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2 handing has specific perks like halving the stat requirements or removing bounce from hitting certain enemies or shields, but the damage increase (if you have the stats for 1handing) isn't that significant.
Powerstancing is basically one handing but 2 weapons at once. You get more hits in one attack.
If you're playing with something that applies debuffs (bleed, poison, etc) a fast dual wield is very good, for instance.
Dual wielding (also known as power stancing) is also extremely good depending on what you're dual wielding. Effectively doubles your damage if you have both weapons upgrading, as well as allowing you to proc multiple statuses/proc statuses faster.
Is there a specific build you kinda want by the end of the game you're going for? That's gunna be the biggest determination for what you want to do (besides just going with what you think looks the coolest)
- You can just have a weapon each hand like a sword and an axe. They don't have animations or a combo moveset.
- You can 'powerstance' (DS2 terminology) two weapons of the same type, like two greatswords, and get a combo moveset by pressing L1.
- There are some weapons like the claws piggybacking off DS3's dual weapon system where you two-hand and get a new moveset.
Two-handing gives you a damage boost thanks to the 50% strength bonus you get, however your moveset changes and maybe it's not super flexible, it might even be slower.
Dual-wielding you can probably do more damage per hit but you can't use a shield. It comes down to personal preference.
I saw fist weapons and claws do this, as well as a straight sword.
I'm not sure if the whole class of fists and claws do it.
You know, I'm the kind of player that if I learn something is over powered, I avoid it? Why would I except victory when anyone could do it?
A fair fight is commendable.
This also means that when I lose to an over powered build I don't consider it respectable.
See, with single weapon you attack with right button and trigger, and block with left button. So, switching from sword and board to two-handing is easy -- you use same controls for same things. But to attack with both weapons (and AFAIG, this is what you should be doing mostly) you use the left button. Makes swithching from single weapon to dual awkward.
I don't know if it's true in PVP that blocking is always inferior to dodging, but it sure feels like that's going to hold true for all of the PVE.
Use two-hand if you like to use heavy attacks. Dual wield is useless for heavy attacks.
Dual wield will do more damage for the first hit, but the damage for the second hit will drop off. In truth, two-hand and dual wield will do similar damage after a combo is over.
Dual wield is good for hit and roll, and for activating bleed and poison ailments.
Two-handing a heavy weapon is good for performing heavy attacks that stagger enemies. Two-handing a weapon can also reduce the amount of stats required to wield a heavier weapon. Also, you can block with a two-handed weapon or quickly switch to putting your shield on.
in regards to the actual question, well that has been answered plenty: two-handing gives you +50% STR, but doesn'T affect base weapon or DEX scalings at all. powerstancing gives you twice the base scaling, but also twice the base damage AND twice dex scaling if the weapon applies that how you're using them.
in total average you get +30-45% damage by two-handing it, depending on how high your STR is and therefore how big a percentage of damage stems from your STR, while powerstancing gives you flat +100%, so its definately the stronger option.
two-handing has the option to block, though dodging in my opinion is almost always better.