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You sure ? This sounds like a useful feature, not related to target lock on.... I try though.
But laying the target switch on the same function as camera movement control, in a game where you fight dangerous foes that one-shot you, that's just bad game design :( Hopefully some mod or something will fix this in future.
Controller is no option for me, I do not enjoy playing with controllers, also an ergonomical issue for me.
Not any consolation to you, but there is a reason it is the way it is
I've heard some people have had luck reducing mouse sensitivity - you don't really ever need to move the camera that fast or precisely, and it can help reduce the target switching
Edit: unfortunately I think the "auto-lock" settings have to do with, when you kill an enemy, whether the camera moves to a new target - slightly different than switching targets when the original is still alive
I read somewhere that increasing mouse and camera control to 10 makes it a bit better. I too have at least the feeling it does work.
It's just a little frustrating, since group of enemies are the worst when you get hits from left to right, and then the camera interferes too. It's not a problem in single foe combat.... Oh well, nothing that can be done, so I have to live with it :)
""but there is a reason it is the way it is""
there is none, DO NOT TRY TO LEGIMETE a thing that is 90s technology and already has an alternative and a solution so easly. Pls delete this point of view on your head.
https://www.youtube.com/watch?v=0MKRDRgKVKE&ab_channel=CarbotAnimations