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Bir çeviri sorunu bildirin
World is actually interesting and doesn't feel empty like every bethesda game after Oblivion.
Skyrim is the perfect example for a watered down RPG. It's not good. Bad written quests. No real interaction or choices, etc. Even Oblivion (which got lots of hate at release) is a better RPG.
Elden Ring isn't attempting to mimic this feel in their fallen world after the shattering. Sure, there are different areas that contain their own story and lore, but it isn't spoon-fed to you. It's harder to imagine yourself as the protagonist in this fantasy because you don't really even know what that fantasy is in your first playthrough. As far as immersion goes, Skyrim wins hands down.
Yet, ER provides so much more that Skyrim cannot keep up with, whether due to its theory of combat or simply the limitations of technology when it was released more than a decade ago. As a result, the combat is far more fluid, the graphics are beautiful, and size is enormous.
I far prefer ER to Skryim, but that has less to do with the fact that ER is a better open-world game compared to Skyrim. It has far more to do with the fact that ER is the souls-style combat that has been integrated into an open-world game. Therefore, my opinion has very little to do with objective facts and far more on subjective experience and taste.
I burned out of both for different reasons. I will say I may return to Elden ring one day, but even though I dont hate it I likely wont bother returning to skyrim.
Elden Ring has a great world, ok lore, ♥♥♥♥ interactions, and great moment to moment gameplay.
ER for me, I dont get into game's story much anymore.
2) Skyrim has piece times, ER doesn't, last one has only fighting.
The Round Table is a joke on the background of Skyrim. Vulcano Manor was a fresh air, at least there are normal quests, few events on your actions, normally tied to world place. And where is exactly Roundtable? In the skies, I suppose or underground, or actually in a parallel reality?
3) You can marry in Skyrim, ER has maidens, which all die in the end (see also p.1).
4) Body A and body B.
But Skyrim, with just 10 mods I can achieve exact replica of Elden Ring's combat, not to mention if not even better. And my Skyrim setup has 140 mods at this point (thats the lightest setup I've had while having everything I need without ctds), essentially only lacking in the Online features in comparison.
But I've always been a fan of both elder scroll lore and souls series lore equally.
I can see that - I guess then in terms of anguish those murder birds (early game ones with sword feet) are a good re-imaging of the Cliffracers LOL. Yeah though, I have sunk tons into Skyrim, to the point where even with mods it is just dry now, and some of my favorite features got ripped out too (spell crafting was legit one of the best things in Oblivion).
Oblivion kept me going as it was visually a masterpiece for me; at the time it had a sort of high fantasy visual appeal behind the bright and vibrant colors, and Shivering Isles will always be one of my favorite DLCs of any game ever. But simplifying the armor/combat/quest system did end up getting crazy for Skyrim.
Elden Ring having that same rough start too (down to getting bodied if you go into the cave with no magic support in Morrowind vs the Tree Sentinel without the horse here), there is a sort of nostalgia I get from ER I can't exactly place.
I guess that's the difference between 6 guys in a room on a Skooma binge and a multi-million dollar company out for profits; the "life" is soon gone.
People who love Skyrim most likely also enjoy plain hamburgers from McDonald's with nothing in it. 2 stale pieces of bread and a soggy flattened piece of meat in the middle. It's a failure of a video game made to intice the burger population masses by trying to appeal to everybody at the same time.
Hook, line, and sinker. The age old wonder.