Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
kinda amazing, only seen the video. A static archer summon, that does in fact become very mobile if you are fighting or have wolves around, haha.
For your pleasure:
https://www.youtube.com/watch?v=Es4buaMP_cw&ab_channel=1%3A27pm
Have you found the 2 graves near Aurelia's sister?
Oh, another good one is how noble spirits cower in fear if you summon them against a dragon: appropriate response, considering the lore. XD
Latenna was one of my favourite Spirit Summons in my first playthrough, but I had no idea she could do that. That's amazing.
That's awesome, I really wish there were more spots where you could do this kind of things. Basically you need the stars to align and give you a spot where big wolves exist and also allows summoning.
Speaking of weird spirit things, the crystalian is super tanky until they poise break it's ass, and I still don't understand why giant rats are a thing since they are so weak and spawn far away from you... but are absolutely free.
It really is possible that there is none, but considering the lore implications, the fact that you obtain Finlay on the way to Malenia, and our general tunnel vision during legacy dungeon (we don't swap layout midway for lore reason usually), I'm curious.