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Сообщить о проблеме с переводом
Yeah, that's my theory at least, judging from what I've seen on the forums. The only thing I really know for sure is that the main stuttering issue that's been plaguing people the most is a technical issue. Valve mentioned it somewhere when they spoke about how they got the game fixed for the SteamDeck/Linux. It's something to do with shader caching.
Using linux myself I can confirm there's no suttering like there is on windows.
Why are you pretending to have read what's in the original discussion?
Hold yourself from pouring salt over my genuine curiosity if you don't even take your time to read 10 lines properly.
Yeah no but stuttering aside, it really strikes me as odd that I can't run it over 30 fps. I get that I do not have the best hardware for the game, but less than 30 fps is just frustrating. At least, now I know that a lot of people like me have different problems with different (and more powerful) setups
Have you tried dropping the game's resolution? That accounts for a lot if you're being GPU bound.
Thanks for your comment, I will definitely try to look into some mods to "lighten up" the game graphics.
I don't know why you're trying to make a strong point over the fact that I'm stressing my laptop.
However, if it makes you feel better to know this, the laptop is not the main device I was planning to play Elden Ring on. Since I have it, it only comes natural to me to understand whether I can run it better than this or not.
Were it possible to change the GPU on a laptop, this thread would never have existed
I've literally tried all things i could find around the internet, in hope i could play online at some point.
I did all the nvidia settings from guides. Full-screen optimization (Application) Unlimited shader cache. 59 FPS lock in Both nvidia and Rivatuner(which helped a littlebit). Set EAC core-affinity to 1 core, changed settings ingame for maximum optimization. Even if i go below my ress: 1920x1080 it doesn't give ANY FPS BOOST. I still stutter and get unplayable fps drops.
But once offline with the third-party program, everything is fine.. It leads me to think it's 100% with EAC the problem lies.. If anyone have more suggestions i would be happy.
This is something very curious, no one in the community seems to do a proper benchmark with and without EAC. But they all claim without EAC increase performance.
I even suggested someone to post the differences by using CapFrameX, but no one seems to care. https://www.capframex.com/
Will certainly give this a try.
And this as well. I will get back to you with the results.
As for this... To be fair, a friend of mine who got Elden Ring managed to sneak around the EAC. He has a GTX 1050 Ti on a laptop as well and says that low performance drops were clearly visible on my laptop, but not on his.
honestly youd be better off getting a ps5 and buying elden ring there as it runs much better on console anyways
2nd, a laptop version of a gpu is weaker than the equivalent desktop version
Make sure to optimize ur laptop, quit all other programs, exit background services etc.
Switch to fullscreen mode, not borderless, this should help
Finally, if nothing helps, try playing windowed, 1600*900 or 1440*900 . Ive played lots of games this way like farming in diablo 3 while watching stream and whatever, its really not bad at all, ofc on laptop screen that is smaller (17 inches vs 23) it really does get quite small in terms of real size, but oh well, such is the life of laptop people
Also, if ur gpu is a 1050ti mobile, ur cpu is also prob bad, cheap laptops' cpus are notoriously bad, so that doesnt help, and no ssd? Everytime i played an open world game like fallout 76 on my old 7200 rpm hdd it would lag hard, so buy a cheap 256gb ssd, kingston a400 is a good budget choice, won't regret it
Oh also, use high performance power plan from control panel and set in nvidia control panel gpu mode to "prefer maximum performance"
Im sure if u do all that ur fps will increase by a decent amount
Also block the game with your firewall