ELDEN RING
Glintstone Pebble
Yeah im starting to believe this might be more annoying than Rivers.

At least Rivers is "possible" to survive, you get hit by Pebble... youre just dead, even at max HP, only way you survive is if the User straight up didnt properly build on it at all or used a weak weapon, which is unlikely.

This thing isnt even that hard to land... i honestly cant believe i used to defend this in the past, that was before i realized how much dmg it really did, when i was working on my Mage build i missed this, since i did noticed it was doing nearly double the dmg than most of my spells, i first though "Its likely cause Weapon Upgrade and my Scaling isnt good enough for my spells!!" i was dead wrong, even with my build already finished, this thing still hits like a nuke and one shoting.

Honestly, all these ridiculously high dmg Ashes of War or weapons or builds or whatever are just boring, its just a fight to see who instantly kills the other first, as flawed as it was, at least DS3 had better balance than ER by a huge margin, for the most part the really high damaging attacks belonged to slower weapons, but here, its largely from fast weapons...

Like how much BS we have that are like this? Rivers, G. Pebble, Moonveil, Dual Bleed Naginata, Seppuku, chain casting different spells which can even be glitched out, could also add CS poke which is better than freaking spears, speaking of which, Dual spears/great spears, etc, the list goes on.

Man its just frustrating...

I know people meme on the "nerf everything" thing but honestly a lot of things do need to get nerfed, and others do need to get buffed, such has Daggers, Small Hammer, Small Axes, Flails, etc.

And i know someone is gonna bring this up, you dont need this on PvE, theres plenty of weapons that are more than viable without being busted that can easily work on PvE, if anything PvE as never been easier than before, you have Spirits (btw, once you get the Tear for Infinite FP, you can use any spirits even without the required FP), you have several Ashes of War that work on different weapons, you have summons, pretty much all of the open world bosses can be cheesed if their giving you that much trouble, etc.

This game has PvP, just like all Souls games before it, and PvP has never been a small part of it, even having bosses dedicated to PvP, Arenas (Which we are 100% getting with those coliseums) , Covenants, the whole Invasion system, theres many examples, so if youre just PvE player, then you gotta understand that wanting the game to be unbalanced by ignoring PvP is plainly being entitled, if you wanna use broken AF stuff, theres Mods for that, and if you wanna avoid PvP thats 100% possible, you wanna Co-Op without invasions? theres that mod coming out, all we want its a balanced game.
< >
3145/54 megjegyzés mutatása
SadPlatty© eredeti hozzászólása:
Narm eredeti hozzászólása:
Reapers are one of the few weapons I haven't fiddled with much, but from what I've seen in duels, they seem like they might be pretty good, just with a higher skill requirement to be effective. I'm guessing they're tricky to work with like curved greatswords but can be really good once you learn to use it.

They are indeed tricky, the whole thing is that you want to hit folks with the blade, as the hilt does much less to no damage. So if a person dodges you, they do need to be more careful as you are catching some whom may just back-step to avoid something, but if they roll into you, it is more likely they get into a safe/sweet spot and maybe just take a lesser amount of damage.

Though, against say spears, or daggers, or some others, you may be in a ranged-ish battle trying to avoid each others hitboxes or you may just get out-paced and combo-ed out.

Bloodborne fixed this by making the moves more "flowy" where you can use the blade version of the scythe and combo into the actual scythe which could then launch a dude 10 feet away (even some bosses - or it would generally flinch others). Here though I feel like most folks just want to use Reapers so they can use the one that stiffles flask use.


Dollmaker eredeti hozzászólása:
You still gotta consider the reach of the weapons though, Daggers are the shortest alongside Fist weapons, and Claws.

Reapers would still have longer range, also Thrusting Swords have the whole Counter Dmg going on too

And I am considering others, like I said, I rocked dual flails which also have limited range, and did great with them. Additionally, daggers are short-range, but also have some inherent pluses like being able to be ontop of a caster attacking them, vs trying to poke with a spear and they can dodge out. Especially if you quick-step or BHS it (I know it's a meme art, but only cause people over-use it, this would be a legit case for it).

Fist Weapons and Claws though have also just been whatever each game. Dark Souls Cestus was decent, and dark hand was cool/good for a light shield with an extra ability, then in 2 we got the "Street Fighter" Dragonbone Fists that where OP, but also because this one had the Champions Ring to buff ALL fist damage. Then DS3 dropped the ring and added some cool weapons like Demon's Fists, but most will tell you they blew online (I loved them though); but all this to say fist weapons are just like Bows - an afterthought. They just seem to experiment with these each time (like the one in this game that goes through all shields and walls).

And yeah, reapers have long range at the cost of the short range whiffs and damage fall-off; but do you see folks using Reapers online outside of the goofy one that stops flask use? Cause I certainly haven't seen much.
Yeah i have seen them every now and then, usually dual wielding them, not super common but still see them.
Dollmaker eredeti hozzászólása:
Holografix eredeti hozzászólása:
BHS is counterable. you have to expect invaders to use it and que up the necessary counter weapons/spells/talismans.
I mean....
https://www.youtube.com/watch?v=m1WKaw_e26A
those attackers sucked.

should've used a magma spell or a Magma pot
Legutóbb szerkesztette: Holografix; 2022. máj. 19., 13:23
Holografix eredeti hozzászólása:
Dollmaker eredeti hozzászólása:
I mean....
https://www.youtube.com/watch?v=m1WKaw_e26A
those attackers sucked.

should've used a magma spell or a Magma pot
About that...

https://www.youtube.com/watch?v=I93JATGQ-Rs
Dollmaker eredeti hozzászólása:
Holografix eredeti hozzászólása:
those attackers sucked.

should've used a magma spell or a Magma pot
About that...

https://www.youtube.com/watch?v=I93JATGQ-Rs
Law of Regression and Black Blade

or just run away.
wut

Pebble killing you in a single shot? Sounds like you failed a Vigor check to me, or failed to lay pressure on the caster and allowed them to buff up, stand in Terra, etc.

Furthermore.. grab literally any shield and slap Carian Retaliation on it. Punish the mages while you laugh. If you have the requirements, you could even whip out the Erdtree Greatshield for extra lulz.

I haven't heard of anyone being one-shotted by pebble until now.
Holografix eredeti hozzászólása:
Dollmaker eredeti hozzászólása:
About that...

https://www.youtube.com/watch?v=I93JATGQ-Rs
Law of Regression and Black Blade

or just run away.
Law of Regression is just for buff/debuff and active effects, so that wouldnt do much.

Also Black Blade is way more expensive (26 FP per cast vs 5 from BHS) and if you mean the weapon thats 40 FP.
Requimatic eredeti hozzászólása:
wut

Pebble killing you in a single shot? Sounds like you failed a Vigor check to me, or failed to lay pressure on the caster and allowed them to buff up, stand in Terra, etc.

Furthermore.. grab literally any shield and slap Carian Retaliation on it. Punish the mages while you laugh. If you have the requirements, you could even whip out the Erdtree Greatshield for extra lulz.

I haven't heard of anyone being one-shotted by pebble until now.
I have at least 50 Vig and often use Defense buffs as well....(plus Erdtree +2) And ive used it myself, this thing does absurd dmg mate.
Legutóbb szerkesztette: Dollmaker; 2022. máj. 19., 13:49
Dollmaker eredeti hozzászólása:
Holografix eredeti hozzászólása:
Law of Regression and Black Blade

or just run away.
Law of Regression is just for buff/debuff and active effects, so that wouldnt do much.

Also Black Blade is way more expensive (26 FP per cast vs 5 from BHS) and if you mean the weapon thats 40 FP.
where there's a will, there's a way.
Dollmaker eredeti hozzászólása:
PROVIDENCE eredeti hozzászólása:
RoB is actually extremely mid in duels. In invasions its very strong however. Glintstone Pebble is only as strong as you make it, it's pebble counterpart is very easily avoided and the follow up thrust can be dodged and even parried.

I hate saying it but... Git more knowledge to avoid these types of things.
Yeah but if you get hit by the pebble which isnt that hard, even more if you dont know the user has it, youre dead.

Hell trying to fight that thing with a heavy weapon is just hell, even with short ones since you have to get close which makes the pebble even easier to land.
Yeah, I don't have any issue with glintstone pebble. It does a ton of damage but it's really easy to avoid. I usually play pretty defensively and carefully until I've seen what weapon art they're running, mostly because there are so many oneshot weapon arts. You'll basically never land glintstone pebble against any experienced opponents. And you're right, it's a bad match up against heavy weapons because the attacks leave you vulnerable to quick things like glintstone pebble. That's also why they're bad against daggers, because there's so much room for chipping away (again, if you know how to use a dagger).

Sounds like your other issue is that you're not running multiple, diverse weapon types and a parry shield. I have all my weapon slots full (dagger, curved greatsword, spear, seal, staff, medium carian retaliation shield) so that I can swap to whatever weapon combination is most effective for their build. I also have my spells and equipment slots full. You need a lot of options and damage types if you want to be able to beat any build. Otherwise, you'll run into hard counters that you'll basically never beat. I spent a while rounding out my build and now I can usually win against any build.

And I cannot emphasize enough how much learning to parry will round out your builds. Poke builds, BHS builds, RoB, shield builds, all of these are extremely weak to parrying.

Also, for funsies, try trading an albinauric pot with a BHS user when they zip over to melee you. Never gets old.
Narm eredeti hozzászólása:
Dollmaker eredeti hozzászólása:
Yeah but if you get hit by the pebble which isnt that hard, even more if you dont know the user has it, youre dead.

Hell trying to fight that thing with a heavy weapon is just hell, even with short ones since you have to get close which makes the pebble even easier to land.
Yeah, I don't have any issue with glintstone pebble. It does a ton of damage but it's really easy to avoid. I usually play pretty defensively and carefully until I've seen what weapon art they're running, mostly because there are so many oneshot weapon arts. You'll basically never land glintstone pebble against any experienced opponents. And you're right, it's a bad match up against heavy weapons because the attacks leave you vulnerable to quick things like glintstone pebble. That's also why they're bad against daggers, because there's so much room for chipping away (again, if you know how to use a dagger).

Sounds like your other issue is that you're not running multiple, diverse weapon types and a parry shield. I have all my weapon slots full (dagger, curved greatsword, spear, seal, staff, medium carian retaliation shield) so that I can swap to whatever weapon combination is most effective for their build. I also have my spells and equipment slots full. You need a lot of options and damage types if you want to be able to beat any build. Otherwise, you'll run into hard counters that you'll basically never beat. I spent a while rounding out my build and now I can usually win against any build.

And I cannot emphasize enough how much learning to parry will round out your builds. Poke builds, BHS builds, RoB, shield builds, all of these are extremely weak to parrying.

Also, for funsies, try trading an albinauric pot with a BHS user when they zip over to melee you. Never gets old.
I use a heavy Thrusting sword as backup but usually ends with bad trades due to the pebble alone doing a lot of dmg.

I tried parrying but man its hard, the latency doesnt help.
Requimatic eredeti hozzászólása:
wut

Pebble killing you in a single shot? Sounds like you failed a Vigor check to me, or failed to lay pressure on the caster and allowed them to buff up, stand in Terra, etc.

Furthermore.. grab literally any shield and slap Carian Retaliation on it. Punish the mages while you laugh. If you have the requirements, you could even whip out the Erdtree Greatshield for extra lulz.

I haven't heard of anyone being one-shotted by pebble until now.
It's a thing. If you build for it, it can oneshot. Bare minimum, it'll take out most of your health even if you've got the correct defensive buffs going.

Just to be clear, it's not the starting sorcery spell, it's the ash of war that fires a short range pebble that can be followed up with a far reaching thrust. If you get hit by the pebble, it'll stagger you and you can't avoid the follow up thrust. It deals massive damage and poise damage, especially with the right talismans and/or buffs.
Narm eredeti hozzászólása:
Requimatic eredeti hozzászólása:
wut

Pebble killing you in a single shot? Sounds like you failed a Vigor check to me, or failed to lay pressure on the caster and allowed them to buff up, stand in Terra, etc.

Furthermore.. grab literally any shield and slap Carian Retaliation on it. Punish the mages while you laugh. If you have the requirements, you could even whip out the Erdtree Greatshield for extra lulz.

I haven't heard of anyone being one-shotted by pebble until now.
It's a thing. If you build for it, it can oneshot. Bare minimum, it'll take out most of your health even if you've got the correct defensive buffs going.

Just to be clear, it's not the starting sorcery spell, it's the ash of war that fires a short range pebble that can be followed up with a far reaching thrust. If you get hit by the pebble, it'll stagger you and you can't avoid the follow up thrust. It deals massive damage and poise damage, especially with the right talismans and/or buffs.
I actually failed to notice he meant the Spell.

I was busy cooking spaghetti with meatballs. 0_o
Dollmaker eredeti hozzászólása:
I use a heavy Thrusting sword as backup but usually ends with bad trades due to the pebble alone doing a lot of dmg.

I tried parrying but man its hard, the latency doesnt help.
I generally prefer smaller, faster weapons against glintstone pebble, depending on what weapon they've got it on and whether or not they know how to use the actual weapon (some people only use the weapon art). I also like the curved greatswords' jump attacks and sprinting attacks to chip against it when I get a chance. You definitely can't trade against it unless you're also running an overpowered weapon art. I generally just circle around them to bait out the followup thrust and then try to get a hit in after they whiff it. Or wait until they flask or cast. Given that I'm not really a parry master, I find that it's too dangerous to try to parry that weapon art.

And parrying is actually pretty hard. Because of the latency, I parry by prediction (based on their attack patterns when I do certain things) rather than by reflex. Even without latency, a lot of attacks can't be parried by reflex because they come out too fast anyways. It takes a while to learn but it's worth basically tossing a bunch of matches just to learn how to do it against weapons you struggle against. I couldn't really beat poking weapons consistently until I learned how to parry them decently, and whiffing still gets me killed regularly. Also, BHS users (not the ones using the guts UGS with the unparryable poke) are easy to learn to parry, because they can only use the post-roll/crouch attack immediately after using BHS. It's easy to figure out the timing since they mostly use only that attack.

Sounds like you just need more experience and fiddling with your build and tactics. It takes time to round it out, as you slowly figure out ways to deal with builds that usually beat you. Keep practicing with different weapon types. BTW, here's a few things I've found:

For bleed, robustness talisman and the resistance boosting tear on your physick vastly boosts survivability.
For sorcerers, barrier of gold and/or high magic resist shield and/or suppressive ranged spam (rancor pots and glinstone scraps if you don't have int or faith investment--doesn't do much damage but they'll still stop casting to run away from it anyways!) will make it much easier to close the gap.
For BHS, parrying and/or aoe WA/spells to catch when they charge (wrath of gold, black flame ritual, etc...), even just a well timed melee attack can turn their dash attack into a trade (and if they have low poise, you basically get a free hit if you time it right).
The pvp is bad because the majority of the time its pvpve, the invader having all the NPCs around on his side.

So each encounter, 95% of the time is:

Invader spawns in open area with no enemies. As soon as you come up to him he runs away to enemies and hides, waiting for you to aggro.

Invader spawns near enemies and only pokes out to attack then runs away when you hit him or get too close

Just hides near enemies with ranged attacks or high up somewhere you can't access from where you are, waiting to drop down when you aggro something.

Then you have builds that just one shot, just press 1 button and if a dodge isn't timed properly you're dead. Pushing one button win a fight isn't "pvp"

It's bad. The combat itself in the game isn't too shabby.
I used to defend this but having run into it so many times the last week or two you are right its broken... if you get hit you're dead.
< >
3145/54 megjegyzés mutatása
Laponként: 1530 50

Közzétéve: 2022. máj. 19., 11:29
Hozzászólások: 54