ELDEN RING

ELDEN RING

Ver estadísticas:
Retr0_Static 11 ENE 2022 a las 10:27 a. m.
Armour in Elden Ring
Can anyone who played the network test maybe clear up how armour is going to function this time around? Will it have noticeable differences in different types of damage absorption like in Dark souls 1, or will it mostly just be there to help style your character like in Dark souls 3/ Bloodborne
Última edición por Retr0_Static; 11 ENE 2022 a las 10:33 a. m.
< >
Mostrando 16-26 de 26 comentarios
ɸ It That Dwells ɸ 11 ENE 2022 a las 9:06 p. m. 
Publicado originalmente por Morton Koopa Jr.:
I didn't have just one...and it's been a while, but I think my favorite was layering....acutally let me boot up the game real fast to look. Not installed on this PC, but my PS3 should still have a few endgame files. Lemme see.

Here's 1:
Moon Hat
Leydia Black Robe
Xanthous Gloves
Xanthous Trousers

And:
Black Mage Hat
Lion Mage Robe
Dragon Acolyte Gloves
Alonne Trousers


There were just so many cool pieces to mix and match. I remember also digging the astrologist and the desert sorceress outfits too.
Very stylish combinations.
I was always taken by the Mastodon set, Imperious Set, Black Witch set, and the Desert Sorceress set. The only times I mixed and matched were for my hexer, support knight, and dual whip lady.

Hexer:
Sanctum Priestess Tiara
Desert Sorceress Top
Desert Sorceress Gloves
Bone Skirt

FTH/STR:
Hexer Hood
Throne Watcher Armor
Lion Mage Cuffs
Secret Havel's, Secret Havel's

Dual Whips:
Thief Mask
Executioner Armor
Imported Gloves
Bone Skirt

There are just so many sick armors in that game, and a lot of enemy cosplay builds that are incredibly satisfying to do. Honestly too many to list here.
Litton 11 ENE 2022 a las 9:17 p. m. 
Publicado originalmente por ɸ Keeper M'thi'ria ɸ:
Publicado originalmente por Morton Koopa Jr.:
desert sorceress

Desert Sorceress Top

My final answer.
ɸ It That Dwells ɸ 11 ENE 2022 a las 9:18 p. m. 
Publicado originalmente por Litton:
Publicado originalmente por ɸ Keeper M'thi'ria ɸ:

Desert Sorceress Top

My final answer.
That is correct. You just won yourself a million dollars.
Litton 11 ENE 2022 a las 9:19 p. m. 
Publicado originalmente por ɸ Keeper M'thi'ria ɸ:
Publicado originalmente por Litton:

My final answer.
That is correct. You just won yourself a million dollars.

Tysvm. My step-sister will be very happy to hear this.
Morton Koopa Jr. 11 ENE 2022 a las 11:15 p. m. 
Publicado originalmente por ɸ Keeper M'thi'ria ɸ:
Publicado originalmente por Morton Koopa Jr.:
I didn't have just one...and it's been a while, but I think my favorite was layering....acutally let me boot up the game real fast to look. Not installed on this PC, but my PS3 should still have a few endgame files. Lemme see.

Here's 1:
Moon Hat
Leydia Black Robe
Xanthous Gloves
Xanthous Trousers

And:
Black Mage Hat
Lion Mage Robe
Dragon Acolyte Gloves
Alonne Trousers


There were just so many cool pieces to mix and match. I remember also digging the astrologist and the desert sorceress outfits too.
Very stylish combinations.
I was always taken by the Mastodon set, Imperious Set, Black Witch set, and the Desert Sorceress set. The only times I mixed and matched were for my hexer, support knight, and dual whip lady.

Hexer:
Sanctum Priestess Tiara
Desert Sorceress Top
Desert Sorceress Gloves
Bone Skirt

FTH/STR:
Hexer Hood
Throne Watcher Armor
Lion Mage Cuffs
Secret Havel's, Secret Havel's

Dual Whips:
Thief Mask
Executioner Armor
Imported Gloves
Bone Skirt

There are just so many sick armors in that game, and a lot of enemy cosplay builds that are incredibly satisfying to do. Honestly too many to list here.

Yeah man, across multiple characters and even within the same run, I'd be swapping out pieces and whatnot. Loved the black witch set too, the mastodon legs. Dude Throne Watcher Armor set was so sick for the characters that could war it. And yeah, hexer hood. lol that's why I just stuck with my two examples.

Mine weren't even geared for combat. I was literally just picking pieces that looked pretty together, and hopefully, my equip load could handle it. XD
Morton Koopa Jr. 11 ENE 2022 a las 11:17 p. m. 
Publicado originalmente por Harrison Ford:
Publicado originalmente por Morton Koopa Jr.:

What armor set's that out of curiosity?

It depends on the damage type, there are various combinations to grant high absorption for each damage type. Combined with the Shield Ring and Ring of Steel Protection +2, you could get pretty tanky vs. physical attacks. With the right setup, you can be nearly immune to sorcery, getting something like 88% absorption after spells, gear and rings.

I recommend this video on the subject:

https://www.youtube.com/watch?v=qv3m3f8IGgw&t=515s&ab_channel=LimitBreakers

If you are thinking of trying to get the highest absorption possible, the most common damage type in the game is Physical, which hilariously is counted differently than strike, thrust and slash. so getting that absorption as high as possible will see fairly good results. Still not game breaking, but definitely game changing.

Thanks for the link. I'm not too concerned with the practical implications of all this for mea s a player, but it is something that I find fascinating to read/learn about, especially with how esoteric the damage calc is.
Whitecrow 12 ENE 2022 a las 12:36 a. m. 
Publicado originalmente por lShadow:

Less significant, but still significant. What you're remembering is incorrect: http://darksouls3.wikidot.com/combat-game-mechanics#toc8
Just wearing 4 armor pieces decreases the damage a bit, but having higher defences and absorptions help a lot - a proper heavy set takes less damage from a greatsword than the ragged set takes from a small curved sword at meta.
That rumour was started by people who never tested anything.
I the idea that armour doesn't matter in 3 is mainly because of lack of passive poise. You take less damage, yes, but it doesn't look any different to wearing no armor at all - you are still getting staggered even if you are wearing full havel.

That lack of visual representation of heavy armor combined with the fact that people might not test the difference between having armor and not probably contributed heavily.
Última edición por Whitecrow; 12 ENE 2022 a las 12:37 a. m.
Retr0_Static 12 ENE 2022 a las 1:54 a. m. 
Publicado originalmente por lShadow:
Publicado originalmente por Retr0_Static:
or will it mostly just be there to help style your character like in Dark souls 3/ Bloodborne

Someone clearly never checked the armors' stats.

Sure, the stats might say differently, but the impact the numbers has definitely does not seem as pronounced as it is in DS1. Though I haven't really looked too much into the armour in 1 and 3, I can definitely say, out of my experience, that it is easier to go without any armour in 3 than in 1. Armour in 1 could have a huge impact in whether or not you were equipped to take on certain areas and bosses, certain strategy guides for some bosses like the four kings even depend on the player just wearing the heaviest armour they have in order to tank and dish out damage. I never felt that was necessary or that it would have made in difference for 3, hence why I say it's just for fashion souls.
Whitecrow 12 ENE 2022 a las 3:31 a. m. 
Publicado originalmente por lShadow:
That's the Hyper-Armour mechanic, which is present since Demon's Souls. The pure passive poise was only a DS1 thing. Stacking the poise stat still matters in DS3 for those who use hyperarmour weapons(trading) and also to those who use small weapons and want to have roll-poise.
I don't get what you mean by "visual representation" - if it's the value of stats, then they could have checked the absorptions in the game. The first time I played, I went and checked how much damage I take with different armor sets. It's better than saying "armour is useless, go fashion lulz".
Passive poise was also present in 2 but that's not relevant to my point, i know about hyper armor.

My point is that poise made heavy builds in ds1 more visually and mechanically distinct compared to ds3. In 3 difference is still there but it is more subtle, characters in heavy and light armor essentially behave in a same way and it is harder to spot the difference on sight if you don't delve deeper into mechanics and numbers.

In ds1 you can clearly see that heavy armor gives you poise without looking at stats, in ds3 difference is purely in stats, without visual distinction between heavy and light armor (or at least it's harder to distinguish with hyperamor to unfamiliar with it's concept).
Última edición por Whitecrow; 12 ENE 2022 a las 3:35 a. m.
Whitecrow 12 ENE 2022 a las 5:19 a. m. 
Publicado originalmente por lShadow:
I don't really understand the visual difference you're talking about, and I didn't play ds1 for a long time either.
I'm not really good with expressing my thoughts in written form am I? Sorry if i sound confusing.
In ds1 passive poise makes heavy builds feel tanky because you just poise through attacks and with light armor you can't really do this, so you see a big difference when you switch from naked to havel, for example.

In ds3 it doesn't really matter as you'll get stunlocked outside of HA frames in any armor, so it looks like armor doesn't do much unless you get deeper into mechanic.

Also i might be incorrect, but armor seemed to give more absorption in ds1 compared to 3.
Morton Koopa Jr. 12 ENE 2022 a las 8:29 a. m. 
Well, that's definitely all a ton of information I didn't know very much about.
< >
Mostrando 16-26 de 26 comentarios
Por página: 1530 50

Publicado el: 11 ENE 2022 a las 10:27 a. m.
Mensajes: 26