ELDEN RING

ELDEN RING

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Clear Jan 1, 2022 @ 3:07am
System requirements?
It still says TBD there. Is there an official source or some sort to check the recommended PC setting?
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Showing 1-14 of 14 comments
CazadorDeLobo Jan 1, 2022 @ 3:09am 
Originally posted by Clear:
It still says TBD there. Is there an official source or some sort to check the recommended PC setting?
Runs on base model PS4 1080p/30fps stable. You will do just fine with mid-range hardware from 6 years ago, or low-end from 2019-2021.

Game uses DX11 API, which is now quite old. Knowing it is DX11 is everything that matters.
Last edited by CazadorDeLobo; Jan 1, 2022 @ 3:11am
Occam's Chainsaw Jan 1, 2022 @ 7:49am 
Originally posted by CazadorDeLobo:
Originally posted by Clear:
It still says TBD there. Is there an official source or some sort to check the recommended PC setting?
Runs on base model PS4 1080p/30fps stable. You will do just fine with mid-range hardware from 6 years ago, or low-end from 2019-2021.

Game uses DX11 API, which is now quite old. Knowing it is DX11 is everything that matters.
The Bandai site mentioned that ray tracing will be added to PC in a patch. Ray tracing is a DX12 only feature so the game will probably have a DX12 mode. There are no System Requirements but I do have some reasonable predictions.

I've analyzed the performance of Dark Souls III and Sekiro at 4k with PS5-equivalent hardware (the commonly agreed upon equivalent GPU is a RTX 2070S), and compared that to how Elden Ring ran in the Closed Network Test at Quality Mode (4k checkerboard rendering). I've done this because Elden Ring looks stunning, but its still a last-gen game, and I don't believe that the PC version will be better than the PS5 or XB SX/S, since those consoles simply tend to bring last-gen games up to par with PC. With that out of the way, my analysis showed that Sekiro and Dark Souls III both run in the 40-50fps range at 4k max settings with a 2070S, mirroring the PS5's performance in Elden Ring (40-50fps), though the PS5 uses checkerboard 4k so we can assume the game will be more demanding than Sekiro. That said, the PS5 and With this in mind, my predictions are as follows:

Minimum Requirements:
OS: Windows 7/10/11 64-bit
Processor: Intel Core i3-8100 | Ryzen 5 1500X
Memory: 8GB
Graphics: Nvidia GeForce GTX 770 | AMD Radeon R9 390
Storage: 75-85GB
Target: 1080p30fps on Low settings

Recommended Requirements:
OS: Windows 7/10/11 64-bit
Processor: Intel Core i5-8400 | Ryzen 5 1600X
Memory: 16GB
Graphics: Nvidia GeForce GTX 1060 | AMD Radeon RX 580
Storage: 75-85GB (SSD)
Target: 1080p60fps on High settings

Ray Tracing Requirements:
OS: Windows 7/10/11 64-bit
Processor: Intel Core i5-8400 | Ryzen 5 1600X
Memory: 16GB
Graphics: Nvidia GeForce RTX 2070 Super | AMD Radeon RX 6700 XT
Storage: 75-85GB (SSD)
Target: 1080p60fps with Ray Tracing enabled
Lady Iudex Jan 1, 2022 @ 10:31am 
About tree fiddy
Z-Todd1991 Jan 2, 2022 @ 8:41am 
Sadly nothing official yet. A Japanese website kinda showed up some requirements for the pc version, but they show that a 970 as minimum requirements and that seems kinda excessive for me.

I really hope that my 1060 can handle the game.
Occam's Chainsaw Jan 2, 2022 @ 8:50am 
Originally posted by Jason Todd:
Sadly nothing official yet. A Japanese website kinda showed up some requirements for the pc version, but they show that a 970 as minimum requirements and that seems kinda excessive for me.

I really hope that my 1060 can handle the game.
Mind linking the site?
Z-Todd1991 Jan 2, 2022 @ 9:51am 
Originally posted by Occam's Chainsaw:
Originally posted by Jason Todd:
Sadly nothing official yet. A Japanese website kinda showed up some requirements for the pc version, but they show that a 970 as minimum requirements and that seems kinda excessive for me.

I really hope that my 1060 can handle the game.
Mind linking the site?


Sure.

https://gamewith.jp/ps4/game/article/show/5131/12233
walentaz Jan 2, 2022 @ 10:50am 
Originally posted by Occam's Chainsaw:
Originally posted by CazadorDeLobo:
Runs on base model PS4 1080p/30fps stable. You will do just fine with mid-range hardware from 6 years ago, or low-end from 2019-2021.

Game uses DX11 API, which is now quite old. Knowing it is DX11 is everything that matters.
The Bandai site mentioned that ray tracing will be added to PC in a patch. Ray tracing is a DX12 only feature so the game will probably have a DX12 mode. There are no System Requirements but I do have some reasonable predictions.

I've analyzed the performance of Dark Souls III and Sekiro at 4k with PS5-equivalent hardware (the commonly agreed upon equivalent GPU is a RTX 2070S), and compared that to how Elden Ring ran in the Closed Network Test at Quality Mode (4k checkerboard rendering). I've done this because Elden Ring looks stunning, but its still a last-gen game, and I don't believe that the PC version will be better than the PS5 or XB SX/S, since those consoles simply tend to bring last-gen games up to par with PC. With that out of the way, my analysis showed that Sekiro and Dark Souls III both run in the 40-50fps range at 4k max settings with a 2070S, mirroring the PS5's performance in Elden Ring (40-50fps), though the PS5 uses checkerboard 4k so we can assume the game will be more demanding than Sekiro. That said, the PS5 and With this in mind, my predictions are as follows:

Minimum Requirements:
OS: Windows 7/10/11 64-bit
Processor: Intel Core i3-8100 | Ryzen 5 1500X
Memory: 8GB
Graphics: Nvidia GeForce GTX 770 | AMD Radeon R9 390
Storage: 75-85GB
Target: 1080p30fps on Low settings

Recommended Requirements:
OS: Windows 7/10/11 64-bit
Processor: Intel Core i5-8400 | Ryzen 5 1600X
Memory: 16GB
Graphics: Nvidia GeForce GTX 1060 | AMD Radeon RX 580
Storage: 75-85GB (SSD)
Target: 1080p60fps on High settings

Ray Tracing Requirements:
OS: Windows 7/10/11 64-bit
Processor: Intel Core i5-8400 | Ryzen 5 1600X
Memory: 16GB
Graphics: Nvidia GeForce RTX 2070 Super | AMD Radeon RX 6700 XT
Storage: 75-85GB (SSD)
Target: 1080p60fps with Ray Tracing enabled

Yeah, my bet would be something around that too. It's really just Dark Souls 3 graphics with a bit higher polish - nothing really revolutionary as it's also on old fart consoles.
Clear Jan 6, 2022 @ 2:43am 
My PC can run DS3 at perfect frames. I guess I can expect a smooth ride?
Occam's Chainsaw Jan 6, 2022 @ 3:04am 
Originally posted by Clear:
My PC can run DS3 at perfect frames. I guess I can expect a smooth ride?
It'd help to know your specs but yeah. Just don't expect a smooth ride at Max, High is more reasonable.
walentaz Jan 6, 2022 @ 3:07am 
Originally posted by Clear:
My PC can run DS3 at perfect frames. I guess I can expect a smooth ride?

Without specs - we can't tell how guaranteed you may be. I mean if you hit just 60fps nu right amount.. While Elden Ring won't be some technical marvel in graphics, it will surely be more demanding than Dark Souls 3 - plus open world will put a bit more work on CPU.
Last edited by walentaz; Jan 6, 2022 @ 3:14am
Crypto Gamer Jan 6, 2022 @ 3:44am 
I think GTX 770 IF 30fps on PC is possible,but there is a chance that PC version will be 60fps mode ONLY like DSR so system reqs will be higher.

For 60fps minimum I estimate GTX 1050 TI,"normal one" with only 2 GB VRAM might be VRAM bottlenecked by now.

Most upcoming next gen UE 5 games like STALKER 2 have min system reqs of a GTX 1060 6GB which is most common GPU among STEAM users so it might be the recommended one or close to it For ER.
Also sales wise,you should target many users who can realisticly play the game.

For RTS mode RTX 2080,as PS 5 can't maintain 60fps at this time.2080 might could for 4k.

HDD will be fine as PS 4 have a slow one,SSD will be likely recommended just like almost any new game nowadays.
Dark souls engine is old and was never that demanding,hopefuly game will be optimised for PC and won't be a half asses port which will need a year to fix like many.....
Last edited by Crypto Gamer; Jan 6, 2022 @ 3:44am
i'm just gonna copy one of the interview that mentions graphics or system requirement

Question from interviewer: Did the graphical fidelity of the Demon’s Souls remake create extra pressure within the Elden Ring team, given that the games will sit side by side on PS5?

Yes, I’m pretty sure our graphics-creation staff
felt that pressure more than anyone else. And not just with Elden Ring, but with all of the games we make. Graphical fidelity is not something we put as the top priority. What we ask for on the graphics side depends on the
systems and requirements of the game itself, and
it takes less priority compared to the other elements of development. So this is always an
area where I feel a little bit apologetic towards my graphics team because I know they work
extremely hard. And they’ve worked extremely hard on Elden Ring – our graphics-systems team
and our programmers have been pushing a lot of new features to create the best-looking game we’ve ever made. But, you know, for me personally and for our games as a whole, it’s not
the number-one priority
Last edited by Lylliana of Mirrah; Jan 6, 2022 @ 5:24am
Clear Jan 11, 2022 @ 12:10am 
I have Nvidia GTX 970. I don't know too much about graphic cards or computer parts in general. I got some help from my relative to help me build my current PC. It should run it right?
Occam's Chainsaw Jan 11, 2022 @ 12:17am 
Originally posted by Clear:
I have Nvidia GTX 970. I don't know too much about graphic cards or computer parts in general. I got some help from my relative to help me build my current PC. It should run it right?
As long as you don't try to run it on Max or anything it'll be fine.
Last edited by Occam's Chainsaw; Jan 11, 2022 @ 12:17am
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Date Posted: Jan 1, 2022 @ 3:07am
Posts: 14