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Seems like the issue was with you, not the game.
But really, what's the issue? You've beaten the game once and have leveled gear and stats. Should be easy peasy.
Seems like the issue was with your logic, not op
Whetstones do carry over.
The issue isn't that it's hard, the issue is that it's inconvenient and disincentivizes experimentation if I have to plan ahead for multiple full weapon upgrades just in case I feel like doing them.
Dunno, why would you keep player level if we are starting over again?
Seems like it is just one of those "by design things"