ELDEN RING

ELDEN RING

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Blue Apr 22, 2022 @ 1:24am
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Why do people think Miyazaki is a good designer?
I honestly don't get it. The Dark Souls formula is basically being repeated to death for over a decade now. There is basically no innovation in the entire franchise including Bloodborne and Sekiro. But Elden Ring must be the worst title so far in terms of innovation.

Everything I see in Elden Ring is a copy paste from a previous title including the entire gameplay formula, talismans, weapons, armor sets, enemy designs and behavior, boss designs that reuse whole animation sets etc. etc.

They aren't even fixing their mistakes in this formula, namely the horrendous npc quest mechanics that not a single person can follow or rings/talismans that are basically of no use to anyone - they still get copied over as if the entire game was made by a brainless AI. Instead of the genius designer that Miyazaki is supposed to be.

For a guy that is praised so much there is little to no innovation in all of his titles even down to the tiniest details. "ooh look in Bloodborne you can shoot a pistol" and fans go nuts over the stunning innovation. It's a copy&paste from the parry mechanic! There is nothing new or innovative about it! Why are you so easy to trick?

And if you think there can't be innovation in an established franchise, just look at Mario and Zelda. They are STILL innovating in every new title after 25+ years. Miyazaki can't even innovate between two titles.

Miyazaki is a mediocre designer at best that just had a lucky strike of gold once and now he's milking it, tricking fans into believing he's some kind of genius.

He should respectfully resign and hand the reigns over to the clearly superior designer Yui Tanimura, who at least tries to innovate between titles.
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Showing 1-15 of 808 comments
Dr.Abscondus Apr 22, 2022 @ 1:27am 
Prima facie.
causality Apr 22, 2022 @ 1:31am 
1
Miyazaki is a good designer because:
1. Feet enjoyer.
2. Poisonous swamp enjoyer.
3. He's not Yui Tanimura or Tomohiro Shibuya which is the most important part.
TropicalLad Apr 22, 2022 @ 1:31am 
Miyazaki is the embodiment of "If it ain't broke, don't fix it".

The way I see it, the community for these games loves the barebones approach to things. They don't need all these fancy mechanics to enjoy the game. Perhaps another way to look at it is that they don't want them for simplicity's sake. If R1 is all it takes to get through the game and enjoy the world, then by god they'll use it and only it. If sorcery is more their fancy, then it's L1. For the weapon art/ash of war enjoyers, L2.
QuentinTeo Apr 22, 2022 @ 1:34am 
Nope, Tanimura did a terrible job in DS2 and I think a lot of the flaws in balancing in ER are due to him, since those flaws remember a lot DS2. Miyazaki did a great job with Sekiro, the combat was totally different from DS and I don't think there was another game with such a restless mechanic.

Miyazaki is considered a good designer because of his world building and DS was a masterpiece also because of all the linking between every area...
NisseDood Apr 22, 2022 @ 1:41am 
Originally posted by QuentinTeo:
Nope, Tanimura did a terrible job in DS2 and I think a lot of the flaws in balancing in ER are due to him, since those flaws remember a lot DS2. Miyazaki did a great job with Sekiro, the combat was totally different from DS and I don't think there was another game with such a restless mechanic.

Miyazaki is considered a good designer because of his world building and DS was a masterpiece also because of all the linking between every area...
Release a cobbled together souls game because forced to rush it out.
Still manages to be better than Ds3 and Er.
Vika Apr 22, 2022 @ 1:45am 
I'm sure one of reason is.. this game is a well known difficult game, and you feel you're special when you're good at a difficult game. You can finally feel like you have a value of archived something in your life. And you worship this game that made you somewhat "valuable" of something. This Game Is Difficult! ( and I did it therefore I'm Special ) So I think he's very good at find this line between uncomfortable and comfortable.
Fact is this. This game is a type of game that anyone can be good if they spent a bit of their time. So it isn't an actual difficult game. See how many NO DAMAGE or how short Speed run it is. Also anyone can do this if they spend their life of time.
But an actual difficult game, there's a limit that most of people can't even do. Name it well known difficult game other than Soul series. Even their own series "Armored Core" Some people can't even move the character. They aren't that popular. Because of it's difficult enough that can harm enough one's ego that they deny that they're bad at game, therefore they project their emotion in to the game. Opposite effect of familiar game right? So, an actual difficult game is also not that much popular. Also you don't see a thousand of videos from something like Ninja Gaiden Series's no damage or speedrun. Because you can't even dare to think to do that.
Last edited by Vika; Apr 22, 2022 @ 1:56am
Noeat Apr 22, 2022 @ 1:48am 
why people think that Miyazaki is good game designer?
because he make good gammes what ppl like because their game design.

you dont like them? thats ok.. nobody force you like those games.
are you jealous, because you arent included? you dont like it, but you desperately wanna be included in group of ppl who like it?
Noeat Apr 22, 2022 @ 1:53am 
Originally posted by Vika:
I'm sure one of reason is.. this game is a well known difficult game, and you feel you're special when you're good at a difficult game. You can finally feel like you have a value of archived something in your life. And you worship this game that made you somewhat "valuable" of something. This Game Is Difficult! ( and I did it therefore I'm Special )
Fact is this. This game is a type of game that anyone can be good if they spent a bit of their time. So it isn't an actual difficult game. See how many NO DAMAGE or how short Speed run it is. Also anyone can do this if they spend their life of time.
But an actual difficult game, there's a limit that most of people can't even do. Name it well known difficult game other than Soul series. They aren't that popular. Because of it's difficult enough that can harm enough one's ego that they deny that they're bad at game, therefore they project their emotion in to the game. Opposite effect of familiar game right? So, an actual difficult game is also not that much popular. Also you don't see a thousand of videos from something like Ninja Gaiden Series's no damage or speedrun. Because you can't even dare to think to do that.
nah, most of ppl arent this wannabe god-like..
seriously.. ppl just playing games what they like.. and challenging games are fun. (and everyone need his own challenge, someone is playing tic tac toe, someone love chess for their challenge)

agree that souls games arent somehow unbelievable challenging.. and there was long time myth that they are only for "pro gamers" :D

as you said, Ninja Gaiden is really another level.. or Kaizo Mario.

but i still believe that elitists who play games just to flex with them are just tiny group.. ppl just play, because challenging game is.. challenging.. and challenge is fun.. not because they will use it like some proof that they are superior human beings to other ppl.
Vika Apr 22, 2022 @ 1:57am 
Originally posted by Your Friend Hana:
He knows how to design gold-tinged excrement.
You got me.
Naewyng Apr 22, 2022 @ 2:00am 
Originally posted by TropicalLad:
Miyazaki is the embodiment of "If it ain't broke, don't fix it".

The way I see it, the community for these games loves the barebones approach to things. They don't need all these fancy mechanics to enjoy the game. Perhaps another way to look at it is that they don't want them for simplicity's sake. If R1 is all it takes to get through the game and enjoy the world, then by god they'll use it and only it. If sorcery is more their fancy, then it's L1. For the weapon art/ash of war enjoyers, L2.
This is a wrong line of thinking. If it was correct, we'd only see Super Mario Bros clones everywhere because "if it ain't broke, don't fix it".
TropicalLad Apr 22, 2022 @ 2:07am 
Originally posted by Naewyng:
Originally posted by TropicalLad:
Miyazaki is the embodiment of "If it ain't broke, don't fix it".

The way I see it, the community for these games loves the barebones approach to things. They don't need all these fancy mechanics to enjoy the game. Perhaps another way to look at it is that they don't want them for simplicity's sake. If R1 is all it takes to get through the game and enjoy the world, then by god they'll use it and only it. If sorcery is more their fancy, then it's L1. For the weapon art/ash of war enjoyers, L2.
This is a wrong line of thinking. If it was correct, we'd only see Super Mario Bros clones everywhere because "if it ain't broke, don't fix it".
I wasn't saying that it was correct or not, i'm saying that's likely what Miyazaki himself believes considering the similarities across all the Souls games.
Finity0 Apr 22, 2022 @ 2:09am 
better then god of war or zero dawn quick time events
Ðurzo Apr 22, 2022 @ 2:13am 
So basically what you're saying is that you hate his game formula?

Hate to break it to you but back in the early days of RPGs, the game formula he uses used to be defacto but then people like you complained too much and now all rpgs are dumbed down because of it...

THANK GOD FROMSOFT DIDN'T LISTEN TO YOU SMALL MINDED NIT WITS!

Have you ever considered that just maybe, you're a mediocre player?
Last edited by Ðurzo; Apr 22, 2022 @ 2:19am
Noeat Apr 22, 2022 @ 2:13am 
Originally posted by Naewyng:
Originally posted by TropicalLad:
Miyazaki is the embodiment of "If it ain't broke, don't fix it".

The way I see it, the community for these games loves the barebones approach to things. They don't need all these fancy mechanics to enjoy the game. Perhaps another way to look at it is that they don't want them for simplicity's sake. If R1 is all it takes to get through the game and enjoy the world, then by god they'll use it and only it. If sorcery is more their fancy, then it's L1. For the weapon art/ash of war enjoyers, L2.
This is a wrong line of thinking. If it was correct, we'd only see Super Mario Bros clones everywhere because "if it ain't broke, don't fix it".
but there is tons of Mario Bros clones - you even use one as example..
whole series are based on that game.. i can add even another example - Super Mario
or check games what are clones of Wolfenstein 3D - legendary is Doom series
Blue Apr 22, 2022 @ 2:24am 
Originally posted by Đurzo:
So basically what you're saying is that you hate his game formula?

Quite the opposite, I LOVE the formula! But after playing DS3 and now Elden Ring, I am left wondering what was the big difference between both games? One is bigger?

Tell me why a genius like Miyazaki can't for the life of him come up with interesting new ideas that enhance this very basic and copied to death game formula.

Between DS3 and Elden Ring, Miyazaki basically watched his nephew play Breath of the Wild and took some notes. BEHOLD; it's the greatest game design genius of our time at work!
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Date Posted: Apr 22, 2022 @ 1:24am
Posts: 807