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Idk man, raiding in WoW has been popular for a very long time, and the main way you beat bosses in raids is by knowing their move set. I think you're blowing smoke.
it clearly succeeds at that, which makes it passable at worst
it's not 'bad design' just because the learning curve is sharper at the start
a better criticism is that the combination of spammy unintuitive attacks alongside crazy powerful spirit ashes creates an incredibly obvious path of least resistance where it's like ♥♥♥♥ actually learning this dumb fight just summon to take agro and trivialize the boss without ever having to develop a meaningful relation with the encounter
ds3 was cobbled together from bloodborne leftovers and it never had cohesive combat as a result
er is a souped up ds3 mod and carries over most of the flaws
it's a shame because sekiro had extremely well animated attack tells despite the fast pace and i was hoping it'd mean this game would be equally intuitive, but it's pretty much the opposite of that
Memorization aint skill bud
Give me something ACTUALLY to git gud at, like
I dont know
Reading and timing my opponents attacks
Actually Memorization is how you build nearly every physical and mental skill.
Sure those games will feel identical to playing and experiencing Elden Ring.
Come to think of it, a lot of the moves in fighting games are similar. Some moves come out faster than a person can react to, so the player has to 1) know the move exists and 2) predict when it will be used.
Soooo you don't want to "memorize" but you want to get to a level where you can read the timing, AKA, memorizing the timing of your opponents attacks? That's literally how you learn to read and time the attacks.
Git. Gud.
1. Elden Ring did it better.
2. The community would acknowledge that that's what's going on.
I swear there's a lot of people around here that seem to think they're getting better at the game when they memorize these encounters. You're not, you're getting better at that specific encounter. It doesn't carry over to the rest of the game.
True but i doubt many people here understand.
If anyoone has ever been really good at any team sports they would know that you speak truth
skill is always combination of memorization and execution.
you memorize movement in the form of pictures in your brain and then exectue it they way you remember the pictures
the better you get at something the shorter the time is your brain needs to look at the inner picture.
If you done something really often and masterd it your brain still looks at that picture but its so fast you hardly notice your brain doing it (split fractures of seconds only).
But if you learn something new the images in your head can be there for several seconds
simple test:
Try activly grab something in RL and be aware of what your brain does
your brain will draw a picture of you grabbing something before you grab it
"Memorizing the timing" means knowing the exact timing of the attack by heart, so your reflexes aren't important. For instance, if I aimed a gun at the floor and fired it every 10 seconds, you would be able to tell pretty easily that I'm going to fire the gun after 10 seconds. You can't tell when the bullet is going to hit the floor by just looking at it.