ELDEN RING

ELDEN RING

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Kuobar Mar 30, 2022 @ 4:51pm
[SPOILERS] Volcano Manor Questline is Terrible
Volcano Manor Assassination questline:

. leads you into what should be morally questionable actions bearing concequences in regard to the game's lore but actually have zero repercussions

. gives you access to FOUR armor sets otherwise unobtainable in a game already severely lacking in armor options as well as numerous other items

. locks you out of several side quests if you don't start it

. offers absolutely no alternate path, outcome or reward if you choose not to go the aforementioned morally questionable path of actions

This is basically the equivalent of joining every opposing factions in Skyrim in a single playthrough, except the game doesn't even pretend to try to give you an alternate path.

Just terrible and surprised it's not being brought up more. Feels like rushed/cut content to me.
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Showing 1-15 of 25 comments
Malthar Mar 30, 2022 @ 4:55pm 
soooooo? whats the actual issue?

theres plenty of questlines that lock sets of armor, weapons, and other quests behind them in all the souls games
i also dont recall too many quests with alternate paths either
the morality "issue" is sorta there the whole game too, you burn down a sacred tree to kill god ffs
fauxpas Mar 30, 2022 @ 4:57pm 
Having choices in rpg quests is typically seen as a good thing. 🤦‍♀️
Malthar Mar 30, 2022 @ 4:58pm 
Originally posted by fauxpas:
Having choices in rpg quests is typically seen as a good thing. 🤦‍♀️
theres still a choice tho, either do it or dont
Kuobar Mar 30, 2022 @ 5:04pm 
Originally posted by Malthar:
Originally posted by fauxpas:
Having choices in rpg quests is typically seen as a good thing. 🤦‍♀️
theres still a choice tho, either do it or dont

the game gives you absolutely no reason not to do it here. you'd only refuse if you're personally hell-bent on personal roleplaying. It's like a D&D GM forgetting to plan one of his quests' multiple outcomes.

on a From perspective, it'd be like siding with both Kaathe and Frampt.
Malthar Mar 30, 2022 @ 5:06pm 
Originally posted by Kuobar:
Originally posted by Malthar:
theres still a choice tho, either do it or dont

the game gives you absolutely no reason not to do it here. you'd only refuse if you're personally hell-bent on personal roleplaying. It's like a D&D GM forgetting to plan one of his quests' multiple outcomes.

on a From perspective, it'd be like siding with both Kaathe and Frampt.
still sounds like you got a choice tho
fauxpas Mar 30, 2022 @ 5:06pm 
Originally posted by Malthar:
Originally posted by fauxpas:
Having choices in rpg quests is typically seen as a good thing. 🤦‍♀️
theres still a choice tho, either do it or dont


Scraping the bottom of the barrel, quest design isn't one of the game's strong points.
Drahknon Mar 30, 2022 @ 5:07pm 
Turns out, your choices have actual story/world consequences. I thought gamers liked that sort of thing. I certainly do.
Izlude Mar 30, 2022 @ 5:09pm 
. leads you into what should be morally questionable actions bearing concequences in regard to the game's lore but actually have zero repercussions

A: Repercussions from who? Who is gonna in lore go after you or have some severe issue with you? Gideon tells you at the Roundtable there isnt any code or anything, you can turn his adopted daughter into a pervs bangdoll and he straight up tells you that basically no one will care

. gives you access to FOUR armor sets otherwise unobtainable in a game already severely lacking in armor options as well as numerous other items

A: You are mad that you cant get the armors from a sidequest without doing the sidequest? What on earth? In what universe is it a problem that sidequests have unique rewards you cant obtain otherwise?

. locks you out of several side quests if you don't start it

A: Which quests? If you are about to reply with "the assassination ones" then duh, you cant get a contract from someone or a group who you dont associate with. This is called common sense.

. offers absolutely no alternate path, outcome or reward if you choose not to go the aforementioned morally questionable path of actions

A: Well why would it need alternate rewards if your other complaint is that you dont like the rewards being unlocked by beating the quest? You also do have choices, you dont have to work for them. You choose to or you choose not to. Its up to you.
Rord64 Mar 30, 2022 @ 5:10pm 
Originally posted by Kuobar:
in a game already severely lacking in armor options

Troll confirmed.

This game has about 126 armor sets. Sure, like 5 of them are a recolor of another set. Still leaves about 120 unique sets.
Last edited by Rord64; Mar 30, 2022 @ 5:12pm
Kuobar Mar 30, 2022 @ 5:11pm 
Originally posted by Drahknon:
Turns out, your choices have actual story/world consequences. I thought gamers liked that sort of thing. I certainly do.

That one doesn't whatsoever that's the whole point ... you slaughter fellow tarnished that helped you and side with an opposing faction of the one you're currently in and literally nothing happens.
Malthar Mar 30, 2022 @ 5:13pm 
Originally posted by Kuobar:
Originally posted by Drahknon:
Turns out, your choices have actual story/world consequences. I thought gamers liked that sort of thing. I certainly do.

That one doesn't whatsoever that's the whole point ... you slaughter fellow tarnished that helped you and side with an opposing faction of the one you're currently in and literally nothing happens.
keep in mind, your "fellow tarnished" also go out of their way to slaughter others aswell

theres also varre's questline where he tells you to go murk other ACTUAL PLAYERS
Kuobar Mar 30, 2022 @ 5:27pm 
killing solaire or siegmeyer to get their gear denies you of summons and questlines

siding with kaathe prevents you to side with frampt

killing gwendolyn to get the brass armor and sunlight blade denies you of a covenant and affects the world

etc

actions should have concequences indeed or they're weightless. it's nothing more than a collect 'em all mmo sidequest the way it's implemented. again, wouldn't be surprised it's actually unfinished.
Drahknon Mar 30, 2022 @ 5:30pm 
Originally posted by Kuobar:
Originally posted by Drahknon:
Turns out, your choices have actual story/world consequences. I thought gamers liked that sort of thing. I certainly do.

That one doesn't whatsoever that's the whole point ... you slaughter fellow tarnished that helped you and side with an opposing faction of the one you're currently in and literally nothing happens.

As you said yourself, it affects other npcs in the game. There are consequences. From a lore perspective, though, the demigods don't care about the tarnished, so it's unclear why it should be considered amoral. If you invade player characters and kill them, that isn't considered a "slaughter" by anyone.

There are decisions that affect endings and "sides," just not this one.
Last edited by Drahknon; Mar 30, 2022 @ 5:31pm
Kuobar Mar 30, 2022 @ 5:33pm 
Originally posted by Drahknon:
As you said yourself, it affects other npcs in the game.

That'd be a valid point if those NPCs appeared later on in the game if you let them live, which they don't.
vamirez Mar 30, 2022 @ 5:37pm 
Murder other tarnished!

Errm, no?

Apparently this is being personally hell-bent on role-playing ^^

Further signs for this:
I deliberately killed Fia and Dungeater knowing that I would end their questlines.
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Date Posted: Mar 30, 2022 @ 4:51pm
Posts: 25