ELDEN RING

ELDEN RING

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Cool trick im now using (pve only i dont try pvp)
so i have like a hundred weapons in my bag. i was going through them and the meriscorde dagger had a whopping 140 crit. Thats crazy.

anyways it only weighs 2.0 so i figured i could stun enemies with my hammer, then switch to my meriscorde and crit the boss.

So i leveled the meriscorde to lv25.

if i do a regular crit to the boss with regular weapon which is my great stars +25 i do 1232 damage. (crit damage increase talisman also equipped)

Then i tried quickly switching to meriscord +25 (i enhanced it to do cold damage)

it does a whopping 2407 damage. Wish i used this little trick 201 game hours ago haha
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Showing 16-25 of 25 comments
Amereth Apr 11, 2022 @ 9:17pm 
Originally posted by Who Dat:
its pretty cute seeing a new player discover this and getting all happy lol.

if you split the damages on the dagger by making it not 100% physical itll most likely do more damage, higher crit weapons like daggers usually benefit from making them lightning magic or holy etc, because the damage of both sources gets the 140 bonus crit damage the number is usually higher than if you just kept it one damage type.

was also playing around with the dagger on one of my builds, not sure about other buffs, but flame grant me strength, golden vow, and the blood talisman and the white mask will give damn near 70% damage boost, without canceling eachother out.

long story short i did about 5700 damage on a backstab with sacred misericorde and all the abovementioned buffs active.

yup 5k-6k is the max i have been able to reach as a pure faith

i think intel characters can reach a bit more, especially is there is a way to proc frost on top of the crit.
Who Dat Apr 11, 2022 @ 9:29pm 
Originally posted by Amereth:
Originally posted by Who Dat:
its pretty cute seeing a new player discover this and getting all happy lol.

if you split the damages on the dagger by making it not 100% physical itll most likely do more damage, higher crit weapons like daggers usually benefit from making them lightning magic or holy etc, because the damage of both sources gets the 140 bonus crit damage the number is usually higher than if you just kept it one damage type.

was also playing around with the dagger on one of my builds, not sure about other buffs, but flame grant me strength, golden vow, and the blood talisman and the white mask will give damn near 70% damage boost, without canceling eachother out.

long story short i did about 5700 damage on a backstab with sacred misericorde and all the abovementioned buffs active.

yup 5k-6k is the max i have been able to reach as a pure faith

i think intel characters can reach a bit more, especially is there is a way to proc frost on top of the crit.
didnt think about frostbite bro jeez the damage.

also looking at all the armor pieces, it seems they are sharing with the souls series, most armor pieces low resistances to lightning, might be the way to go for dagger, but when i tried it went from about 2k damage no buffs to legit 800 damage no buffs, so i have no idea if what i was testing on had mega resistances to everything except holy, maybe in pvp lightning would be best.
Amereth Apr 11, 2022 @ 9:34pm 
Originally posted by Who Dat:
Originally posted by Amereth:

yup 5k-6k is the max i have been able to reach as a pure faith

i think intel characters can reach a bit more, especially is there is a way to proc frost on top of the crit.
didnt think about frostbite bro jeez the damage.

also looking at all the armor pieces, it seems they are sharing with the souls series, most armor pieces low resistances to lightning, might be the way to go for dagger, but when i tried it went from about 2k damage no buffs to legit 800 damage no buffs, so i have no idea if what i was testing on had mega resistances to everything except holy, maybe in pvp lightning would be best.

if you tried lightning on misericorde and you don't have a lot of dex and mostly faith that is why you lost dmg compared to sacred.

lightning on weapons don't scale from faith.

there is only sacred and flame art unfortunately. no faith scaling lightning for weapons.
Last edited by Amereth; Apr 11, 2022 @ 9:35pm
Who Dat Apr 11, 2022 @ 9:36pm 
Originally posted by Amereth:
Originally posted by Who Dat:
didnt think about frostbite bro jeez the damage.

also looking at all the armor pieces, it seems they are sharing with the souls series, most armor pieces low resistances to lightning, might be the way to go for dagger, but when i tried it went from about 2k damage no buffs to legit 800 damage no buffs, so i have no idea if what i was testing on had mega resistances to everything except holy, maybe in pvp lightning would be best.

if you tried lightning on misericorde and you don't have a lot of dex and mostly faith that is why you lost dmg compared to sacred.

lightning on weapons don't scale from faith.

there is only sacred and flame art unfortunately. no faith scaling lightning for weapons.
ah right on, makes sense.

big time sad.
jasonbarron Apr 11, 2022 @ 9:39pm 
Originally posted by RandalMcdaniel:
so i have like a hundred weapons in my bag. i was going through them and the meriscorde dagger had a whopping 140 crit. Thats crazy.

anyways it only weighs 2.0 so i figured i could stun enemies with my hammer, then switch to my meriscorde and crit the boss.

So i leveled the meriscorde to lv25.

if i do a regular crit to the boss with regular weapon which is my great stars +25 i do 1232 damage. (crit damage increase talisman also equipped)

Then i tried quickly switching to meriscord +25 (i enhanced it to do cold damage)

it does a whopping 2407 damage. Wish i used this little trick 201 game hours ago haha
Equip it with Glintblade Phalanx Ash of War. 2-3 strikes will bring any boss to their knees for that sweet downstate punishment. It's my new favorite way to play
SmallGespenst Apr 11, 2022 @ 9:39pm 
don't sleep on Golden Parry either~ just straight-up a parry with range extention.
Amereth Apr 11, 2022 @ 9:44pm 
Originally posted by SmallGespenst:
don't sleep on Golden Parry either~ just straight-up a parry with range extention.

yup golden parry is an amazing tool against multiple type of enemies.
Last edited by Amereth; Apr 11, 2022 @ 9:44pm
Xengre Apr 11, 2022 @ 10:19pm 
Originally posted by Who Dat:
its pretty cute seeing a new player discover this and getting all happy lol.

if you split the damages on the dagger by making it not 100% physical itll most likely do more damage, higher crit weapons like daggers usually benefit from making them lightning magic or holy etc, because the damage of both sources gets the 140 bonus crit damage the number is usually higher than if you just kept it one damage type.

was also playing around with the dagger on one of my builds, not sure about other buffs, but flame grant me strength, golden vow, and the blood talisman and the white mask will give damn near 70% damage boost, without canceling eachother out.

long story short i did about 5700 damage on a backstab with sacred misericorde and all the abovementioned buffs active.
To be precise, if it helps anyone understand, what matters for uber crits is pure AR and preferably a high crit chance (Misericorde 140 crit being the best).

The reason split dmg is better is because split dmg usually has higher raw AR values for dagger type weapons, at least until absurdly high stats at which point it still might lead or be competitive.

Example comparison RL1 with Misericorde +0:
Most physical enhancements are going to be around 82~93 + 11~16
vs
Fire Affinity with Physical 70 + 5 | Fire 70 + 7

Clearly the fire is much higher, by nearly double in fact. Similar situation in DS3 with chaos infusion.

What about buffs right? Well, buffs aren't calculated in the same way as normal damage both for normal hits (which is why they're far stronger than their AR value suggests) or for critical. Unlike normal hits, for criticaals this means they're not calculated until after the critical and surprise modifiers so... they add almost nothing to your crits making them really bad compared to something like a fire infusion.

What about split damage? Wouldn't it lower your damage you might think? The math for defenses is weird but basically once your dmg starts to heavily outstrip defenses it starts reaching breakpoints where defenses become almost worthless, like legitimately worthless, meaning split dmg is not a meaningful penalty for crits which do very high damage to begin with

Fire is often one of the strongest here due to high raw total AR, but also because you can use certain powerful buffs like Flame, Grant Me Strength which boosts both physical and fire inherent AR rather than adding an elemental buff on. Stacking the right buffs that boost inherent AR as well as rings can get stupid crazy crits like Who Dat and Ameth point out.

Originally posted by RandalMcdaniel:
ohh good idea, didnt even think to 2h the meriscorde that would be even more dmg
Only if the AR goes up significantly.

Originally posted by jasonbarron:
Equip it with Glintblade Phalanx Ash of War. 2-3 strikes will bring any boss to their knees for that sweet downstate punishment. It's my new favorite way to play
This and Flames of Redmane are OP with Misericorde. Put it on your weapon and equip Cerulean Assassin's dagger. Use it on a mob and then crit and recover your FP. Even if it takes more than one cast it will recover a significant chunk of FP meaning overall expenditure is much lower. This can often let you clear entire dungeons without getting hit once, one shoting everything, and without needing to refil your FP with a Cerulean Flask. It even works very well on bosses (as do charge and jump attacks, with something heavier than a dagger for those methods though).
Tikus Tycoon Apr 11, 2022 @ 10:26pm 
Originally posted by Powercow:
Originally posted by Tikus Tycoon:
Im more comfortable parrying with 100% block shield in every souls game. I dont pvp tho
Try Carian Retaliation ash of war. It's got more parry frames than a buckler*, and only drains FP on a successful spell parry (and 99% of the time, if you accidentally parry a spell it's probably worth the 4p fp to avoid being hit.) The frames are the same for any shield type, so you can use a nice 100% block shield and still get easy parries. (Oh and it'll sometimes do like 3500 damage to the boss if you upgrade the shield, or instantly kill people in pvp since it's buggy as hell in multiplayer and the blades are invisible and silent.)

*The startup frames are slower than the buckler, but it lasts considerably longer.
Well.....must tryyyyy nowww. Thank you
Amereth Apr 12, 2022 @ 1:28pm 
Originally posted by Tikus Tycoon:
Originally posted by Powercow:
Try Carian Retaliation ash of war. It's got more parry frames than a buckler*, and only drains FP on a successful spell parry (and 99% of the time, if you accidentally parry a spell it's probably worth the 4p fp to avoid being hit.) The frames are the same for any shield type, so you can use a nice 100% block shield and still get easy parries. (Oh and it'll sometimes do like 3500 damage to the boss if you upgrade the shield, or instantly kill people in pvp since it's buggy as hell in multiplayer and the blades are invisible and silent.)

*The startup frames are slower than the buckler, but it lasts considerably longer.
Well.....must tryyyyy nowww. Thank you
confirm, even with 9 intel. that thing is gross to setup for a crit. put that on a secondary weapon use the ashe of war, switch to misericorde cast knight resolve and destroy everything in front of you.

another one that i found usefull :

use an hammer, put wild strike on it, combo wild strike with R2. pretty good stance breaker right there.
Last edited by Amereth; Apr 12, 2022 @ 1:30pm
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Date Posted: Apr 11, 2022 @ 8:09pm
Posts: 25