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I don't know, the pests were irritating too.. Mostly the massive threads and it's easy to dodge if you see it coming, but the arch was so high you sometimes couldn't. Then they could also shoot threads as part of their combo which was weird. Again with them it's just too many shots at once. Each shot individually doesn't do too much, but if you get hit by one and staggered into them all you're likely dead.
The funny thing here is the person trying to be like "Well the ones in snowfield *almost* one shot me" and that somehow means it's balanced out. No normal enemy should be able to take most of your HP bar in less than a second..
As for the arrows being easy to dodge, that's only true if you're actually far away from them. The ones in the capital are all hidden around corners so the second you come into their view they release all 3 arrows so quickly you have no time to react. They don't even have a target acquisition time.. it's instant. The one that kept killing me was right at the west capital rampart grace. If you go towards the giant gargoyle then down the slightly hidden stairs, there's one of these guys that hides beside the staircase. He killed me once by surprise then the other times I tried to fight him I'd instantly get killed. If I dropped onto him he somehow could *instantly* shoot all 3 arrows into me and I'm dead. If I went down the stairs he'd shoot them so quickly there was no dodging it. Ended up having to just cheese him or run.
The fact I could just turn a corner and instantly be deleted by 3 little fire arrows is just way too much damage for a normal mob.. If you compare it to just about any other mob hidden behind corners and such, they all have slower attacks typically that you actually have a chance to dodge. Or they do like a quarter of the damage these guys do.
Like you said, they're easy to kill, but their backstep goes so far and even if they don't fire arrows the reach they get with the rapier is insane. So they're easy to kill *if* you can manage to get to them which is easier said than done depending on your build.
Copium.
I think I'm inclined to agree: If the damage numbers I've read are to believed (~1600 from a full volley), It's odd that this enemy in Lenydell Capital does as much damage with a simple rapid-fire crossbow attack as Malenia's Waterfowl Dance.
Let that sink in for a moment. These random elite grunts who are at least three entire map regions earlier in game progression deal as much damage with a crossbow volley as the hardest boss in the game's strongest attack.
Yeah the attacks themselves are fine, but the fact it's 3 in very rapid succession is ridiculous.. They hit faster than I've really seen anything else hit. As someone else said, I can literally get sniped by a massive giant with an arrow larger than my head and just get up like "ow.." but I get hit by 3 tiny fire arrows from these guys and I'm dead instantly.. and since they use a crossbow there's no aiming, no pulling of the string, etc. The *second* they see you they unleash the volley so fast..
There's something especially comical about folks with 200+ hours and still not finishing it, while they are the first to spam on forums.
The Souls community loves to be full of idiots that just scream "git gud" at everything. They also act like nerfs mean to just absolutely destroy something and make it hit like a wet noodle.. the people with legitimate posts here though have all agreed that the enemy itself is great it's just the fire rate on these guys that's really messed up. I say it's the target acquisition time is far too low as well. Pretty much the second you turn a corner they shoot at you. No warning no time to react. Just about every other enemy takes a moment to become a threat.
You would have to be running with some talismans that cripple your defenses and not compensating for it to be getting to be even close to a one shot. That, or they were exaggerating how much damage they really were taking.
I was running around at mid roll weights for the vast majority of the game, and they are simply an enemy you have to respect. Treat them lightly, and you will get wrecked. Be overly aggressive, and they will punish you for it. Their attacks are all piercing, so they do extra damage on counters, so trading blows with them is not the right action.
Not a single one of us mentioned the snowfield. Only you did. We're all talking about the ones in the capital.. you know.. 2 areas before where you're talking about. Where you're very unlikely to have 40 vigor unless it's all you built?.. Your "testing" is basically you like "Well when you're much more powerful than them there's no problem."
You're also using a snowfield that's far more open than the capital where you're in confined spaces where you can't dodge the same at all.
You then go on in y our last paragraph to just say treat them as a miniboss essentially.. they're a normal mob.. you shouldn't have to treat them like they're special. Especially when they're in just a normal dungeon. It's not an end game dungeon or anything where you know you should be scared of just about everything.
I am using a later area, with an underwhelming amount of health, taking the full brunt of the attack without compensating for it, and it does a lot of damage, but is manageable. Oh and the group those guys are with includes a pair of night's cavalry, so they are literally mobs, You just have to treat them with respect and not like a simple archer or something. At my character level you should expect people to have the full 60 vigor.
Seriously, if the area is too hard for you, go explore elsewhere for a bit. Level up, get better gear and come back. Greatshield talisman is available to you, as is the crucible knight armor.
Edit2: Since you are complaining about not having enough level to have 40 vigor, I have a feeling you don't know about the increasing effectiveness of vigor until 40. Since you are obviously focusing on dealing damage rather than taking hits, you should not be surprised when an enemy comes around and counters that concept.
Most people are *ending* the game with 40 vigor at absolute minimum. You're also saying to use the greatshield talisman and crucible knight armor? Didn't know I was a melee heavy armor build suddenly.
Telling someone to just use heavy armor and a talisman then saying it's not overpowered because of that is horrible testing and advice. The majority of players are playing as an int or faith caster. The game quite literally focuses on the two after all.
Also, at no point did anyone say the area of Leyndell is too hard for them. What was said is this one specific mob in the entire place is doing far too much damage. Stop trying to take things to extremes to try and prove yourself right. I can't stand people like you who do that.
Oh and by the way, you say you're taking the full brunt of the damage without any compensation? So you're testing this all with medium armor? What the average person is wearing? Testing out something isn't just "Well I tested it with this one build and found that it didn't do much to me in a completely different section of the game than was even talked about."
I have no doubt though your idiocy will try to strike back with "Well get more endurance so you can wear heavy armor." or "git gud" or something along those lines.