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Why the Online meta should be at SL 125 (by Oroboro)
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16-30 van 42 reacties weergegeven
120 is meta.
Yeah, I’m staying at 120, but 125 sounds about right, and It’s fun doing next game + when you stop at 120 too.
Yea no, we've already had 3 games where hybrid builds were subpar due to such tight stat spreads, at 120-125 it'll be nothing but instableeds and moonveils. Scaling and stat reqs are insane in this game, pvp doesn't need to devolve into 2 weapons being the clearcut choice with only 4 spells being available
Oro? You mean the dude that hasn't stepped 2 inches from the meta pvp builds even once in ANY of the souls games? Nah, I'm good thanks.
Origineel geplaatst door MaxxGold:
Yeah, I’m staying at 120, but 125 sounds about right, and It’s fun doing next game + when you stop at 120 too.
125 is just a convention. 5 extra residual points since some builds needed extra 1-5 points to be rounded out in DS1/3.

120 is baseline, thats why invaders made SL133 max, to be able to invade starting at SL119 victims.
Origineel geplaatst door Frostea:
The guy that uses the uchigatana and the ninjaflip ring in every game? eww
This is not possible, ninja ring only in DS1.
im honestly good around 50. Everyone has put stats into what they wanna use for a weapon, and hopefully vigor.
Origineel geplaatst door Frostea:
The guy that uses the uchigatana and the ninjaflip ring in every game? eww

No, it was Falchion + DarkmoonBlade in DS1, along with the full range of OP Miracles like WotG.

I hate this dude, he always claimed to be a god/expert at PvP but always uses the most broken PvP builds possible.
Origineel geplaatst door Deadeye64:
Yea no, we've already had 3 games where hybrid builds were subpar due to such tight stat spreads, at 120-125 it'll be nothing but instableeds and moonveils. Scaling and stat reqs are insane in this game, pvp doesn't need to devolve into 2 weapons being the clearcut choice with only 4 spells being available

I don't understand. You want it to be higher where it will be hitting 3 of the softcaps easy with insta one-shots? Higher level will just make what you propose even worse.
Origineel geplaatst door stage:
https://www.youtube.com/watch?v=kFdJej4PJfg

Link to previous discussion:
https://steamcommunity.com/app/1245620/discussions/0/3183487594838598509/
Eh I prefer lv 150 for invasion metas, use 125 for fight club metas.
Origineel geplaatst door Cruddy horse:
Origineel geplaatst door Frostea:
The guy that uses the uchigatana and the ninjaflip ring in every game? eww

No, it was Falchion + DarkmoonBlade in DS1, along with the full range of OP Miracles like WotG.

I hate this dude, he always claimed to be a god/expert at PvP but always uses the most broken PvP builds possible.
I once got him down to a hit away while I used a meme build.
No. 150.

He's pushing the meta from Dark Souls 3 because its what he's used to and honestly, doesnt make any sense. 150 is where its at.
125 is the past.
Origineel geplaatst door stage:
Origineel geplaatst door Deadeye64:
Yea no, we've already had 3 games where hybrid builds were subpar due to such tight stat spreads, at 120-125 it'll be nothing but instableeds and moonveils. Scaling and stat reqs are insane in this game, pvp doesn't need to devolve into 2 weapons being the clearcut choice with only 4 spells being available

I don't understand. You want it to be higher where it will be hitting 3 of the softcaps easy with insta one-shots? Higher level will just make what you propose even worse.
Youre already getting minimized perfect builds at 130, relying heavily on bleed and status effects that cant be countered unless you go into other stats like endurance.. at 150 that gives you 20 more stats to go into defensive stats to prevent one shots
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Geplaatst op: 18 mrt 2022 om 15:15
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