ELDEN RING

ELDEN RING

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OneEye Apr 23, 2022 @ 7:04pm
Build help/advice
Looking to fool around with that magma wyrm scale sword. My question is if you had to plan to level 150 what would you suggest I plan my stats out to. I appreciate any input or any place you suggest looking for what gear would mesh well with the sword. Thanks in advance.
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Showing 1-11 of 11 comments
Terratrox Apr 23, 2022 @ 7:16pm 
Mostly Strength and Faith. 50 - 60 in both, minimum dex, the rest into Endurance and Vigor. Go to 40 for both if you REALLY need the health and armor, or if you're planning on using a shield.

It really depends on how low you're willing to go health and equiploadwise
OneEye Apr 23, 2022 @ 7:27pm 
Originally posted by Terratrox:
Mostly Strength and Faith. 50 - 60 in both, minimum dex, the rest into Endurance and Vigor. Go to 40 for both if you REALLY need the health and armor, or if you're planning on using a shield.

It really depends on how low you're willing to go health and equiploadwise
Thank you for the feedback. Appreciate you taking the time to give some advice.
OuttaMany Apr 23, 2022 @ 7:35pm 
I would say use something like this for level 150 build : 60 vigor, 20 mind, 25 endurance, 61 strength, 15 dex, 7 intelligence, 30 faith and 11 arcane. I say 30 faith so you have access to black flame's protection ( 35% physical dmg resist i think). For the talismans you could go with shard of alexander, erdtree favor +2, great jar and dragoncrest greatshield. This build was derived from the Hero starting class. Wear whatever armor you like, as long as you don't fat roll. Hopefully this helps!
Terratrox Apr 23, 2022 @ 7:40pm 
No problem. But yeah it's down to playstyle.

I finished the game at level 60 on my first time through, with Cold Claws. I was relying on the bleed and frostbite to do my damage, so I spent all of my levels getting vigor and endurance. I ended up being able to wear Lionel's Armor, the heaviest one, because my claws were basically weightless, and the status effects meant I didn't have to spec hard into damage stats.

The build that I recommended is slightly biased towards damage and away from sustainability, so it depends on how you play as to what you need. I personally like using shields in other Soulsbornes, so I usually don't need as much health as other builds. But learning stamina management is even more important.

I'm actually quite good at it, so I can get away with being massively underleveled for both health AND stamina/equip load, though I usually like to have a reasonable amount of damage so I'm not just stonewalling.

So yeah. Scalesword's shell is going to be Strength and Faith based. The exact numbers depends on how you play. If you're weaker at stamina management and spacing, it'd be smart to spec a little bit harder into vigor and endurance so you can afford to swing more often and make a few more mistakes. If you're strong in those things, you don't need as much vigor or endurance. If you're using a shield to evade damage in addition to your spacing, you'll need more endurance than normal for the equip load necessary to carry a shield (unless you're willing to sacrifice absorption ratings) and the stamina to block with.

Some of these issues can be fixed with the right rings (I think they're called Talismans in this game). For example, the Jar Arsenal Charm drastically increases your equip load, by like 19%. I used that to get my superheavy armor. Note that the increase to health, stamina, and FP ones are all absolutely garbage. You'll want something like the FAP ring (Erdtree Charm?), which increases health, stamina, and equip load all at once. The ones that increase individual stats are decent too.

If you're getting hit, try to avoid the Soreseals and Scarseals. They're good, but not as good as in DS3. The absorption penalty you eat by using them is really, really bad.
Terratrox Apr 23, 2022 @ 7:44pm 
Originally posted by OuttaMany:
I would say use something like this for level 150 build : 60 vigor, 20 mind, 25 endurance, 61 strength, 15 dex, 7 intelligence, 30 faith and 11 arcane. I say 30 faith so you have access to black flame's protection ( 35% physical dmg resist i think). For the talismans you could go with shard of alexander, erdtree favor +2, great jar and dragoncrest greatshield. This build was derived from the Hero starting class. Wear whatever armor you like, as long as you don't fat roll. Hopefully this helps!
A reasonable build. I'd still go higher into Faith in exchange for a lower Strength in order to allow more versatility in the build, in case you want to use elemental attacks and miracles. I don't think they need 20 mind unless they're speccing into heavy spell use though. One good buff cast is all they should really need between bonfires graces.
Last edited by Terratrox; Apr 23, 2022 @ 7:45pm
OneEye Apr 23, 2022 @ 8:11pm 
Wow and thanks you two! Lots to think through but again I appreciate you taking the time to help out and give your input !
♔V3RD1CT Apr 23, 2022 @ 8:30pm 
Originally posted by OneEye:
Looking to fool around with that magma wyrm scale sword. My question is if you had to plan to level 150 what would you suggest I plan my stats out to. I appreciate any input or any place you suggest looking for what gear would mesh well with the sword. Thanks in advance.
Using twin magma wyrm right now for fun testing. Damage on jump with tali is fantastic. "Could be better"

Goes great with a more hybrid balance of the two strength, and faith. Can prob be scaled for something different like dex/faith. Could be cool

Pretty sure you'll get more utility out of boosting fire for this weapon specific. Hitting 1k+ with a different build that has a ton less faith. Also you can flask shard that boost this,...
-tali to boost jump, or maybe even great sword?
-Bit of stam investment can go a long way for poise.
Then you can take that stam^^^into tons of different outfit trials.

lol Just logged off wearing the full fat armor suit, and twin wyrm. With sacrifice for a tali placement for equip load I'm pretty sturdy.
OneEye Apr 24, 2022 @ 3:54am 
Originally posted by Smokes:
Originally posted by OneEye:
Looking to fool around with that magma wyrm scale sword. My question is if you had to plan to level 150 what would you suggest I plan my stats out to. I appreciate any input or any place you suggest looking for what gear would mesh well with the sword. Thanks in advance.
Using twin magma wyrm right now for fun testing. Damage on jump with tali is fantastic. "Could be better"

Goes great with a more hybrid balance of the two strength, and faith. Can prob be scaled for something different like dex/faith. Could be cool

Pretty sure you'll get more utility out of boosting fire for this weapon specific. Hitting 1k+ with a different build that has a ton less faith. Also you can flask shard that boost this,...
-tali to boost jump, or maybe even great sword?
-Bit of stam investment can go a long way for poise.
Then you can take that stam^^^into tons of different outfit trials.

lol Just logged off wearing the full fat armor suit, and twin wyrm. With sacrifice for a tali placement for equip load I'm pretty sturdy.
Thank you too!
OuttaMany Apr 24, 2022 @ 6:08am 
Originally posted by Terratrox:
Originally posted by OuttaMany:
I would say use something like this for level 150 build : 60 vigor, 20 mind, 25 endurance, 61 strength, 15 dex, 7 intelligence, 30 faith and 11 arcane. I say 30 faith so you have access to black flame's protection ( 35% physical dmg resist i think). For the talismans you could go with shard of alexander, erdtree favor +2, great jar and dragoncrest greatshield. This build was derived from the Hero starting class. Wear whatever armor you like, as long as you don't fat roll. Hopefully this helps!
A reasonable build. I'd still go higher into Faith in exchange for a lower Strength in order to allow more versatility in the build, in case you want to use elemental attacks and miracles. I don't think they need 20 mind unless they're speccing into heavy spell use though. One good buff cast is all they should really need between bonfires graces.
I went with 20 mind so that they could use the weapon art a few times, since it costs about 20-30 fp per use. I assume that they'll be buffing with golden vow and flame, grant me strength to enhance the damage of the wep also.
Argonaut Apr 24, 2022 @ 6:23am 
Originally posted by OneEye:
Looking to fool around with that magma wyrm scale sword. My question is if you had to plan to level 150 what would you suggest I plan my stats out to. I appreciate any input or any place you suggest looking for what gear would mesh well with the sword.
Starting class - Vagabond
Vig - 50
Mind - 10
Endurance - 11
Strength - 24
Dexterity - 15
Intelligence - 9
Faith - 18
Arcane - 7
Vagabond/Prophet is the optimal starting class and with that stat spread you will only be RL65 while being able to wield the weapon and have proper vigor levels. From this point on you can pick and choose where to invest your stats based on how you want to improve your build. If you want poise and heavy armor, which is thematic and pretty important for a heavier weapon, you will want to hit something like 40 endurance which can be lowered depending on how heavy you want your armor, if you want to use a shield, if you want to use radagons or the arsenal charms etc.
I would personally get faith up to 60 since it has the same scaling as STR but allows you to use buffs and miracles to supplement your damage. At 60 fatih with the giants seal your fire damage output will respectable giving you a ranged option and also allowing you to use other faith weapons like the blasphemous blade which fit the fire theme. You can then pump mind up to 24 so you have a larger mana pool stretching out your cerulean flasks to their full extent. One max cerulean flask should restore your entire mana bar plus this lets you use ashes of war more often.
Last edited by Argonaut; Apr 24, 2022 @ 6:27am
OneEye Apr 24, 2022 @ 7:37am 
Originally posted by Argonaut:
Originally posted by OneEye:
Looking to fool around with that magma wyrm scale sword. My question is if you had to plan to level 150 what would you suggest I plan my stats out to. I appreciate any input or any place you suggest looking for what gear would mesh well with the sword.
Starting class - Vagabond
Vig - 50
Mind - 10
Endurance - 11
Strength - 24
Dexterity - 15
Intelligence - 9
Faith - 18
Arcane - 7
Vagabond/Prophet is the optimal starting class and with that stat spread you will only be RL65 while being able to wield the weapon and have proper vigor levels. From this point on you can pick and choose where to invest your stats based on how you want to improve your build. If you want poise and heavy armor, which is thematic and pretty important for a heavier weapon, you will want to hit something like 40 endurance which can be lowered depending on how heavy you want your armor, if you want to use a shield, if you want to use radagons or the arsenal charms etc.
I would personally get faith up to 60 since it has the same scaling as STR but allows you to use buffs and miracles to supplement your damage. At 60 fatih with the giants seal your fire damage output will respectable giving you a ranged option and also allowing you to use other faith weapons like the blasphemous blade which fit the fire theme. You can then pump mind up to 24 so you have a larger mana pool stretching out your cerulean flasks to their full extent. One max cerulean flask should restore your entire mana bar plus this lets you use ashes of war more often.
Thank you my friend for your input!
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Date Posted: Apr 23, 2022 @ 7:04pm
Posts: 11