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*whisper* Maybe because it's badly designed?
Nah I just need to git better on the next playthrough.
If you were to go to a prior Site of Graces prior to the academy it will still point north but it is actually going "past" the academy. If you were to go to the tree sentinel just outside tutorial zone it will still point like it did because it shows from current closest site of graces to where you need to go. It merely looks like it isn't updated but it is. Atlus plains is north of the academy up the mountains (3 routes to enter). However, if you go past it then you will find it pointing backwards but this isn't to the academy. There is Radahn's fight at Caelid's Redmanes Castle...
I still have the guidance pointing at the Misbegotten in the castle in the Peninsula... about 100 hours after clearing it.
like in old cRPG, where the "quest" giver was some tavern keeper? not rly .. just the new generation of "no brainer video games with all the flashy hints, which shows the no brainer where to go .."
Let me forward you to the people who try to do the "quests" with a guide and still mess up because of the design.
It isn't a big deal though since it should be pretty straight forward to be like "oh, yeah, I totally cleared that dungeon on the peninsula" or "the academy". It shows the game could clearly use certain QoL polish, but I think people are excessively exaggerating it as "confusing" or "getting lost".