ELDEN RING
Wtf is with CPU usage?
Games like RDR2 and Dying Light 2 use around 60-70%, and this one up to 90-100, even in a freakin character creator lol
Legutóbb szerkesztette: gamz; 2022. máj. 3., 8:43
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1630/49 megjegyzés mutatása
JellyPuff eredeti hozzászólása:
Across all your threads?
On my Ryzen 5 2600, the game only really uses 1 thread, which creates a huge bottleneck in some situations, usually particle-heavy areas. It's tanking framerate in general up to a point, where offline mode or even just a mild overlock gives a significant performance boost (both with EAC bypassed and still running), further proving to me, how single-thread bound this game is. In 2022/current year-argument.
Usually that's only a problem with Unity games. ^^ since lots of them are not utilizeing more cores.
JellyPuff eredeti hozzászólása:
Across all your threads?
On my Ryzen 5 2600, the game only really uses 1 thread, which creates a huge bottleneck in some situations, usually particle-heavy areas. It's tanking framerate in general up to a point, where offline mode or even just a mild overlock gives a significant performance boost (both with EAC bypassed and still running), further proving to me, how single-thread bound this game is. In 2022/current year-argument.

That's interesting Ill have to check thread activity next time I play.
gamz eredeti hozzászólása:
How many cores you have?
I have 8, so naturally it's gonna have lower cpu usage than a 4 core. I just found it strange that you were at 60-70% on the games you mentioned but 100% in the character creator in elden ring. Seems a bit off, even with the game's performance issues. Have you tried reinstalling the game?

Though I wouldn't be surprised if the game doesn't run great on a 4-core CPU. I used to game on a laptop with an i5-9300H (which has 4 cores) and I got pretty crappy performance on Dark Souls 3. My frame rate was decently high but I got tons of stutters and frame drops because the cpu was struggling to keep up. Considering Elden Ring is most likely more CPU intensive than DS3, I wouldn't expect it to run any better
TrumpetBoiTrey eredeti hozzászólása:
gamz eredeti hozzászólása:
How many cores you have?
I have 8, so naturally it's gonna have lower cpu usage than a 4 core. I just found it strange that you were at 60-70% on the games you mentioned but 100% in the character creator in elden ring. Seems a bit off, even with the game's performance issues. Have you tried reinstalling the game?

Though I wouldn't be surprised if the game doesn't run great on a 4-core CPU. I used to game on a laptop with an i5-9300H (which has 4 cores) and I got pretty crappy performance on Dark Souls 3. My frame rate was decently high but I got tons of stutters and frame drops because the cpu was struggling to keep up. Considering Elden Ring is most likely more CPU intensive than DS3, I wouldn't expect it to run any better

I locked the game at 30 frames, which lowers % (like I did with games mentioned above), but it's still eats like a hog. I play modern games at 30fps only due to 4 cores.
Legutóbb szerkesztette: gamz; 2022. máj. 3., 10:15
Some games are more cpu bound than gpu. This happens to be a game that needs a decent cpu. I recommend Ryzen 7 5000 series, you would never have issues running any games after that
I just looked at the store page, the game's minimum (not recommended) specs includes a core i5-8400, which is a 6 core processor. Considering the MINIMUM cpu required to run the game has 6 cores, you can't really expect solid performance on a 4-core
SifuDizzy2021 eredeti hozzászólása:
Some games are more cpu bound than gpu. This happens to be a game that needs a decent cpu. I recommend Ryzen 7 5000 series, you would never have issues running any games after that
It doesn't matter if the game doesn't use more threads. It's not a hardware problem solely it's the fact that EAC eats up a lot of resources and the game itself has to share what's left. If a process is not capable of useing more cores it won't improve the performance with more cores.
Dragonirian eredeti hozzászólása:
It's the anticheat
No, it isn't.

The Black Baron eredeti hozzászólása:
SifuDizzy2021 eredeti hozzászólása:
Some games are more cpu bound than gpu. This happens to be a game that needs a decent cpu. I recommend Ryzen 7 5000 series, you would never have issues running any games after that
It doesn't matter if the game doesn't use more threads. It's not a hardware problem solely it's the fact that EAC eats up a lot of resources and the game itself has to share what's left. If a process is not capable of useing more cores it won't improve the performance with more cores.
Not sure if people are trying to crusade against EAC here but this isn't right.

EAC is not totally free but it does not eat up a lot of resources. The issue is the game is very heavily single-threaded as has already been mentioned so you aren't benefiting from multiple cores and threads the way you could have. If you don't have strong single-threaded performance, too, you could be hitting a bottleneck. In the event you've got older hardware the impact could be enough to break the camel's back so to say but it is not because EAC is heavily hitting performance, itself. This is just the game's poor programming.

If EAC is just enough to push you over the edge on performance then consider other background tasks you could stop in the meantime if you want to play online.
Xengre eredeti hozzászólása:
Dragonirian eredeti hozzászólása:
It's the anticheat
No, it isn't.

The Black Baron eredeti hozzászólása:
It doesn't matter if the game doesn't use more threads. It's not a hardware problem solely it's the fact that EAC eats up a lot of resources and the game itself has to share what's left. If a process is not capable of useing more cores it won't improve the performance with more cores.
Not sure if people are trying to crusade against EAC here but this isn't right.

EAC is not totally free but it does not eat up a lot of resources. The issue is the game is very heavily single-threaded as has already been mentioned so you aren't benefiting from multiple cores and threads the way you could have. If you don't have strong single-threaded performance, too, you could be hitting a bottleneck. In the event you've got older hardware the impact could be enough to break the camel's back so to say but it is not because EAC is heavily hitting performance, itself. This is just the game's poor programming.

If EAC is just enough to push you over the edge on performance then consider other background tasks you could stop in the meantime if you want to play online.
EAC takes a chunk. People reportedly had much better performance after playing offline without EAC. Notably those that had heavy stutters.
Xengre eredeti hozzászólása:
Dragonirian eredeti hozzászólása:
It's the anticheat
No, it isn't.

The Black Baron eredeti hozzászólása:
It doesn't matter if the game doesn't use more threads. It's not a hardware problem solely it's the fact that EAC eats up a lot of resources and the game itself has to share what's left. If a process is not capable of useing more cores it won't improve the performance with more cores.
Not sure if people are trying to crusade against EAC here but this isn't right.

EAC is not totally free but it does not eat up a lot of resources. The issue is the game is very heavily single-threaded as has already been mentioned so you aren't benefiting from multiple cores and threads the way you could have. If you don't have strong single-threaded performance, too, you could be hitting a bottleneck. In the event you've got older hardware the impact could be enough to break the camel's back so to say but it is not because EAC is heavily hitting performance, itself. This is just the game's poor programming.

If EAC is just enough to push you over the edge on performance then consider other background tasks you could stop in the meantime if you want to play online.

In my case it's actually using all 4 threads, but all of them are usually at 80-100%. It's also under utilise my GPU, sitting usually at 60%.

EAC is definitely not a problem here.
Legutóbb szerkesztette: gamz; 2022. máj. 3., 10:57
The Black Baron eredeti hozzászólása:
It's not a hardware problem solely it's the fact that EAC eats up a lot of resources and the game itself has to share what's left.
At least on my CPU with rather modest single-core performance, EAC does have a marginal impact on performance at best. Having less ghosts, messages, bloodstains, etc. is what appears to be helping in getting more performance in situations, where you are CPU-limited. It's possible to test offline-mode with both EAC bypassed and running.

It's still an issue with the game, though. The player should not be expected to overcome poor optimization with overkill hardware. Zen 3 or 12th Gen Intel makes much more sense, if you want higher FPS (120+).
Legutóbb szerkesztette: JellyPuff; 2022. máj. 3., 10:59
gamz eredeti hozzászólása:
Xengre eredeti hozzászólása:
No, it isn't.


Not sure if people are trying to crusade against EAC here but this isn't right.

EAC is not totally free but it does not eat up a lot of resources. The issue is the game is very heavily single-threaded as has already been mentioned so you aren't benefiting from multiple cores and threads the way you could have. If you don't have strong single-threaded performance, too, you could be hitting a bottleneck. In the event you've got older hardware the impact could be enough to break the camel's back so to say but it is not because EAC is heavily hitting performance, itself. This is just the game's poor programming.

If EAC is just enough to push you over the edge on performance then consider other background tasks you could stop in the meantime if you want to play online.

In my case it's actually using all 4 threads, but all of them are usually at 80-100%. It's also under utilise my GPU, sitting usually 60%.

EAC is definitely not a problem here.
Well good. I don't have any performance issues with high CPU usage. My game just has hiccups where the game freezes when compiling shaders. Been like that since launch, no fix works, fromsoft has to fix it. CPU utilisation is normal, GPU as well. Just bad optimization I suppose.
gamz eredeti hozzászólása:
Dragonirian eredeti hozzászólása:
It's the anticheat

I tried with EAC toggle off, same ♥♥♥♥.

That's cause just turning it offline does nothing, you have to physically replace the protectedgame.exe with another program from the net.
JellyPuff eredeti hozzászólása:
Across all your threads?
On my Ryzen 5 2600, the game only really uses 1 thread, which creates a huge bottleneck in some situations, usually particle-heavy areas. It's tanking framerate in general up to a point, where offline mode or even just a mild overlock gives a significant performance boost (both with EAC bypassed and still running), further proving to me, how single-thread bound this game is. In 2022/current year-argument.
Something is seriously wrong with your computer, this game does not focus on a single-thread at all.
Kobi Blade eredeti hozzászólása:
Something is seriously wrong with your computer, this game does not focus on a single-thread at all.
There is nothing wrong with my computer. Observing multiple threads being heavily utilized during gameplay, doesn't mean, that they are all used by the game.
Try monitoring, after a clean-boot[support.microsoft.com], only with Steam and AMD/NVIDIA services enabled and with Windows-Update paused.

You could also tell me, what you suspect might be issue, since you seem sure there is one. I'm all ears and sure would like to finally play ER, without it tanking the framerate as soon as i cast "Night Maiden's Mist" or running around Nokstella.
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Közzétéve: 2022. máj. 3., 8:43
Hozzászólások: 49