ELDEN RING

ELDEN RING

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Drumadin Mar 21, 2022 @ 9:39am
How do you counter bloodhound step?
I want some actual advice, not the whole "play safe" crap. How do you counter something with so much invincibility frames you cannot do anything except use it yourself?
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Showing 16-30 of 36 comments
MrSoul Apr 13, 2022 @ 8:58am 
Try throwing dung at them
jingstar Apr 13, 2022 @ 9:00am 
Yeah this is the closest thing to uncounterable, you can only hit your opponent if they make a mistake or try to attack (And by mistake I mean something along the lines of stand still right after stepping), or if you can time an attack to hit in those few frames not counting latency. That said status procs like madness, sleep, bleed, frost have stagger animations and build up through frames, poison and scarlet rot also build up through frames. Annoying thing is that the people aggressive with bloodhound step run twin cross naginatas or bleed antspur rapiers as well so you might have to go for parries if they're bad.

Against a good player it's practically impossible to hit them, mixups with something like fallingstar jaw might work once, but the mixup needs to have little to no audio cue, fast casting animation and high damage, very few ashes have those traits.

High poise also helps trading against them I suppose so if you have bullgoats armor you can use that. There are certain spells that are delayed enough that they might fall for it such as bloodflame talons and inescapable frenzy (I have caught someone with it but it's really hard). If you use spells free aiming them can throw your opponent off if they don't know the timing of the spell.
Drumadin Apr 13, 2022 @ 9:06am 
Originally posted by jingstar:
Yeah this is the closest thing to uncounterable, you can only hit your opponent if they make a mistake or try to attack (And by mistake I mean something along the lines of stand still right after stepping), or if you can time an attack to hit in those few frames not counting latency. That said status procs like madness, sleep, bleed, frost have stagger animations and build up through frames, poison and scarlet rot also build up through frames. Annoying thing is that the people aggressive with bloodhound step run twin cross naginatas or bleed antspur rapiers as well so you might have to go for parries if they're bad.

Against a good player it's practically impossible to hit them, mixups with something like fallingstar jaw might work once, but the mixup needs to have little to no audio cue, fast casting animation and high damage, very few ashes have those traits.

High poise also helps trading against them I suppose so if you have bullgoats armor you can use that. There are certain spells that are delayed enough that they might fall for it such as bloodflame talons and inescapable frenzy (I have caught someone with it but it's really hard). If you use spells free aiming them can throw your opponent off if they don't know the timing of the spell.

Bloodhound step is uncounterable, the only way to "counter" it is by outsmarting, but most tips here is refering to everyone using it as braindead idiots so they think the bad advices are good (Except the one talking about the stealth mist, that one is an actually good idea)

https://www.youtube.com/watch?v=20KZvBi-wC0&ab_channel=Drumadin

Even NIHIL that ignores iframes can't handle it, even Mohg's healthbar is kinda confused.
jingstar Apr 13, 2022 @ 9:10am 
Originally posted by Macholad Jimmy Ravage:
Originally posted by jingstar:
Yeah this is the closest thing to uncounterable, you can only hit your opponent if they make a mistake or try to attack (And by mistake I mean something along the lines of stand still right after stepping), or if you can time an attack to hit in those few frames not counting latency. That said status procs like madness, sleep, bleed, frost have stagger animations and build up through frames, poison and scarlet rot also build up through frames. Annoying thing is that the people aggressive with bloodhound step run twin cross naginatas or bleed antspur rapiers as well so you might have to go for parries if they're bad.

Against a good player it's practically impossible to hit them, mixups with something like fallingstar jaw might work once, but the mixup needs to have little to no audio cue, fast casting animation and high damage, very few ashes have those traits.

High poise also helps trading against them I suppose so if you have bullgoats armor you can use that. There are certain spells that are delayed enough that they might fall for it such as bloodflame talons and inescapable frenzy (I have caught someone with it but it's really hard). If you use spells free aiming them can throw your opponent off if they don't know the timing of the spell.

Bloodhound step is uncounterable, the only way to "counter" it is by outsmarting, but most tips here is refering to everyone using it as braindead idiots so they think the bad advices are good (Except the one talking about the stealth mist, that one is an actually good idea)

https://www.youtube.com/watch?v=20KZvBi-wC0&ab_channel=Drumadin

Even NIHIL that ignores iframes can't handle it, even Mohg's healthbar is kinda confused.
If you want to go for that particular suggestion death mist may be the best option for you, it's black enough that your opponents probably won't be seeing through it and they can't step through it as the death build up is a threat. Then go for whatever spells/ashes you want. Again the danger is that the opponent will know what you want to do once you hit them once.
Lisan Al-Gaib Apr 13, 2022 @ 9:12am 
Send them home, there's literally no point wasting time against BH caster. Never summon players wearing White Mask or Lusat's head,
Mccoone Apr 13, 2022 @ 9:12am 
wait for them to run out of fp
Drumadin Apr 13, 2022 @ 9:16am 
Originally posted by Mccoone:
wait for them to run out of fp

Look, bud. Concidering I play aggressive caster builds with only 20 points in mind and I can cast ALOT of spells before I start to run out of FP and flasks the bloodhound step's 5 FP cost is not exactly a thing that will happen soon.

Besides all you need is a backup save and starlight shards and you got alot of FP sustain for that step.

Running out of shards? Revert to the backup and keep going. REAL ADVICE not some copy paste foolish lines
Drumadin Apr 13, 2022 @ 9:17am 
Originally posted by csand:
Originally posted by Macholad Jimmy Ravage:
I want ways to counter it outside abusing it, that is all I asked for. Nothing else
Weapon with long reach, like a halberd, that can do big sweeping attacks. Spinning slash ash of war
is great for this

Not bad, latency and hit detection might gimp it but it is a really good one. Maybe with the storm tornado thing too that stunlocks them if they get too close. I like it!
Naewyng Apr 13, 2022 @ 9:23am 
Originally posted by Duster_casting TTV:
Considering you can have it in offhand weapon, there's no reason to not take bloodhound step with every build. Having a second ash of war as a mix up isn't going to help as much as mobility.

Parry is arguably weaker than it was in ds3 because there's no fight isolation and more unparryable attacks like whips and ash of war. So even if you can have parry on duel wield estoc its not worth running over step.

The exception to this is low level gear twinking, where just stat checking fights is better than mobility.

The reason it's better than a second ash of war in duels as well is because it invalidates your opponents flask chasing entirely.
Having a parry shield is amazing against invaders, they instantly start trembling the moment you pull out that sh*t xD

Give it a try, if only just for sh*ts and giggles
sam Apr 13, 2022 @ 9:32am 
BHS users are very often bad players who rely on this skill way too much. Punish their errors.
If you get a good pvper with BHS, well... hope that it gets nerfed soon.
Kapakc Apr 13, 2022 @ 9:34am 
ALT + F4
MisterRed Apr 13, 2022 @ 9:35am 
If you have a faith or magic build, stars of ruin or wrath of gold. They have to move in to hit eventually, so prepare an AOE to screw them over.
use a shield
Narm Apr 13, 2022 @ 10:18am 
Originally posted by jingstar:
Yeah this is the closest thing to uncounterable, you can only hit your opponent if they make a mistake or try to attack (And by mistake I mean something along the lines of stand still right after stepping), or if you can time an attack to hit in those few frames not counting latency. That said status procs like madness, sleep, bleed, frost have stagger animations and build up through frames, poison and scarlet rot also build up through frames. Annoying thing is that the people aggressive with bloodhound step run twin cross naginatas or bleed antspur rapiers as well so you might have to go for parries if they're bad.

Against a good player it's practically impossible to hit them, mixups with something like fallingstar jaw might work once, but the mixup needs to have little to no audio cue, fast casting animation and high damage, very few ashes have those traits.

High poise also helps trading against them I suppose so if you have bullgoats armor you can use that. There are certain spells that are delayed enough that they might fall for it such as bloodflame talons and inescapable frenzy (I have caught someone with it but it's really hard). If you use spells free aiming them can throw your opponent off if they don't know the timing of the spell.
You can get a bit of damage in with well timed fallingstar beast jaw or thunderbolt ash of war (both are very difficult to dodge and are best used when they flask). If they're a caster, jumpshot archer with poison or rot can throw them off. It's also an annoying build that's extremely difficult to hit, but it fires faster than spells can be cast so it can pretty much prevent casting, and applying poison or rot will force them to be aggressive and give you more openings. Area denial spells are extremely important as well. Even lobbing a volcano pot at your feet when they're charging can make them do a 180 and waste their resources. If they're going for melee, you can trade blows or try to hit them when they're charging. Getting a hit in with the winged scythe weapon art will cripple them. If you can't kill them after that then you should just stop playing pvp. There are plenty of weapon arts that you can use that they'll throw themselves into if you time it right (waves of gold is weirdly difficult to dodge with BHS). The main thing is keeping after them. BHS doesn't move faster than you can sprint, so if you stay on them you can catch them with a running or jump attack when they run out of fp and try to flask. Bull goat poise tanking will let you trade blows whenever they attack at close range. Fingerprint shield + poke just lets you ignore their attacks until they're out of flasks, but watch out for a parry shield because anyone worth their salt in pvp keeps one for dealing with this even more cancerous build.

I spent a lot of time playing a BHS sorcerer in pvp. It's absolutely not impossible to beat, it just requires different strategies than you would normally use. Roll through everything and wait for your opportunities. Lately I've been playing a faith build without BHS and I still usually win against BHS. Most people waaaaayyyy overuse it and have no idea how to dodge things normally. It eats up a lot more resources than you would think when it's spammed and they can often be caught with no stamina or no fp.

That said, I found the easiest way to deal with it is just a dagger with BHS. Just shadow them and come out swinging whenever they try to do anything but flee. That's the lazy solution.
Climhazzard Apr 13, 2022 @ 10:35am 
As a sorcery player, if someone starts using BHS against me, I tend to counter it by using BHS myself. Normally I use a weapon with glintblade phalanx AoW or moonveil katana. But against BHS I use BHS, because I'll have probably 3x more FP than the person using it against me, and I can just switch to annoying harassment with BHS and swift glintstone shard until they run out of FP.

Something I've seen other players do but am not really good enough to do myself, is bait a trade with a powerful attack. Like in the case of a sorcery player something like moonblade outtrades almost anything when cast from the offhand. But you can also stand in terra magica and just trade with like carian slicer.

No idea what other kinds of builds can do against it though.
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Date Posted: Mar 21, 2022 @ 9:39am
Posts: 36