... yeah not so much (no raise for them).

Escrito originalmente por BlackSunEmpire:
Demons Souls remake
This is actually a good example. Demon's Souls Remake runs on Bluepoint - a different engine - and people say it plays exactly like a Fromsoft-Engine game.
nfinite.recursion 29/ago./2022 às 12:40 
A lot of people seem to be unable to separate the 2 major aspects of "graphics".

1. Art design

2. Graphical capability

Art design being "good" or "bad" is purely subjective.

Graphical capabilities can be viewed objectively. i.e. x game engine supports these graphical techniques and effects whereas y engine does not. Graphical capability can also be viewed subjectively. i.e. x graphical technique looks inferior in y game vs. z game.
Última edição por nfinite.recursion; 29/ago./2022 às 12:41
Blue 29/ago./2022 às 12:58 
Escrito originalmente por nfinite.recursion:
Graphical capabilities can be viewed objectively. i.e. x game engine supports these graphical techniques and effects whereas y engine does not.
I mean if Fromsoft take another 2-4 years to release their next game, they might finally catch up to the graphical standard of 2015 whilst in UE5 a holographic version of Neo will fly through our living room...

Not to speak of all the other new modern features like cross-platform or mobile compatibility.

Will Fromsoft be able to keep up at all if modern engines keep progressing at this rate?
Chileon 29/ago./2022 às 13:02 
Escrito originalmente por Blue:
Escrito originalmente por nfinite.recursion:
Graphical capabilities can be viewed objectively. i.e. x game engine supports these graphical techniques and effects whereas y engine does not.
I mean if Fromsoft take another 2-4 years to release their next game, they might finally catch up to the graphical standard of 2015 whilst in UE5 a holographic version of Neo will fly through our living room...

Not to speak of all the other new modern features like cross-platform or mobile compatibility.

Will Fromsoft be able to keep up at all if modern engines keep progressing at this rate?
Thankfully people usually still prefer gameplay over graphics so Fromsoft will be fine. Once that changes gaming is doomed anyway.
Agarillobob 29/ago./2022 às 13:08 
anything that looks like gen 7 or higher graphically is good enough tbh (gen 7 being ps3 xbox360 era)
graphic doesnt matter at all once it has its standard tbh that being gen 7+ I could care less if this looks like DS1 or the new uncharted I really don´t care I was even okay with OoT runnign on 20fps and looking polygony as heck so aynthign that is gen7+ looking is totally fine
you see the differences less and less anyways, compare a 10 polygon cube and a 14 polygon cube now compare a 100K polygon cube and a 300K polygon cube you hardly see a difference in the latter.
technical issues? I really don´t know much, there was stutter in the beginnign but that was fixed once I played enough, there was some graphical problems in caves and with boss doors but thats completely fixed by now.
this game was very good optimized in the bigger scope adn especially good optimized in comparison to other games and especially AAA games *cough* Dying light 2 *cough*.
To add on this my pc is way over 8 years old and Im runnign msotly 60+FPS on an old i5 that barely reaches recommended for this game.
clunky controls I really can´t agree to either it feels smother then any of the other souls games albeit I think that some people might have issues with the controls but they are intended to be like that like action queuing for example when you mash buttons you can get killed for that as you queue up certain actions. If we count some collison to controls yea I see that sliding off certain terrains flying int eh air getting super speed when landing on enemies being able to hit through walls
netcode is really bad tho I give you that and it has been bad since ever basically
Última edição por Agarillobob; 29/ago./2022 às 13:11
Coin 29/ago./2022 às 13:10 
Escrito originalmente por Chileon:
Thankfully people usually still prefer gameplay over graphics so Fromsoft will be fine. Once that changes gaming is doomed anyway.

If that could happen it would've happened already. For that to happen art needs to die completely, bc there's always at least some appreciation for art.
Escrito originalmente por BlackSunEmpire:
Escrito originalmente por |x|SiriuS|x|:

Unreal Engine is overrated anyway.

Fromsofts engine is also pretty overrated in my mind.
People always act as if Elden Ring would be a graphical masterpiece. In reality your character doesnt even have a shadow inside of dungeons and most of the textures are pretty low res.

Escrito originalmente por |x|SiriuS|x|:
and thinking that Fromsoft would magically make better games because of it is kinda silly.

After switching to Unreal they would at least be able to make games with:

- working netcode
- unlimited framerate
- uninterrupted coop
- dlss and raytracing support
- dynamic shadows inside of buildings
- volumetric lighting
- levelstreaming with high resolution textures and without texture and object pop ins


Not even, unfortunately.

As explained by others, Square Enix and other studio can still release sh//it product with issues in that list. Take a look at PUBG lol.

The 1st reasons big studio choose UE is because it's easier to increase the man power in poor countries. If you want more devs to work on your games and spend the less amount of money, then UE is your saving grace.

Having your own engine mean that not only you can't let everybody anywhere to touch it without strict NDA, you also need to train them to learn how using it, which not only take time, but also cost more money than taking any random intern from third world country that obliviously leaned UE at school and can work right away.
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Publicado em: 29/ago./2022 às 11:29
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