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Do we get more lvl up talisman like +4 etc.?
Traps usually hit hard, welcome to souls like games.
Although ER final NG+ would probably be NG+7 like the other games (pointless to go after that because the game won't scale anymore), it's just matter of how much level you got on your character.
If you're being constant with the leveling, the game will still be fine to go through.
I went to NG+4 with a SL120 character in Dark Souls 3, everything was hitting like a truck and I discovered the two DLCs in that playthrough. Gael was a real pain to fight, surely because I was underleveled for that playthrough.
If you want difficulty, set a limit to not cross when you level your character. If not, you'll always be ahead of the game's IA because of your own knowledge and your character having lots of upgrades.
good one ;D brings alot of memorys
NG+ and NG+2 way easier than normal playthrough
NG 3+ same as original game.
NG 4+ slightly harder but not much
NG 5+ slightly harder but not much
NG 6+ noticable harder
NG 7 +noticable harder
NG 8+ same as NG 7+ since it stops scaling.
Now lets look at some numbers
NG+1 final areas in DS3 = 1.5% more life and 13.4% more damage.
So if you have 13% better defence and 1.5% more Damage NG+1 will be easier than normal Game.
And you easily outscale that by far.....
NG+7
Mobs in final areas have 47% more life and do 63% more Damage.
While this is for sure noticable there is a good chance you make around half of that up
by improving your char through 7 playthroughs
So in the End NG+ is a heavy missunderstanding in the community amongst new players.
Its not the ultra hard mode if you keep leveling
If you keep leveling even NG7+ is not that much harder than original playthrough
its noticable difference but not that brutal.
just a bit more difficult