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If you take quality, it will raise both scaling measures (str and dex) and both stats will have an effect.
And, for the lols, if you make your katana heavy, the str will do the bonus.
The letters for scaling are like grades, with the exception of S, which is the best, but not all weapons can achieve S.
Also, also, you'll propably need to find multiple whetstone items to get all the different scalings available in the game.
Uchigatana is base D/D str/dex so you can level both str and dex, or just str or dex if you want to since levels are limited in growth.
If a weapon was S str E dex you'd level Str, and if it was E str S dex, you'd level dex, etc.
(and as above poster said, ashes can alter the scaling)
In souls games i always suggest: (to reach a preestablished level)
Level up HEALTH until the softcap
AND level the stat at the minimum you need to a weapon you enjoy using.
ONLY AFTER THAT, you can choose which kind of build you want.
Quality, strength...
It seems you leveled up too early offensive stats, leaving HP to a secondary option.
The damage its higher in a better upgrade weapon, with a player level 0, than a no upgrade weapon in a player level 40.
If you are into katanas, most of them requires about 20 Dex.
If you like moonveil you need 23 points i think in INT.
If you like bleed, then ARC its the stat you must level up.
If you are into Quality (str+dex) as you are already...maybe another weapon works better, or infuse your weapon into Keen (i think that is the word in the game)
And welcome to the souls community!
P.S. - there is an item you can get that allows you to redistribute your Attribute points, so don't fret about thinking you ruined your character. You just have to kill a certain creature in limegrave.
If you keep standard Uchigatana as an example, you should only allocate points to Strength to satisfy requirements of your gear to wear them and put rest of your points (dedicated to offense, do not neglect Vigor or Endurance for offensive stats) into Dexterity. Once you reach soft-cap for Dexterity, which would be either 60 or 80 you can start allocating points to Strength.
Weapon scaling is further complicated by ashes of war and weapon affinities that can be applied to weapons as part of ash of war selection (potentially with enough whetblades you will be able to apply whatever affinity you like but without any you will only be able to apply those affinities associated with any given ash of war).
Whetblades, along with ashes of war can change the scaling of a weapon to fit everyone's needs.
Reinforcement (+1, +2...) Also causes a scaling preset to further improve at each upgrade step
Anyway, the standard scaling presets are:
There are also element scaling effects, for INT/FAI/ARC builds.
Yes, it does. I should have mentioned "at max upgrade." However, Dexterity scaling for standard Uchigatana becomes C at +5 so Dexterity is always your better stat for damage.
If you read carefully you'll know that drukaris meant the same like sparhawk mention on the earlier post. she doesn't own the game.