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Altus Plateu is a place and not a boss fight so it doesn't need any dynamic change.
Dude, most of the music you hear in Elden Ring is hardly "epic orchestra". Though neither of these things are bad, even in DS3, when it comes to boss fights. They are boss fights after all. But even with boss fights, how is something like this "epic orchestra"?
https://youtu.be/qWl5wJuE-MU
"Thematically" is a cop-out, it's still repetition - especially vocal wise.
Even with the Gundyr boss fight, it's not a bad tune but it's generic in sound. There is little to no diversity with DS3.
https://youtu.be/S7XfKAx9jGQ
Let's go to DS1, here is the Gaping Dragon - sounds like something ripped from Metroid
https://youtu.be/6ukC3N1rkzQ
Then the O&S battle music
https://youtu.be/Nsps0I58yUM
DS3 is probably the worst of the Souls music. By far.
Uh, I do understand that....which is why I said the game is fanservice to the max. By the way, because you didn't know this, Soul of Cinder was not intended to be the final boss. That was a rush in with the final year of development - which ripped the game apart. That's why the lords and the pacing you face them is off.
The main antagonist of the game was supposed to be Pontiff. Soul of Cinder, I'll repeat, is forced fanservice out of piss poor development time.
And no, Midir, Sister Friede and Slave Knight gael for example are vastly different.
Note that I'm not criticizing Elden Ring's OST though, I just think this dismissal of Dark Souls 3 makes no sense to me. The Chords and the tempo of DS3 OST are very dynamic and change a lot depending on which character it represents. Not liking it, is fine, but I don't believe for a second it's generic and samey...... It's not as unique as DS2 OST though, now that was amazing.
I liked:
Godrick
Radahn
Malenia
Godskin Duo (although the fight is ♥♥♥♥ lol)
Placidusax
Fortissax
Godfrey
Radagon
Mohg, LoB
Ancestor Spirit
Elden Beast
Dude, keep the ♥♥♥♥ up. I'm not arguing that there aren't phases in the boss fights, I'm saying that each of the tracks lead into it being generic orchestra with near beat by beat similarities with the vocals. It's like a big slab of meat, all of it leads into the same ♥♥♥♥.
I'm showing you diversity in a previous soundtrack. The Godrick soundtrack doesn't sound like Rennala, it actually fits the theme and the area that you just went into. Godrick's Stormveil Castle is very body horror, and his theme fits into that. While Rennala is very mystical. Their themes fit perfectly.
But let's go with Bloodborne, which had a lot of "in your face" orchestra - even that is done better, especially vocal wise and instrumentally it is fantastic.
https://youtu.be/PajtbXEK9cc
Dark Souls 3 is the most uninspired game from Miyazaki - it was something pushed heavily by Fromsoftware for him to do, when he wanted to do Dark Souls 2 years before. Instead they had him do Bloodborne (thank god) and then told him to do Dark Souls 3. I'm paraphrasing, but he said something along the lines of "When I wanted to work on Dark Souls 2, they told me no. When I didn't want to work on Dark Souls 3, they wanted me to work on that)
Luckily, he can work on what he wants now (for the most part) being president and all.
Also, what the heck is with this part? "Dude, keep the ♥♥♥♥ up." You think I'll stop just because you didn't like what I said?
If DS3 is the most uninspired game from Miazaki though, it's irrelevant. He isn't a composer.
...I literally just mentioned a forced reference within that theme to an already fanservice heavy boss. It's bad all around. Not every tune in DS3 is generic, but for the most part, it's heavily uninspired.
I'm not even saying Elden Ring doesn't have it's own generic tunes either - I'm not big on the apostle music or Malenia (Mostly phase 2) - which comes off as "samey" to me. But there is more diversity in Elden Ring's soundtrack compared to DS3.