ELDEN RING

ELDEN RING

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Diorenis 11 ABR 2022 a las 1:03 p. m.
You are so good with your rivers of blood build
and with your moonveil, malenia... what will u do when it get nerf? uninstall the game? bc when you haven't mana and can't spam the same button all the time u always die bc u are useless, if u only can kill someone spamming 1 button maybe you need to change the game, is really fun kill someone spamming 1 button? serious question

edt:
Yea im so salty, all the community except all of you that u are using this builds (bleed/arc in general) knows that there is a big problem with the balance, get ready for the nerf and prepare materials to level up new meta low skill weapons

+470 furlcalling finger remedy, 110h character, my original no meta build lul
Última edición por Diorenis; 11 ABR 2022 a las 2:14 p. m.
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Mostrando 46-59 de 59 comentarios
MisterRed 11 ABR 2022 a las 1:58 p. m. 
Publicado originalmente por Ulmace:
Publicado originalmente por Ragingfirefrog:
Not that i'm aware of. It has a damage effect like bleed, though not as powerful, but it also increases damage taken from other sources, if I remember correctly. It also scales with int so you can use spells as well. Adula's moonblade is pretty useful at times.
Sleep is probably the thing i've encountered the least.

from the wiki:

Frostbite is a status effect that builds up through repeated application of the effect. Frostbite is inflicted via various means including Weapons, Skills and Spells. Once the Frostbite meter is filled, the effect is triggered, dealing damage to the target and lowering their damage absorption by 20% and stamina recovery for the duration.

Frostbite is effective against most knights and enemies, that still have flesh.
I might've been thinking of impaired stamina recovery then, and somehow got it mixed up as slowing down entirely
Ragingfirefrog 11 ABR 2022 a las 1:59 p. m. 
Publicado originalmente por Ulmace:
Publicado originalmente por Ragingfirefrog:
Not that i'm aware of. It has a damage effect like bleed, though not as powerful, but it also increases damage taken from other sources, if I remember correctly. It also scales with int so you can use spells as well. Adula's moonblade is pretty useful at times.
Sleep is probably the thing i've encountered the least.

from the wiki:

Frostbite is a status effect that builds up through repeated application of the effect. Frostbite is inflicted via various means including Weapons, Skills and Spells. Once the Frostbite meter is filled, the effect is triggered, dealing damage to the target and lowering their damage absorption by 20% and stamina recovery for the duration.

Frostbite is effective against most knights and enemies, that still have flesh.
I think there are only a few bosses and enemies that I can't use it on. Neil, the elden beast, and the death rite birds are the ones that come to mind. It is a very useful effect.
Ulmace 11 ABR 2022 a las 2:00 p. m. 
Publicado originalmente por MisterRed:
Publicado originalmente por Ulmace:

from the wiki:

Frostbite is a status effect that builds up through repeated application of the effect. Frostbite is inflicted via various means including Weapons, Skills and Spells. Once the Frostbite meter is filled, the effect is triggered, dealing damage to the target and lowering their damage absorption by 20% and stamina recovery for the duration.

Frostbite is effective against most knights and enemies, that still have flesh.
I might've been thinking of impaired stamina recovery then, and somehow got it mixed up as slowing down entirely

well, it does that in most games
Diorenis 11 ABR 2022 a las 2:02 p. m. 
Publicado originalmente por Masterflaw:
This guy talks like theres 6 attack buttons lol
More than the skill button yes, there are more, L1 (dual wield attack), R1 to light attack, R2 to heavy attack (u can press it to a charge heavy attack), circle + r1, jump + l1, r1 or r2, crouch + r1, etc...

If you can press only 1 button and do a combo that can easy kill you bc the range, the duration and the high damage, and best of all, most of the community use it, maybe there is a big problem that need to be fixed
Lince_SPAIN 11 ABR 2022 a las 2:02 p. m. 
Nerfing is not the way to go, glitches and underperforming tools are the top priority now. Maybe increase robustness bonuses from talismans, maybe reducing the amount of bleed build up through a shield / rolling etc.

Nerfing PvP META has always ended up breaking PvE in FROM games.
Última edición por Lince_SPAIN; 11 ABR 2022 a las 2:06 p. m.
Shepherd 11 ABR 2022 a las 2:04 p. m. 
I just respecced back into Rivers of Blood for you OP.

:steamsalty:
livin' 11 ABR 2022 a las 2:06 p. m. 
ganks are OP period, also next to no downscaling of phantoms. Magic is also op in ganks since you can cast extremely fast and move while casting WITH keeping decent damage, all you need is 2 chasers and a sorcerer since fromsoft is now allergic to balanced invasions with max 1 invader with 2 phantoms.

Likely what will happen is they'll move on to dual naganatas if bleed isn't nerfed but RoB is. if bleed is nerfed they'll go back to using the dual vyke's spears that their friend dropped for them at level 1 along with bestial sling and eye lasers.

even if bleed gets nerfed, which they haven't yet even with nerfs in the last few patches so i doubt it will, madness is still op and can force you to eat a charged heavy even if it procs during a roll.
Ragingfirefrog 11 ABR 2022 a las 2:09 p. m. 
Publicado originalmente por livin':
ganks are OP period, also next to no downscaling of phantoms. Magic is also op in ganks since you can cast extremely fast and move while casting WITH keeping decent damage, all you need is 2 chasers and a sorcerer since fromsoft is now allergic to balanced invasions with max 1 invader with 2 phantoms.

Likely what will happen is they'll move on to dual naganatas if bleed isn't nerfed but RoB is. if bleed is nerfed they'll go back to using the dual vyke's spears that their friend dropped for them at level 1 along with bestial sling and eye lasers.

even if bleed gets nerfed, which they haven't yet even with nerfs in the last few patches so i doubt it will, madness is still op and can force you to eat a charged heavy even if it procs during a roll.
The instant proc from frenzied burst is annoying, primarily due to the stunlock. Even more so when a buddy hides a bit away and attacks halfway through the fight. But you are right, they would just move on to the next annoying build.
livin' 11 ABR 2022 a las 2:12 p. m. 
Publicado originalmente por Lince_SPAIN:
Nerfing is not the way to go
nah, nerfs are done bad all the time but when i get 1 shotted from a single weapon art usage with 35 vigor it's pretty obvious it needs a nerf, bleed deletes bosses with end game gear, RoB makes it even more broken. unless you want to claim they need to buff player health, boss health, every other damage method, player status resistance, and boss status resistance which would have the EXACT same effect as nerfing something because without either ALL of those things or the nerf then i'll still get one shotted regardless of health by an insta startup long range unpunishable weapon art.

Just admit you don't want your bleed build to become balanced.
livin' 11 ABR 2022 a las 2:17 p. m. 
Publicado originalmente por Ragingfirefrog:
Publicado originalmente por livin':
ganks are OP period, also next to no downscaling of phantoms. Magic is also op in ganks since you can cast extremely fast and move while casting WITH keeping decent damage, all you need is 2 chasers and a sorcerer since fromsoft is now allergic to balanced invasions with max 1 invader with 2 phantoms.

Likely what will happen is they'll move on to dual naganatas if bleed isn't nerfed but RoB is. if bleed is nerfed they'll go back to using the dual vyke's spears that their friend dropped for them at level 1 along with bestial sling and eye lasers.

even if bleed gets nerfed, which they haven't yet even with nerfs in the last few patches so i doubt it will, madness is still op and can force you to eat a charged heavy even if it procs during a roll.
The instant proc from frenzied burst is annoying, primarily due to the stunlock. Even more so when a buddy hides a bit away and attacks halfway through the fight. But you are right, they would just move on to the next annoying build.
status effects in general need a massive nerf, many spells need less turn radius potential mid spell and no/much slower movement speed depending on the spell.

Running attacks also need a bit of downscaling in damage since all fights devolve into someone with a spear sprinting in circles trying to find an opening for a running poke, where as dark souls had a much bigger emphasis on spacing and hyper armor dmg trading.

Last major change would probably remove guard stab attacks for greatshields given the old DS kick mechanic is gone and the kick weapon art doesn't do enough stamina damage to break guards anyway.
Ragingfirefrog 11 ABR 2022 a las 2:21 p. m. 
Publicado originalmente por livin':
Publicado originalmente por Ragingfirefrog:
The instant proc from frenzied burst is annoying, primarily due to the stunlock. Even more so when a buddy hides a bit away and attacks halfway through the fight. But you are right, they would just move on to the next annoying build.
status effects in general need a massive nerf, many spells need less turn radius potential mid spell and no/much slower movement speed depending on the spell.

Running attacks also need a bit of downscaling in damage since all fights devolve into someone with a spear sprinting in circles trying to find an opening for a running poke, where as dark souls had a much bigger emphasis on spacing and hyper armor dmg trading.

Last major change would probably remove guard stab attacks for greatshields given the old DS kick mechanic is gone and the kick weapon art doesn't do enough stamina damage to break guards anyway.
The fingerprint shield pokers are so annoying. Had someone using the fingerprint shield hiding in one of the afk spots. I don't understand why hosts get runes for when invaders disconnect. When even hunters help the invaders find them, you know they are doing something wrong.
King of Games 11 ABR 2022 a las 4:12 p. m. 
Publicado originalmente por Diorenis:
and with your moonveil,
Thanks, took me a long time to get those, im glad to finally see some appreciation
Dr. Professor Commander 11 ABR 2022 a las 4:16 p. m. 
Invaders who run away instead of fighting like skilled players are the real useless ones. Eleonora's poleblade is better anyway.
Última edición por Dr. Professor Commander; 11 ABR 2022 a las 4:21 p. m.
Mr. M Mythic 11 ABR 2022 a las 5:09 p. m. 
Its always fun dodging towards RoB users and they have no idea what to do next when it doesnt kill you.
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Publicado el: 11 ABR 2022 a las 1:03 p. m.
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