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dependin on where u wanna cap, u can invest in as many points as u want. most ppl want 150 for random multiplayer.. hardcore duelists want 125. we still waitin to see but 150 seems to be winnin. u can always go to 130 or so in the meantime, so u can still connect to 125.
it is worth it.. dex always complimented int. it aint rly worth it to stack cast speed items tho, so if u go high dex, u dont need to worry bout wastin talisman slots. some good int weapons in this game also need some str.
not sure about this one.
its up to u. personally, if i got no heal spells, i at least try to keep an even split for a spell sword.
Int over Mind -- 30 Mind is a good point to aim for initially.
you definately want a sidearm even if it's just so you can kill trash without spending FP.
I usually have my flasks split 2:1 in favour of blue, but I do run into issues sometimes running out of healing, so it's a matter of preference really, more blue lets you cast more flashy stuff and more red makes you more survivable. (note: this only applies to dungeons, exploring you're fine with whatever since the game is pretty generous with refills)
You definitely want to focus int to 80 I can't really stress how important it is for your damage. With that in mind don't neglect everything else though. Mind is a stat you mostly just put enough into until you feel comfortable for how you're playing. Vigor you're going to want at least like 40 to not get one shot by everything.
For early sorceries, you want to head to Waypoint Ruins in Limgrave (east of the start) along the road. After that you'll want to make your way into Caelid real quick.. around the center in the Streets of Sages Ruins find the meteorite staff, this is your staff for pretty much the entirety of the early game. No other will compare until you get Renalla's which is best for general use. Rock Sling is also nearby, which is a spell that does physical damage which is great for anything resistant to magic.
As for the flasks, this is again just personal opinion based on how you're playing. If you find you're not getting hit much, then obviously more FP is nice. I usually have like 2 more FP than HP.
after u reach a breakpoint or can use whichever new weapon u want, max out int.
of course. thats for damage stats. hopefully, while u did this, u didnt neglect vigor or end. u can stop end anywhere from 15-20 for now, early game wont be much issue. get vigor up alongside every other stat. u rly want vigor up there as fast as possible. if u feel comfortable dodgin n slingin spells from afar, then thats on u. otherwise, pump vigor first. survivability bro.
Agreed. In PvE mind really is more of a luxury. As long as you have enough to do a few casts before needing to refresh, you're good. At level 105 I have 25 mind 80 intelligence, and 24 vigor (what I'm now adding points to). I also have 12 str, and 18 dex just to use moonveil. I find I barely even use moonveil's skill anymore.. it's mostly just for slashing down weak foes.
With the FP cost reduction for so many spells, it's so much easier having less mind which is nice because we used to be spread way too thin.. Even though I still think we are.
Dex does decrease cast time, but it's really not worth focusing at all. I recommend just getting Radagon's Icon talisman asap. That's all you really need for cast time reduction. You'd be much better off only getting the minimum dex for a weapon and then getting int to 80.
There's these really annoying midgets in the area behind the dragon guarding the bridge in the northeast corner of Caelid. They will one-shot you until you're leveled up a bit but they are incredibly easy to kill if you're careful. Stay mounted and keep your mouse on a swivel.