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don't try to fight both at the same time, except if you're really sure of your roll timings and if you know their patterns very well (and if you don't lock on them)
It takes some patience but it's possible
My main problem is one hit from them takes half my hp @ 30 vigor and my hits do around 200 damage. I've seen videos where people do 500-700 damage per hit.
First off, summon mimic tear. It'll take some of the focus off of you. You get it in nokron on your way down to the fight.
Second, only focus the first one until it is dead. The longer there's 2 on the screen, the longer you have to deal with both.
Third. Do NOT use bleed weapons. They're made of stone. They don't bleed.
Finally, be patient. There's no timer on the fight. Pick your trades well.
Mimic Tear got recently nerfed and I generally don't like suggesting things that're very oppressive for that reason.
If you're playing a build that "can't" use spells/incantations, make sure you have poison cure items. If you have enough stats to use a poison cure incantation, do it.
I've killed almost every (optional) boss without a single FP flask just taking my time and fishing for attacks. I only caved to the reroll meta once I unlocked rerolls after finally caving in and progressing the story to unlock more talismans.
Only abusing exploits is cheesing, and if you're playing post-patch many of them were stomped out anyway. Obviously what is considered an exploit is purely up to the dev after-the-fact, but treating basic game features as "cheesing" is not going to help you beat the game. Asking for help is cheesing at that point.
TBH it is an awful fight. It is mostly RNG how they behave. In my case, the one with lower HP(the first one) became less agressive after the twinblade one joined the fray. In every single attempt. So whenever I went to him, the other one blindsided me. Also the one who stays behind most of the time used the poison AOE, which made it very hard for me to approach him. So I just kept the distance and circled and waited for them to come to me.
I also had a flail +15 also infused with lightning but it was doing the same damage. Weird because I'd expect a "strike" weapon work better against em.
I also had a magma wyrm curved greatsword which is flame+physical hybrid but it wasn't doing much better damage so I went with Naginata.
So yeah the mainline strategy seems to be a patient, turtle one step ahead two steps back kind of approach. Unless you have good damage ofc. I'd play much more agressive if I was doing like 500-600 each hit.