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2. If you wait a moment after he attacks if there is a minor delay and he doesn't continue it is enough window to then punish him. Further, many of his attacks have little to no tracking and only attack in front of him in an arc so you can go behind him during his combos and just start R1/jump/R2 smashing. His jump attack always has room to punish.
Margit's only magic is to throw knives (super easy to avoid, if you get hit regularly just uninstall because you wont finish the game) and summoning a battle axe when low enough HP (he always jumps back for this) and you get free hits while he summons. He has no other magic... One is non-lethal and the other is one of the easiest attacks ever to avoid.
3. You can punish all of Margit's jump attacks iirc, just don't hit more than 1-2x based on weapon attack rate/spell you have. Then be prepared to dodge.
4. Combo that is infamously undodgeable since release except it can totally be dodged, isn't that hard to dodge, and we've had no issues doing no dmg runs against this boss.
Young Tarnish, you will probably not become Elden Lord.
1: the weapon is far from buggy, I’ve never had an issue with it hitting me without “hitting” me. It can be fast through, and some attacks go a little wider than you might expect.
2: Margit reacts to your positioning. The dagger slash is a prime example of this. If you go in for a hit before he regrabs his stick dodge the swings first then attack.
3: the tail swing has one of the most unique animations in his whole kit… not sure what you mean by save hits either. Again he reacts to your positioning so take a half a second to watch him before committing to an attack.
4: I’ve dodged it plenty of times, dodge roll backwards or towards him to the left, or back up a bit before so you’re out of range of the stick. Most people complain more about his spin to win combo with “undodgeable” combos, and even that is doable.
5: no you don’t. Wait until he is committing to an attack or in a recovery. Also if you’re far enough away you have more than enough time to dodge the dagger even if you do trigger it.
He’s definitely one of the hardest “first bosses” in the souls series but in no way the worst boss or unfair. It just takes more thought, keeping your cool, and understanding why he does what he does when.
KNIFE ugh stupid phone…
If he doesn't despawn by the time you finish Ranni's quest though... which requires beating Radahn, visiting late Liurnia Lake areas and areas like Lake of Rot then I don't think it really matters if you use Black Knife Tiche at that point. Normally, when you encounter him you should be around RL30 with +2 or 3 weapon. Black Knife Tiche's area is after Lake of Rot, which has a progress of RL 100 and +20 weapons... so OP's concern would be kind of moot.
Sure, there are really absurdly powerful spirit ashes but you don't have to summon them. They're by no means required to do fine in the game. I mean, you could go further and even coop. How is any of this relevant to Margit's first encounter though?
Margit is one of the best bosses in the game. I don't see how he is even close to deserving the hate you gave. He is basically the best growing pains boss as he gives you the powerful lessons that will help you beat the game these lessions are patience, don't panic roll, don't be greedy, blocking has flaws, parry me and it's ok to leave and fight other things to get stronger. There are very few bosses on this game that do this style of teaching you while you fight and it not being thrown in your face. He is very fair and well designed I am guessing you are first starting your playthrough and if so you will come to appreciate Margit the farther you get in the game. He was easily the best designed boss in the game with godrick second. Can't wait to see you complain about late game bosses lol
I would put Malenia and Radagon Radahn for place one and two.
You look very weak minded choosing Godrick and Margit
Lol wait you are complaining about Margit being the worst boss and have the nerve to say that malenia, Radagon and radahn are the most fair and well designed? The only thing that saves Malenia and Radahn are the visuals which are the least important thing in making a well designed boss, those two use artificial difficulty in the from of cheap mechanics and kits which is the opposite of makes a very fair and well designed boss. It's basically the equivalent to jump scares in horror.
Radagon i assume you are not including elden beast because if you are including elden beast you are trolling at this point or didn't actually play the game. Radagon just looking at him strickly as a boss he is fair and well designed however the fact he is a final boss he leaves alot to be desired and they could have done alot better. Goddrick would have better final boss and thats not a unpopular opinion either. All they needed was buff up his stats to match the late game. Radagon got over hyped all throughout the lore and he gets over shadowed by most bosses in the game. Overall you can't complain about Margit while essentially saying malenia and radahn are the gold standard of well designed and fair. It's a massive contradiction and the fact you say I am weak minded is funny because you are complaining about Margit being unfair which is a insanely easy boss.