ELDEN RING

ELDEN RING

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󠀡󠀡 Apr 24, 2022 @ 6:42am
Greatshield talisman is useless now. They should have nerfed the fingerprint directly instead
How do these devs think when they balance stuff, they should have nerfed the fingerprint shield directly, but instead they made the greatshield talisman completely useless when used with regular Greatshields. On the other hand, the fingerprint shield still remains op, people will just buff it with the Scholar's Shield spell to make it near impenetrable.
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Showing 1-6 of 6 comments
LT2483 Apr 24, 2022 @ 6:49am 
At least they have to actively keep it up now, instead of a passive 100 boost. That said fingerprint still should have been nerfed, not the talisman.

Also I'm pretty sure scholars shield can go to 100 boost on other shields as well? Or at least very close. So it's not just fingerprint if you have beef with that spell.
Broso Apr 24, 2022 @ 6:50am 
They shouldn't have touched either at all. It was fine the way it was. In PvP there's always been counters to it and in PvE they've completely ♥♥♥♥♥♥ a tanky playstyle with this change. Nerfing the Fingerprint Shield would have had the same result. If a "balance" change renders a complete playstyle obsolete it's a ♥♥♥♥♥♥♥ dumb change. Someone during development must have had this in mind, so why go back on that later? That's just weakness.
D. Flame Apr 24, 2022 @ 6:57am 
Originally posted by Broso:
They shouldn't have touched either at all. It was fine the way it was. In PvP there's always been counters to it
I agree with this completely. They need to stop ruining PvE for the sake of not even PvP, but just whiners in PvP that don't want to look for counters.
Flori281 Apr 24, 2022 @ 6:59am 
Originally posted by Broso:
They shouldn't have touched either at all. It was fine the way it was. In PvP there's always been counters to it and in PvE they've completely ♥♥♥♥♥♥ a tanky playstyle with this change. Nerfing the Fingerprint Shield would have had the same result. If a "balance" change renders a complete playstyle obsolete it's a ♥♥♥♥♥♥♥ dumb change. Someone during development must have had this in mind, so why go back on that later? That's just weakness.
are you joking man

the pvp counters are ♥♥♥♥♥♥♥ because they carry way more risk than the greatshield poke user
i mean this in PvE and PvP, if your build doesn't work because blocking takes stamina away from you...fix your damn build

maybe i should add a list of all the things that work and how a greatshield user can counter it
-Kick weapon art: pushing left stick in a direction that isn't forward
-scythe/shield chip weapon: do more damage to them than they do to you. considering there's about 0 weapons in the game that 100% pass through greatshields, it shouldn't be hard. maybe there's things to say about real PvE builds that lean into the archetype and sacrifice damage, but against another player you will have help via another friendly at minimum vs an invader.
-unblockable/shield piercing weapon arts: rolling or moving. not a soul will get hit by godfrey axe WA after getting clocked by it the very first time. if you don't kill with that element of surprise it's already over.
-spells: approaching or dodging. sure depends on the shield here, but i can't think of a ranged spell a person who can roll is unable to dodge at a distance aside from stars of ruin
-grabs: rolling or moving away when you see it
-parry attempts: changing your attack timings. or using jump attacks

the huge difference between methods for dealing with gshield and using gshield yourself is the amount of effort and the adaptability of your build. a shield user doesn't need any spell investment or dexterity investment to try all these different options for getting around a shield. you can counter them by simply adjusting your play and then falling right back on shieldpoke. as long as you can move properly there isn't a single matchup that hard deletes you. I don't need shields useless I just need the counters to ♥♥♥♥♥♥♥ work. kick WA should instantly break any shield period. because that is the single use it has. can't even break poise or combo into anything or even do damage, the sole purpose is to break guards and it can't even ♥♥♥♥♥♥♥ do that
Last edited by Flori281; Apr 24, 2022 @ 7:12am
D. Flame Apr 24, 2022 @ 7:04am 
Originally posted by Flori281:
because they carry way more risk than the greatshield poke user
List them. List what you think the counters are that are so risky, because over here in reality, they aren't.
Flori281 Apr 24, 2022 @ 7:13am 
Originally posted by D. Flame:
Originally posted by Flori281:
because they carry way more risk than the greatshield poke user
List them. List what you think the counters are that are so risky, because over here in reality, they aren't.
sure you have a point actually. not all are very risky. but they sure as ♥♥♥♥ aren't consistent vs someone with decent game knowledge and skill. the problem is that they don't ♥♥♥♥♥♥♥ work
Last edited by Flori281; Apr 24, 2022 @ 7:13am
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Date Posted: Apr 24, 2022 @ 6:42am
Posts: 6