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True, but then they cant summon. Summoning is an incentive to bring people into the invasion pool.
Well, because red summon signs are for duels. Duels are only one aspect of PvP. Having to frantically fight off an invader in a tough spot as a host in co-op gives an extra aspect of stress and anxiety, and great relief if you defeat them, that is completely on brand. I also enjoy invading from time to time because it means fighting in the world and using the environment to your advantage, rather than simply fighting in a boring little arena.
Griefers of course can get bent. But what qualifies as "griefing"? Some people act as though the mere act of invading is "griefing," but that isn't remotely the case because invasions are an intended and built-in aspect of the game challenge. They are meant to be like mini-bosses, and unless people actually abuse things like glitched builds that haven't been patched or use exploits - I think it's all fair.
Those who invade with the intention of "ruining someone else's fun" are of course not motivated by a good cause. But the thing is - FROMSOFT games have always been designed to extract fun from overcoming a challenge and risking death along the way. Invasions are simply another aspect of that, and if someone wants to play the game in an unintended manner (like using co-op on every boss or in every area because they don't want to risk every dying), then them getting frustrated by the core game philosophy sending an invader at them just seems odd.
Invaders typically aren't looking to grief - they are looking to just have a good time and provide some entertainment for both sides, as a unique enemy of the world that previously seemed "safe" from that sort of thing.
so you better get used to it
Sure, dear newcomer to Fromgames, enjoy your opinion, i don't care about it. I'v been reading your kinds complaints about invading for every From game with pvp. Its old now. Really old and tiring.
Considering they nerfed Radahn, that was obviously a lie.
god it hurts my brain how stupid it is to think that way.
Sure, they are already doing that. So the best course for this game is to change nothing.
OK I understand your point. But what about the whole griefing argument? Like what I'm saying is there is different mentality some people like to have a PvP contest. But when the sole purpose is "hey i'm gonna ruin someone else's fun" how is it a good thing?
I agree with the OP, but I get both sides. I think people who invade get angry at the suggestion because they know it would drastically decrease people to play with as you said, and they want to be able to invade in the game. If they didn't, they wouldn't bother with people having more options.
"newcomer" lmao my 5000+ hours across the souls games says otherwise but sure thing, crybaby. you've done nothing but piss and moan all evening about nerfs. sad.
in a sense, they main point of summons are to help you defeat the area boss (which, granted, if you use it that way, you will not be invaded).
All other cases are optional. And have a onus by design. You don't just make souls game easy like that (unless you are using moonveil or mimic tear, of course)
Its not griefing like what the f man, sniping in Battlefield is griefing too since the assault can't see you?