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So like, Lightning is a sorta sub-type to holy (no FTH req) or how Ice is the sorta sub-type to Sorcery (lower INT req), Strike is a sub-type of the Standard damage tree, which just means you can also imbue the weapon with saps.
The damage sub-types then matter for enemies as - say, Crystalians are weak to Bludgeon damage (it is a Standard type, that more or less just means hammer/mace/club). Slash is then things like Katanas and Swords and good against undead, Strike is more swords/staves/fists and good to deplete stamina (aka against humanoids), and then piercing is the stabby weapons.
Yes, use it so it becomes the next hoarfrost stomp, useless. This is why we can't have cool ♥♥♥♥. By the time they're done nerfing, all the awesome weapons will be relegated to trash tier.
So if I understand this correctly - yes.
You can use the animations to help distinguish the type of damage coming from the weapon, and the dmg would be calculated against resistances as you mention.
So we will take the Stone Miner dudes for example. Without looking it up, I am going to just say (on a 1-100 scale with the higher # being better defense) their defense is something like:
- standard : 50
- slash : 25
- piercing : 75
- blunt : 15
- magic : 15
- lightning : 25
- fire : 100
- holy : 50
You would then take your weapon and break out it's damage across those types to get a calculated damage value like in other games. So we have this +15 sword that shows:
- Standard : 216 +166
- Fire : 195 +120
We know it "slashes" and thus the full 382 loses it's 50 + 25 to become 307. Then the Fire would normally be 315; however the resistance would be 50 + 100 knocking it down to 185. This then totals out to the calculated AR 492 per hit.
Now, some of the numbers may be a bit off, and I forget exactly if you need to lump in the two defenses like that (with a raw and adjusted to type defense), or if it was % vs straight values, as it has been a while since invested as much thought into builds.
TL:DR - there is a LOT of random math and numbers in those menus, but yes the axe is strike lol.
hope this helps.