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a lot of the incantations are very average at best.
Now i can't compare both playstyle since i didn't try an 80 int build yet.
but as a pure 80 faith build, i can do all the content without too much problem and never met an enemy i couldn't kill because they had too much resistance.
i can tell you 1 thing for sure.
when it come down to utility and tools to handle every scenario in the game, i am pretty confident to say that faith is probably superior to sorcery.
now if you want to compare only damage... isn't that the main and only goal of sorcery ?
right now the best weapon in the game is faith... i wont even bother arguing about weapons.
Also, Faith + Strength smacks harder than pure Strength with the right set up.
For that reason alone you should practice Faith, lest you be a pitiful little caster that wears a dress!
Health potions?! Who needs 'em?
Faith is fine if you’ve completely built into it, but Sorcery gets just as much and more with half the investment. Intelligence also gets weapons like the Moonveil.
I just wish Faith was more comparable, damage wise, without needing to use a scorpion charm and double the stat investment.
Also, Gurranq’s Stone was the only way I beat the gargoyle bosses lmfao
rot breath is a boss killer.
black flame line likewise is also reliably good throughout the game.
frozen lightning spear and ancient dragons' lightning strike are hard hitters.
frenzy flame line of spells are great of pvp, and in pve has the long range spell in the game, those do great damage (flame of frenzy = win against any erdtree avatars)
1. the Crucible Knight weapons
2. Magma Wyrm Scalesword
blasphemous blade? gargoyle greatsword? there's also the faith scythes that have bleed and would work on a str/faith character
Yeah, but Blasphemous Blade looks ugly. :(
Ew, bleed. Also, those require like 20 dex.
If you are comparing everything to a single OP sorcery or bleed, of course it will look "weak". Faith is actually balanced.
My current playthrough disagrees. I'm doing a faith/int hybrid and currently sitting at 40/40. I powerstance blasphemous blade in my off hand with moonlight greatsword in mainhand.
One button and you have 4 damage types that hit for well over 3K total. Everything you touch dies, but you also never die because you're passively healing the entire time.
20 dex is easy to come by with a combination of talismans and the first great rune you grab in the game.
faith/int hybrid really got shafted though. I made a post earlier on this, but the fact you have to two hand greatswords shows the problem with this build. Not having enough faith and int weapons to place ashes of war on really hurt it's viability, and not having a hybrid seal and staff was an oversight.
I hope the DLC addresses this. DS3 has this stuff in the base game for pyromancers wanting to go dark sorcery or to use certain faith spells.
Having a hybrid faith/str or dex build it's awesome, because you can have a lot of utility incantations to buff your character or to take out annoying debuffs like scarlet rot, while still doing decent damage with your weapon and good ashes of war.
hmm, there is 2 hybrid seal and 1 hybrid staff to my knowledge.
unless you talk about being able to cast both spell and incantation with a seal or a staff.
Some say it's not meant to be that way, but I've a feeling it's intentional. Intentionally terrible.
Yeah, I'm talking about a seal or staff that allows you to cast all hybrid spells and incantations. It's worse with weapons, there are two hybrid int/faith weapons in the game that I know - one is a lowly faith dagger you can infuse with a int ashes of war and the infamous sword of night and flame. It's just a complete oversight by Fromsoftware.