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DS3 map is big, and this is ....well, I dont know how to say, maybe they put 3 DLCs into a single game.
1. Wants to vent their anger on something or someone because of some life trouble through which everyone is going
2. Wants to get attention and feels like they are not the "bad guys" but there is something worse than them so they can feel excused when they do ♥♥♥♥ to other people.
Here i am not even psychologist, i am engineer but i could write a scientific work about people behavior on this forum, you are like open book
But second half tends to flip around like a fish out of water between great & utter mediocrity.
Bloodborne is, imo, the most overall excellent & consistent game in terms of bosses and level design in the entire series.
I think DS2 SOTFs enemy placements and general floaty combat and movement (deadzones, the way dodgerolls work not talking about iframes) ruin it for me, plus outside of the DLC a lot of bosses are mediocre without many standouts.
Demons is good and I think 3 is really consistent and Gael & Friede are two of the best bosses from have ever made, being balanced really tightly.
Lost Izalith was infamously rushed and the level made in the last 1-2 months before the game was content locked and went gold.
My current list, without Elden Ring because I still need to finish it, would be:
1. Dark Souls 1 (til Anor Londo)
2. Dark Souls 2
3. Demons Souls
4. Bloodborne
5. Dark Souls 1 (after Anor Londo. The cut is too huge)
7. Sekiro
6. Dark Souls 3
But I can say already that ER will be in my top 3. I have heavy Kings Field and DS2 vibes from it.
agreed about the ds2 rolls. I hate the entire combat system honestly. One of the reasons ds3 was so good is because every weapon had 15 different attacks.
DS2 is great, I prefer it to DS1 (mostly as a replay game) and I find it funny how much the internet hivemind hates it.
DS3 is meh.
And you forgot DeS of course...
it just ruins the experience for me, even if parts are good. i'm sorry for the director who had to quit from stress etc and the replacement did a good job with the DLCs and then co-doing 3 with Miyazaki.
Atmosphere wise it was great. But from the gameplay and design perspective... oh boy. It was so bad.