ELDEN RING

ELDEN RING

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Arkardu Mar 31, 2022 @ 4:17pm
Sorcery is hot garbage
Even a spell like Ranni's Dark Moon, only does like 2800'ish dmg with a 10+ Lusat Glintstone staff and 80 intelligence. That is just horrendous for a spell like that.

As I see it, I have only found 3 spells that are somewhat worth it lategame. The obvious one, is the Azur comet, with the combo setup, second is Adula's Moonblade and thirdly is just another combo like Azur comet, just with Meteorite of Astel instead. But we can go even further, with how bad intelligence is. The weapons suck as well. Moonveil is great, sure, but that about covers it. Moonblade does like no dmg and needs such big wind up, that you might as well just use Adula's Moonblade instead.

How do you guys feel about magic in the game?
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Showing 211-225 of 279 comments
Netsa Apr 2, 2022 @ 2:02pm 
I found Astro to be a pretty hard start if you went to Raya too fast. Everything is suddenly immune to your only source of damage.
Frozen Dervish Apr 2, 2022 @ 2:04pm 
Originally posted by Netsa:
I found Astro to be a pretty hard start if you went to Raya too fast. Everything is suddenly immune to your only source of damage.

ya, the mistake a lot of people do is only try to cast when they play sorcerer or stick with the starter weapon. Raya will eat your fp like no one's business especially in the mana zombie graveyard.
Last edited by Frozen Dervish; Apr 2, 2022 @ 2:05pm
DragonofCoffee Apr 2, 2022 @ 2:17pm 
I did not find the same struggle with magic as you, 10 Moon Blade, Lu's Staff +10, Using Greater Magic Glintstone, Azur's Comet , Rain of Stars(I think blue shoots our tons of Glintstones), Comet(Bigger range than Greater GS for stuff on a ledge just out of range) Rock Sling(amazing spell) thorps hammer and the artillery bomb spell(amazing in pvp fyi, its hard for people to roll through as it hits in wide range and does a slight delay on the damage most roll early and die). I'm On play through 3 with my Mage. lvl 177. Armor is what ever you like, using the Greater Sorc talisman, Dragoncrest greatshield(kind of a must have), Greater Scar(+5 to all melee stats) and the one that does Spells and charge skills up. 80 int, and 45 vig 40 en, 40 mind, 30 dex, and the rest doesn't matter much. With that Setup you can farm out minions extremely easy most are one shot by GMGS, and bosses die fairly fast with a combo of spells. The other must have for a mage build is something that can take agro off you long enough for you to cast something. Mimic +10 is good, Greathshield Solider Ashes are both extremely good for pulling argo and not dying in a few hits. Over all I found magic to be one of the more fun play styles in the game.

Have completed it 4 times(3 times with Mage, 1 time with Pally(Currently playing), and 100% the game I'd say magic is just fine how it is. If you find that you don't do enough dmg try to combo your tails to buff the damage and your items, a lot of armor and helms also gives buffs to stuff.
Big Dog Apr 2, 2022 @ 2:20pm 
Originally posted by Frozen Dervish:
Originally posted by Netsa:
I found Astro to be a pretty hard start if you went to Raya too fast. Everything is suddenly immune to your only source of damage.

ya, the mistake a lot of people do is only try to cast when they play sorcerer or stick with the starter weapon. Raya will eat your fp like no one's business especially in the mana zombie graveyard.

Using fp on zombies...
_ Apr 2, 2022 @ 2:29pm 
Originally posted by Tomfoolery:
Originally posted by Frozen Dervish:

ya, the mistake a lot of people do is only try to cast when they play sorcerer or stick with the starter weapon. Raya will eat your fp like no one's business especially in the mana zombie graveyard.

Using fp on zombies...
What's the point of being a caster if you still have to get your hands dirty?
Get Donked On Apr 2, 2022 @ 4:37pm 
Ever notice how early game mage feels like you're playing a sparkling cave man throwing rocks. Glintstone peble, fast peble, big pebble icy big pebble space rock, three big rocks. Tada you are a mage
Big Dog Apr 2, 2022 @ 4:37pm 
Originally posted by guns:
Originally posted by Tomfoolery:

Using fp on zombies...
What's the point of being a caster if you still have to get your hands dirty?

I am a melee and just ran past them lol. No dirty hands for me.
Indy Apr 2, 2022 @ 5:48pm 
Originally posted by D. Flame:
On deeper introspection I think the best setup is probably this:
Left Hand 1: LGS
LH2: Twin Bird Kite Shield
RH1: Moonveil
RH2: Regal staff

I'm going to jump on that to advertise clayman's harpoon a bit. Moonveil is undoubtfully an high quality weapon, but harpoon is i think the only weapon in a game with a native int scalling that can be infused with ashes of war. Doing so with pebble or ice spear (ashes with int scaling) for instance also gives those "spells" an absurd amount of stager compared to their sorcery counterpart, for STR/INT hybrids, flame of the redmanes stager as well. For spellblades, that weapon can be infused with scholar armament while still having an int scalling as long as an a non elemental color is picked up during the infusion.
Also for snow wicthes that like skating, it can be infused with bloundhound step and ice affinity.
So yeah, moonveil is great, but keep an harpoon or two, or three in your bags.
Frozen Dervish Apr 2, 2022 @ 5:53pm 
Originally posted by shauny:
Originally posted by D. Flame:
On deeper introspection I think the best setup is probably this:
Left Hand 1: LGS
LH2: Twin Bird Kite Shield
RH1: Moonveil
RH2: Regal staff

I'm going to jump on that to advertise clayman's harpoon a bit. Moonveil is undoubtfully an high quality weapon, but harpoon is i think the only weapon in a game with a native int scalling that can be infused with ashes of war. Doing so with pebble or ice spear (ashes with int scaling) for instance also gives those "spells" an absurd amount of stager compared to their sorcery counterpart, for STR/INT hybrids, flame of the redmanes stager as well. For spellblades, that weapon can be infused with scholar armament while still having an int scalling as long as an a non elemental color is picked up during the infusion.
Also for snow wicthes that like skating, it can be infused with bloundhound step and ice affinity.
So yeah, moonveil is great, but keep an harpoon or two, or three in your bags.

Glintstone Phalanx is also stupidly good in comparison to the sorcery version.
Crim Apr 2, 2022 @ 6:18pm 
I think a lot of you are missing the point op is trying to make
Poorly designed =/= hard
OFC you can send out a mimic +10 and meteorite of aztel/comet azur the boss into oblivion. OFC you can star of ruin kite many of the bosses in the game.

I think his point is if you are trying to play PURE mage without cheesing the game, the experience is pretty awful. Most spells are too expensive and do too little damage in the late game. RANNI moon, has like a 6 second cast time and does last damage than a bleed/Bonk jump attack.
BRiAN DEVILISH Apr 2, 2022 @ 6:20pm 
Originally posted by Arkardu:
Originally posted by Branthrax:
You seem like a bad player.
It should be very evident for any souls veteran, that sorcery in this game, is extremely weak lategame,


I beat the game without even using my staff or casting any sourcery, just used Carian Retaliation on my shield and the Wraith Calling Bell. Easy clap.

With that said, the damage from the good spells is fine, they just take too long to cast late game when all the bosses move so fast. The quick casting spells all suck because they don't do any damage.
lElysiuM Apr 2, 2022 @ 6:21pm 
im in ng+ with level 165 and im wrecking everything with rannis moon + basically any ice spell. full moon is not for dps purpose its a 30% dmg buff. 10% from freeze and 20% from the spell itself. what is bonkers.
Frozen Dervish Apr 2, 2022 @ 6:25pm 
Originally posted by lElysiuM:
im in ng+ with level 165 and im wrecking everything with rannis moon + basically any ice spell. full moon is not for dps purpose its a 30% dmg buff. 10% from freeze and 20% from the spell itself. what is bonkers.

Opposite 10% from spell, 20% from frostbite.
John Rust Apr 2, 2022 @ 7:02pm 
Originally posted by Sev:
Sorcery is hot garbage? Like compared to what? Bleed build dual rivers of blood? Yeah okay. Compared to faith? LOL f no. Sorcery is very strong for what it offers, and in this game you get a ton of cool weapons that scale with int too. Not even sure what else you could want. It was a royal pain doing my run through of the game with Faith and being hungry for weapons that don't suck or look awful. Eventually just gave up and put sacred on two oathsworn swords (no skills needed) with golden vow on offhand and sacred blade on other and went for full faith to maximize damage. Offensive spells for faith are atrocious compared to the intelligence options. Get real bro

Faith has literally the most options in the game, what are you talking about? More weapons, more spells, and more playstyles. You can be a dmg dealer, buff paladin, tank and healer at the same time
Obsidus Apr 2, 2022 @ 7:06pm 
Sorcery trivializes this game. Use the right staff + accessories + the physik that buffs magic damage and makes all spells FP free for 15 seconds. It not being Jack of all trades, master of all to your preferences doesn't make it "hot garbage".
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Date Posted: Mar 31, 2022 @ 4:17pm
Posts: 279