ELDEN RING

ELDEN RING

Ver estadísticas:
Este tema ha sido cerrado
spiderguard 21 ABR 2022 a las 1:25 a. m.
Flawless widescreen
So, I finished the demo and while it was quite a bit easier than conventional Souls games, I loved it. It's possibly the best Souls game thus far. The only gripe is that I could finish it before killing all story bosses (I left Malenia alive, unknowingly).

Anyway, I decided the game was worth the 47 euro and bought it to support the developers. I played the demo version with flawless widescreen to unlock the fps and was wondering if anyone here played the steam version with flawless widescreen. I wouldn't want to get banned because stupod ol' steam thinks I'm cheating.

Anyway, thanks!
< >
Mostrando 16-30 de 55 comentarios
spiderguard 24 ABR 2022 a las 4:53 a. m. 
Publicado originalmente por Mytheos:
Publicado originalmente por spiderguard:

Even if this is true, the app apparently fixes this, because I had absolutely no issues and was constantly playing at 130 or higher. You can also check it with nvidia's overlay; the fps and true fps we're pretty much identical.

I never said you had an issue, just said you had a smaller window.

Could you easily tell if you have 2 iframes less padding on each side of getting a move off running at 120?

If you can do that you can probably tell FPS without a counter.
You can see everything with an overlay; there is no extra latency, or smaller window of movement with a higher frame rate. That's something you just invented, along with your HTML tag.

You can play ER at 320fps without a hitch.
Última edición por spiderguard; 24 ABR 2022 a las 4:53 a. m.
Mytheos 24 ABR 2022 a las 5:20 a. m. 
Publicado originalmente por spiderguard:
Publicado originalmente por Mytheos:

I never said you had an issue, just said you had a smaller window.

Could you easily tell if you have 2 iframes less padding on each side of getting a move off running at 120?

If you can do that you can probably tell FPS without a counter.
You can see everything with an overlay; there is no extra latency, or smaller window of movement with a higher frame rate. That's something you just invented, along with your HTML tag.

You can play ER at 320fps without a hitch.

My HTML tag? What are you even talking about?

You clearly dont understand what I am saying, I didnt say anything about extra latency or a movement window.

Try asking questions when you dont understand something, its how you learn. Attacking people doesnt generally make them want to explain things to you.

Go watch a video about parry or parry weapons...you will see different parry items compared in a list...with numbers of iframes listed for each item.

You'll see that different items have more or less iframes used to parry.

You can record an animation and go through to see how many frames it has, and how many of them are iframes by testing it to see which timing worked and which didnt during a parry. ( Thats what an iframe is...a frame of animation during which you are invulnerable )

When you make a game that is locked at 60 FPS and base animation frames off 60 FPS...this means a half second attack has 30 frames of animation, increasing frame rate to 120 FPS doesnt increase the number of frames used in an animation.

This is not uncommon and many devs do this in several ways, so I dont have much reason to doubt the youtuber that researched this for Elden Ring. If you have ever played Skyrim unlocked, you might know they tied FPS to their physics engine, so going above 60 FPS screwed up physics if you didnt tie the frame rate into the physics engine.
Última edición por Mytheos; 24 ABR 2022 a las 5:22 a. m.
(MP) Bud Tendy 24 ABR 2022 a las 7:19 a. m. 
Publicado originalmente por Mytheos:

The iframes are based off the FPS lock of 60.

At 120 FPS you have half the window you have at 60 FPS to time a roll correctly.

BS I have played ER with unlocked fps & it certainly did not shorten my Iframe window.
If anything the game played smoother due to less input lag & attacks were easier to dodge.

Edit: what your saying would mean players could cap fps & 30 & double their Iframes lol
Última edición por (MP) Bud Tendy; 24 ABR 2022 a las 7:27 a. m.
spiderguard 24 ABR 2022 a las 7:36 a. m. 
Publicado originalmente por (MP) Big ♥♥♥♥ Garlic:
Publicado originalmente por Mytheos:

The iframes are based off the FPS lock of 60.

At 120 FPS you have half the window you have at 60 FPS to time a roll correctly.

BS I have played ER with unlocked fps & it certainly did not shorten my Iframe window.
If anything the game played smoother due to less input lag & attacks were easier to dodge.

Edit: what your saying would mean players could cap fps & 30 & double their Iframes lol
Exactly. His claims are based on ignorance and not understanding how engines work.
Mytheos 26 ABR 2022 a las 1:03 p. m. 
Publicado originalmente por (MP) Big ♥♥♥♥ Garlic:
Publicado originalmente por Mytheos:

The iframes are based off the FPS lock of 60.

At 120 FPS you have half the window you have at 60 FPS to time a roll correctly.

BS I have played ER with unlocked fps & it certainly did not shorten my Iframe window.
If anything the game played smoother due to less input lag & attacks were easier to dodge.

Edit: what your saying would mean players could cap fps & 30 & double their Iframes lol

No, no it doesnt.
Mytheos 26 ABR 2022 a las 1:20 p. m. 
Publicado originalmente por spiderguard:
Publicado originalmente por Mytheos:

My HTML tag? What are you even talking about?

You clearly dont understand what I am saying, I didnt say anything about extra latency or a movement window.

Try asking questions when you dont understand something, its how you learn. Attacking people doesnt generally make them want to explain things to you.

Go watch a video about parry or parry weapons...you will see different parry items compared in a list...with numbers of iframes listed for each item.

You'll see that different items have more or less iframes used to parry.

You can record an animation and go through to see how many frames it has, and how many of them are iframes by testing it to see which timing worked and which didnt during a parry. ( Thats what an iframe is...a frame of animation during which you are invulnerable )

When you make a game that is locked at 60 FPS and base animation frames off 60 FPS...this means a half second attack has 30 frames of animation, increasing frame rate to 120 FPS doesnt increase the number of frames used in an animation.

This is not uncommon and many devs do this in several ways, so I dont have much reason to doubt the youtuber that researched this for Elden Ring. If you have ever played Skyrim unlocked, you might know they tied FPS to their physics engine, so going above 60 FPS screwed up physics if you didnt tie the frame rate into the physics engine.

Iframes is an HTML tag and not what you think it means. You're talking about invincibility frames, which for all intents and purposes are coded into the game. They have absolutely no correlation to frames per second.

So again, higher fps (or a higher refresh rate) will not, on any account, affect (give you more, or less) invincibility frames.

Now, if you still believe your own ridiculous claims, go offline, uncap your fps and play at 300fps. You'll see that it doesn't matter - at all -

ASK if you want to learn. You buffoon.


...You really think anyone on the Elden Ring forums thinks someone talking about iframes is talking about HTML? lol...wow that is the hardest I have laughed all week.

Yes they are coded into the game. Just hearing you say frames of animation during which you are invulnerable have nothing to do with frames...you can say that out loud and nothing clicks for you?


Anyways, just continue believing you can tell a few frames padding at 120 FPS.

Nice btw you have a monitor that can run 360 FPS and think enough other people do as well to suggest to someone on a forum to try it. Also you can check benchmarks, 3090ti on low settings are hitting 120+, not 300+.
SHOCKNUTZ 26 ABR 2022 a las 1:22 p. m. 
people don't know that every souls game and ER should be run at 30fps. even the dead space series is supposed to be played at 30fps.
spiderguard 27 ABR 2022 a las 4:14 a. m. 
Publicado originalmente por Mytheos:
Publicado originalmente por spiderguard:

Iframes is an HTML tag and not what you think it means. You're talking about invincibility frames, which for all intents and purposes are coded into the game. They have absolutely no correlation to frames per second.

So again, higher fps (or a higher refresh rate) will not, on any account, affect (give you more, or less) invincibility frames.

Now, if you still believe your own ridiculous claims, go offline, uncap your fps and play at 300fps. You'll see that it doesn't matter - at all -

ASK if you want to learn. You buffoon.


...You really think anyone on the Elden Ring forums thinks someone talking about iframes is talking about HTML? lol...wow that is the hardest I have laughed all week.

Yes they are coded into the game. Just hearing you say frames of animation during which you are invulnerable have nothing to do with frames...you can say that out loud and nothing clicks for you?


Anyways, just continue believing you can tell a few frames padding at 120 FPS.

Nice btw you have a monitor that can run 360 FPS and think enough other people do as well to suggest to someone on a forum to try it. Also you can check benchmarks, 3090ti on low settings are hitting 120+, not 300+.

No, I don't, I was making fun of you and your ridiculously baseless claim.

I guess the joke was too complicated.

Your claim that a "3090ti on low" would not or barely pass the 120fps mark is as untrue as the rest of your post.

Here's a screenshot I just made at 197fps, with my 3080 at 44% load.

https://imgur.com/a/aC8wot1

You're so incredibly full of pewp, it wouldn't surprise me if you ate flies.

Feel free to stop now, considering you've been corrected on multiple occasions and still choose to blatanty lie, in a pathetic attempt to save face.
Última edición por spiderguard; 27 ABR 2022 a las 4:35 a. m.
Mytheos 27 ABR 2022 a las 6:24 a. m. 
Publicado originalmente por spiderguard:
Publicado originalmente por Mytheos:


...You really think anyone on the Elden Ring forums thinks someone talking about iframes is talking about HTML? lol...wow that is the hardest I have laughed all week.

Yes they are coded into the game. Just hearing you say frames of animation during which you are invulnerable have nothing to do with frames...you can say that out loud and nothing clicks for you?


Anyways, just continue believing you can tell a few frames padding at 120 FPS.

Nice btw you have a monitor that can run 360 FPS and think enough other people do as well to suggest to someone on a forum to try it. Also you can check benchmarks, 3090ti on low settings are hitting 120+, not 300+.

No, I don't, I was making fun of you and your ridiculously baseless claim.

I guess the joke was too complicated.

Your claim that a "3090ti on low" would not or barely pass the 120fps mark is as untrue as the rest of your post.

Here's a screenshot I just made at 197fps, with my 3080 at 44% load.

https://imgur.com/a/aC8wot1

You're so incredibly full of pewp, it wouldn't surprise me if you ate flies.

Feel free to stop now, considering you've been corrected on multiple occasions and still choose to blatanty lie, in a pathetic attempt to save face.


So in summation...

You dont know what iframes are but you are 100% sure they arent effected by anything you are doing.

You have lost all your Dark Souls street cred for thinking it had something to do with HTML and then pretended it was somehow a joke due to cringe level embarrassment.


Mytheos: " Also you can check benchmarks, 3090ti on low settings are hitting 120+, not 300+."

Never said it wouldnt, if you read I said are hitting 120+ FPS, not 300+ FPS.

You showing me you can hit 120+ FPS but not 300+ FPS doesnt help your point.


You also understand we're talking about hitting these high frame rates while dodging...so meaning while you're actually playing the game, not looking at a wall or in the menu?
Última edición por Mytheos; 27 ABR 2022 a las 6:28 a. m.
spiderguard 27 ABR 2022 a las 7:40 a. m. 
Publicado originalmente por Mytheos:
Publicado originalmente por spiderguard:

No, I don't, I was making fun of you and your ridiculously baseless claim.

I guess the joke was too complicated.

Your claim that a "3090ti on low" would not or barely pass the 120fps mark is as untrue as the rest of your post.

Here's a screenshot I just made at 197fps, with my 3080 at 44% load.

https://imgur.com/a/aC8wot1

You're so incredibly full of pewp, it wouldn't surprise me if you ate flies.

Feel free to stop now, considering you've been corrected on multiple occasions and still choose to blatanty lie, in a pathetic attempt to save face.


So in summation...

You dont know what iframes are but you are 100% sure they arent effected by anything you are doing.

You have lost all your Dark Souls street cred for thinking it had something to do with HTML and then pretended it was somehow a joke due to cringe level embarrassment.


Mytheos: " Also you can check benchmarks, 3090ti on low settings are hitting 120+, not 300+."

Never said it wouldnt, if you read I said are hitting 120+ FPS, not 300+ FPS.

You showing me you can hit 120+ FPS but not 300+ FPS doesnt help your point.


You also understand we're talking about hitting these high frame rates while dodging...so meaning while you're actually playing the game, not looking at a wall or in the menu?

You're asking if I don't know what i-frames are, after I referred to them as "invincibility frames" on multiple occasions? That's either stupidity or being disingenuous. I'm guessing both, to be frank.

You seriously need to hop on the bus and go back to school, because you're really making a fool out of yourself.

You're using another fallacy in an attempt to invalidate our point; "you hit 200 fps not 300, ergo you're wrong". Meanwhile, I'm providing proof of the fact that you can EASILY go far beyond the 120fps mark you mentioned and you provide NONE that even suggests FPS affects your invincibility frames.

Let me repeat this: You maike claims and refuse to back them up in any way, shape or form. That, buddy, means you're full of pewp as we already established.

You can pretend the "+" you conveniently added, is responsible for another 80fps but we all know that's yet again being disingenuous.

Multiple people have already told you that fps will not - by any means - affect your invincibility frames; they're simply not connected. You have the same amount of invincibility frames at 60 fps as you do at 30 and at 160. Thinking otherwise isn't just ignorant, it's also extremely stupid.

As I said, back to school with you.
Última edición por spiderguard; 27 ABR 2022 a las 7:52 a. m.
Mytheos 28 ABR 2022 a las 7:07 a. m. 
Publicado originalmente por spiderguard:
Publicado originalmente por Mytheos:


snip

You're asking if I don't know what i-frames are, after I referred to them as "invincibility frames" on multiple occasions? That's either stupidity or being disingenuous. I'm guessing both, to be frank.

You seriously need to hop on the bus and go back to school, because you're really making a fool out of yourself.

You're using another fallacy in an attempt to invalidate our point; "you hit 200 fps not 300, ergo you're wrong". Meanwhile, I'm providing proof of the fact that you can EASILY go far beyond the 120fps mark you mentioned and you provide NONE that even suggests FPS affects your invincibility frames.

Let me repeat this: You maike claims and refuse to back them up in any way, shape or form. That, buddy, means you're full of pewp as we already established.

You can pretend the "+" you conveniently added, is responsible for another 80fps but we all know that's yet again being disingenuous.

Multiple people have already told you that fps will not - by any means - affect your invincibility frames; they're simply not connected. You have the same amount of invincibility frames at 60 fps as you do at 30 and at 160. Thinking otherwise isn't just ignorant, it's also extremely stupid.

As I said, back to school with you.

Post 15 - Mytheos - I never said you had an issue, just said you had a smaller window.

Post 16 - spiderguard - You can see everything with an overlay; there is no extra latency, or smaller window of movement with a higher frame rate. That's something you just invented, along with your HTML tag.


*Extra latency has nothing to do with what I said, that is clear if you know what I am talking about at this point. Smaller window of movement? HTML tag? You clearly dont know what an iframe is.

Post 18 - spiderguard - Iframes is an HTML tag and not what you think it means. You're talking about invincibility frames, which for all intents and purposes are coded into the game. They have absolutely no correlation to frames per second.

*iframes are invulnerability frames, and are called iframes for short...and you clearly dont know this.

*You then claim you were just joking about being ignorant....and its laughably obvious you were not.


My expectation was you'd simply say "Thanks for the heads up, or Hmm I noticed an issue, now I know what to look for and maybe how to fix it" Or simply, "I guess my timing is too crisp to notice"

The end.


Instead you became very triggered and angry, tossed childish insults and insisted I'm trolling you...so I'm curious, whats the troll? Were you supposed to waste 5mins of your time testing it out?

You know its as clear as day if my goal was wasting your time, all I would have to do is reply and say literally anything and you wouldnt be able to resist being triggered and making an angry response?
Kai 28 ABR 2022 a las 7:15 a. m. 
Fps is not tied to iframes or animations. Argue all you like but it's just not true.
Oh yeah and to the OP using FW can flag EAC and get you banned if you play online with it enabled, you have to play offline if you to unlock fps widescreen etc.
Última edición por Kai; 28 ABR 2022 a las 7:17 a. m.
spiderguard 28 ABR 2022 a las 8:00 a. m. 
Publicado originalmente por Mytheos:
Publicado originalmente por spiderguard:

You're asking if I don't know what i-frames are, after I referred to them as "invincibility frames" on multiple occasions? That's either stupidity or being disingenuous. I'm guessing both, to be frank.

You seriously need to hop on the bus and go back to school, because you're really making a fool out of yourself.

You're using another fallacy in an attempt to invalidate our point; "you hit 200 fps not 300, ergo you're wrong". Meanwhile, I'm providing proof of the fact that you can EASILY go far beyond the 120fps mark you mentioned and you provide NONE that even suggests FPS affects your invincibility frames.

Let me repeat this: You maike claims and refuse to back them up in any way, shape or form. That, buddy, means you're full of pewp as we already established.

You can pretend the "+" you conveniently added, is responsible for another 80fps but we all know that's yet again being disingenuous.

Multiple people have already told you that fps will not - by any means - affect your invincibility frames; they're simply not connected. You have the same amount of invincibility frames at 60 fps as you do at 30 and at 160. Thinking otherwise isn't just ignorant, it's also extremely stupid.

As I said, back to school with you.

Post 15 - Mytheos - I never said you had an issue, just said you had a smaller window.

Post 16 - spiderguard - You can see everything with an overlay; there is no extra latency, or smaller window of movement with a higher frame rate. That's something you just invented, along with your HTML tag.


*Extra latency has nothing to do with what I said, that is clear if you know what I am talking about at this point. Smaller window of movement? HTML tag? You clearly dont know what an iframe is.

Post 18 - spiderguard - Iframes is an HTML tag and not what you think it means. You're talking about invincibility frames, which for all intents and purposes are coded into the game. They have absolutely no correlation to frames per second.

*iframes are invulnerability frames, and are called iframes for short...and you clearly dont know this.

*You then claim you were just joking about being ignorant....and its laughably obvious you were not.


My expectation was you'd simply say "Thanks for the heads up, or Hmm I noticed an issue, now I know what to look for and maybe how to fix it" Or simply, "I guess my timing is too crisp to notice"

The end.


Instead you became very triggered and angry, tossed childish insults and insisted I'm trolling you...so I'm curious, whats the troll? Were you supposed to waste 5mins of your time testing it out?

You know its as clear as day if my goal was wasting your time, all I would have to do is reply and say literally anything and you wouldnt be able to resist being triggered and making an angry response?

Everything you say is wrong buddy. There is another thread with 3 pages of people saying you're full of sht. Deal with it.
spiderguard 28 ABR 2022 a las 8:01 a. m. 
Publicado originalmente por Kai:
Fps is not tied to iframes or animations. Argue all you like but it's just not true.
Oh yeah and to the OP using FW can flag EAC and get you banned if you play online with it enabled, you have to play offline if you to unlock fps widescreen etc.
Honestly, I also used it online with coop and nothing happened. We'll see what happens.
diji 28 ABR 2022 a las 8:08 a. m. 
OP is cooked
< >
Mostrando 16-30 de 55 comentarios
Por página: 1530 50

Publicado el: 21 ABR 2022 a las 1:25 a. m.
Mensajes: 55