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I remember readin tons of threads in this forum about how "greatshields are pointless because small shields have 100% damage negation anyway". As soon as i got a Greatshield in this game i said to myself "yeah they're clueless lol".
Its all about that Guard Boost stat baby! Which was previously called Stability in Dark Souls if i remember correctly. It also CAN be upgrated. Many people don't know this because upgrating a shield just once will not raise the guard boost stat yet, just its offensive abilities.
I use a light shield, weight is 4.0 i think
PK = Player Killer.
people that hunt other people in video games. Pretty sure that therm became popular with diablo 1.
Unless there is another meaning that im unaware off.
First priority is to get shield with 100% physical damage negation, however, next most important stat is guard boost. Reason for it is that past mid-point of the game, enemies start doing a lot of damage, especially bosses, and trying to block them will cost a lot of stamina. Using medium shields, even Brass shield that is heaviest and with highest guard boost, will almost force you to use Barricade Shield ash of war otherwise you will run out of stamina very quickly. If you move to greatshields, Manor Towershield is in my opinion relatively weight vs guard boost efficient option that might allow you to stop relying on Barricade Shield. Blocking end-game bosses will still eat a lot of stamina so you will have to carefully manage it.
Only shield that will allow you to block any attacks with no stamina costs, in reality each block costs 1 stamina, is fully upgraded Fingerprint shield combined with Greatshield Talisman. I'm using this combo only for absolute heavy hitters at end-game, otherwise, I'm using just the shield and different talisman. Another downside is that the shield is extremely heavy and will almost inevitably force you to use Great-Jar's Arsenal talisman and a lot of points in Endurance if you want to avoid fat roll.
Yes, Fingerprint Shield + Greatshield Talisman will make blocking brain-dead simple but it has its costs. It is extremely heavy and requires 2 talismans to work (potential 3 if you use Green Turtle Talisman to boost stamina regen with shield up) that limits your offensive options.
I liked Brass Shield with Barricade Shield for early to mid-game but since Fromsoft nerfed Barricade Shield to increase its costs and lower its time considerably, it became more tricky to use, which ultimately forced me to try Manor Towershield. Fingerprint Shield is in my opinion end-game option for people who do not restrict their levels since it requires a lot of Strength and Endurance to use.
No one bar you cares that you rolled and greatsworded every boss. no bar you cares that you didnt summons anyone. quite literally no one. And if you do have a girlfriend that you rant on about how great you are at elden ring and casuals are ruining the game, i can bet you she also does not care. she just wont tell you. just like she wont tell you your ♥♥♥♥ is as small as your mind.
you don't really need 100% shield, icon shield for example with its regen pretty much cancel the 5%. If you have any form of regen and a decent armor, you won't feel the chip dmg from that 5%.
Lemme introduce you to the Carrion Retaliation - snap that bad boy on your shield and see little magic man pop like a corn.
And do not worry, that thing will be nerfed, but even after it will keep popping them because little magic man have much magic and not much brain - they will keep ignoring vigor and getting popped.
Enjoy.
It was the most valuable thing for me when I was playing DS 1.
I want to know how you're doing this because my experience with a great shield is that most mobs either break my stance or their moves get around it (Eclipse Great Shield). I could give you a specific example, the giant Bear in Limuria literary S*ts all over me with a shield and I can't block 90% of it's attacks. I'm level 70+ with most of my stats in Vit and End, with heavy Armor and I still can't stand to this one bear. Same for the big Star fall creatures, same for the Erd tree sentinels and I suppose it will be the same for bosses.
I just don't see shields as worth using no matter how much I want to make a "Knight" type character.
Oh I thought you meant a specific shield. I haven't seen shields too often in PVP, it's mostly katanas and spears.
Also the PVP in this game is another issue. Dueling is straight up broken when the game gives so many advantages to the host. Invading is also dumb when it's 1 v 2. I don't know what the creators where thinking, but I lost all interest in PVP because there's no achievement in beating a guy who is gimped. This is another topic for another day though.