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Get to 66 Str. Equip sword with 2h and attack a mob. Take note of damage.
Equip talisman to give +str. Go to same mob, attack again. Compare damage.
which one?
In every souls game having 66 str and two handing got you to 99 and never went beyond that for damage.
But here it seems to work and it does put you above 99.
i meant which scenario, a or b. i laid out two scenarios and the answer is “that’s how it was in other souls games”…well which one was true in other souls games? yeah it’s easy to test i guess i’ll go blow a rebirth but i figure someone here has done it and like to share. it’s funny this board everyone is an expert at complaining about the game saying this and that is op or broken but if you ask about a game mechanic you get an answer that doesn’t make sense or crickets.
In previous games its the 1st option so 99 is the absolute cap even 2 handed
In ER its option 2 where Two handing can get you above 99 effective str
thank you
have you tested it yourself?
It multiplies your effective str attribute.
Op was asking if this gets them above the 99 cap , as in previous games two handing a weapon with 66 str had The same damage as two handing it with 99 str so all those points would be wasted.
thanks lord gwyn - and sorry about the whole dark lord thing
Its about 1 stat that is str.
When you two hand a weapon you gain 1.5 effective str multiplayer , if you have 66 str that puts you at 99 str , which is the limit a stat can reach.
Question was wheter having more than 66 str and two handing would put your effective str above 99.