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Tracking is good, but only left to right for the most part. Moon is OK and Rock Sling can do up to like, a 270 degree turn in a wicked wide arch.
It is a parry skill for shields and generates a force-field for a long enough time to reflect the spells right back to the sender; the window is a bit more forgiving than the parry animation too.
That's Elden Stars, probably the spell with the most tracking, you can mostly ignore the pebbles, they chip you but not a lot, after a while it explodes, that's what you gotta take care of. I get your frustration though.
Jeez, like I thought - did you even consider my post regarding "Thops Barrier" before slandering me? Or did you join the troop of people burying their head in the sand when something requires a little skill? Because I am willing to bet I know which side you took.
This is why I am just done helping new players - they suck so bad and any suggestion is like dumping gas into a fire. I didn't give you attitude, AND I told you HOW to dodge them better. Get Gud
Very few sorcery spells work well in PvP, they may track but most can be avoided by moving side to side. The issue you probably ran into are the tracking spells that work well in PvP. As it takes both stamina and FP to cast you will have opportunities. I'm sure not every group has all casters in it, maybe just bail when you see all casters if you can't handle it.
Love the name BTW, one of my favorite pirate shows.