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i use rotten breath quite a lot, you need to double breath with almost every single "tick" hitting your target
just hold your button down while casting it. if you don't have enough mana to double-breath, level up mind until you can.
i use ice breath a lot too, same thing - needs 2 breaths to proc status
the breath spells work best at medium to long range
i only ever found a handful of enemies/bosses where they didn't get the effect due to them being heavily resistant or outright immunity
i pretty much just wrapped up a completionist playthrough, the vast majority of them can be afflicted with scarlet rot. i'd start almost every boss fight by double rotten breath'ing bosses and most of them got the status inflicted.
those that were immune, i'd just frost them instead.
thanks for helping people with bosses
I experienced this with Radahn. I'm up his ass, target-locked and everything...and I unleashed rot-breath twice in a row like this per session, and it did absolutely nothing every time.
i never use the breaths point blank after realizing it makes the spell perform poorly
get on torrent while he's tied up with npcs, then breath him from a reasonable distance
i didn't realize he was weak to rot when i fought him, my line of thinking was he already has the rot so i assumed he was immune
i used frost breath instead and was able to proc it just fine
Hmmm...I didn't try that, because the logic makes little to no sense (you'd think being closer would make breath and rot more potent since it has less time to dissipate, no?). I'll keep that in mind for next time though for sure. Thanks much!
Well, for big enemies anyway, and this is in NG+; not sure if double seal does much for that though (it seemed to raise dmg at least, otherwise is cool just having two glowing red hands lol).
it's a cone-based attack, there's "damage waves" tied to certain intervals of the breath mist, and it seems like certain damage waves only activate after a certain distance
when you use breath at point blank, the "waves" don't all hit properly since it isn't being spaced out, they need distance to properly roll out and hit your target
the range is honestly quite ridiculous on all the breath spells, medium distance works best for sure. long distance is better than point blank, but ideally you want to be at medium range.
The jumping cast is usually just the one bout, but you probably get just enough distance to turn point-blank into pooling the attack on them. Could be worth testing, but that range difference is still not going to save you from someone with high poise maybe punishing you out (thinking like Ironjar aroma).
i did get all of them though for completionist's sake.
you do raise a good point though. wouldn't surprise me if that was their line of thinking with the jumping cast breath variants.