ELDEN RING
Elden Ring's endings
As usual for Miyazaki - none of them are happy.
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Εμφάνιση 16-30 από 37 σχόλια
Αναρτήθηκε αρχικά από goka9696:
Αναρτήθηκε αρχικά από Pääpeelsepuuppi:

Easy to defend when people use dishonest points to misrepresent something as a flaw. The game never tries to sell you the idea that it has 6 endings, so trying to pretend like Elden Lord Ending variations are separate endings is nonsense.

Please do explain how requiring player to go through a bunch of hoops which sometimes involves even killing a unique boss that has an achievement associated with it but then barely changing the actual ending itself is acceptable. Dark Souls 1 had different endings. So did Dark Souls 2 after release of Scholar. Dark Souls 3 had 3 endings (technically 4, but killing the Fire Keeper when ending the fire would simply result in a slightly different cutscene. You know, kinda like in Elden Ring), Sekiro has 4 endings, Bloodborne has 3 endings. Elden Ring reuses plenty of content as is, reusing even endings is downright insulting to the effort player has to put in to achieve them. Just because those variations don't have achievements associated with them doesn't mean they aren't proper endings.

Elden Ring has 3 endings and one of the 3 endings has 4 minor variations. What exactly is the issue here? how is that really any worse than previously?

Dark Souls 3 had 3 endings and one extra ending that was a variation of the End of Fire ending where you just kill the NPC at the end instead of following through the actual ending. Are people pretending that this is somehow better than what this game has?
Τελευταία επεξεργασία από Dank Sidious; 17 Μαρ 2022, 3:02
I thought we played for dozens of hours for the enjoyment of gaming, not for a one minute ending...but maybe I just dont get why people here are so upset about totally irrelevant made up issues.
Αναρτήθηκε αρχικά από Neo-Rio:
As usual for Miyazaki - none of them are happy.
How is Age of Stars not a happy ending?
Age of stars: am i a joke to you?
Τελευταία επεξεργασία από GrimAtrament; 17 Μαρ 2022, 3:04
When ppl can defend something, it means you didn’t hit hard enough.
Αναρτήθηκε αρχικά από Pääpeelsepuuppi:
Αναρτήθηκε αρχικά από goka9696:

Please do explain how requiring player to go through a bunch of hoops which sometimes involves even killing a unique boss that has an achievement associated with it but then barely changing the actual ending itself is acceptable. Dark Souls 1 had different endings. So did Dark Souls 2 after release of Scholar. Dark Souls 3 had 3 endings (technically 4, but killing the Fire Keeper when ending the fire would simply result in a slightly different cutscene. You know, kinda like in Elden Ring), Sekiro has 4 endings, Bloodborne has 3 endings. Elden Ring reuses plenty of content as is, reusing even endings is downright insulting to the effort player has to put in to achieve them. Just because those variations don't have achievements associated with them doesn't mean they aren't proper endings.

Elden Ring has 3 endings and one of the 3 endings has 4 minor variations. What exactly is the issue here? how is that really any worse than previously?

Dung Eater ending results in everyone being cursed. This is arguably an even worse ending than Frenzy. And yet Frenzy gets a unique cutscene, while Dung Eater ending is just a variation. Are you really telling me that the world is in the same state in Dung Eater ending and in the standard Elden Lord ending? Or Goldmask's ending? All of them result in the world being in very different states. Just because they have the same cutscene doesn't mean they are not different endings. Instead of bloating the game with these useless "endings" From should've simply added 3 endings (Elden Lord, Frenzy, Ranni), while the other questlines could be changed to grant the player something else.

Or, you know, From could've actually released a finished game, but I guess that's too much to ask.
Αναρτήθηκε αρχικά από Silvershadow:
Αναρτήθηκε αρχικά από Neo-Rio:
As usual for Miyazaki - none of them are happy.
How is Age of Stars not a happy ending?

Ranni is the ultimate shut-in hikkikomori kid.
Can't face reality. Wants to go live in la-la land.
It's bittersweet. No, actually it's just sad and sort of pathetic emotionally.

Anyone who has played any of the Souls games knows that there is never a happy ending to be had. Miyazaki likes is fantasy to be dark.

Age of fracture - you are lord, but everything was destroyed to achieve it
Ranni's ending - fantasyland shut in depressed emo kid ending
Flame of Frenzy - the nuclear option
Dung Eater - The "everybody gets covid" ending
Order ending - Everything is a utopia, but you need goose-stepping hordes to achieve this.
Fia's ending - Acceptance of death where there was none before.

I actually like the endings. As a student of politics I know that there is never any perfect "system". Everything is a compromise.

Only that flame of frenzy is inarguably terrible.
Τελευταία επεξεργασία από No Exit; 17 Μαρ 2022, 3:51
Αναρτήθηκε αρχικά από goka9696:
Αναρτήθηκε αρχικά από Pääpeelsepuuppi:

Easy to defend when people use dishonest points to misrepresent something as a flaw. The game never tries to sell you the idea that it has 6 endings, so trying to pretend like Elden Lord Ending variations are separate endings is nonsense.

Please do explain how requiring player to go through a bunch of hoops which sometimes involves even killing a unique boss that has an achievement associated with it but then barely changing the actual ending itself is acceptable. Dark Souls 1 had different endings. So did Dark Souls 2 after release of Scholar. Dark Souls 3 had 3 endings (technically 4, but killing the Fire Keeper when ending the fire would simply result in a slightly different cutscene. You know, kinda like in Elden Ring), Sekiro has 4 endings, Bloodborne has 3 endings. Elden Ring reuses plenty of content as is, reusing even endings is downright insulting to the effort player has to put in to achieve them. Just because those variations don't have achievements associated with them doesn't mean they aren't proper endings.

but you don't have to put in much effort for the variation on elden lord endings, they're like the basic one, no?
Αναρτήθηκε αρχικά από Neo-Rio:
Αναρτήθηκε αρχικά από Silvershadow:
How is Age of Stars not a happy ending?

Ranni is the ultimate shut-in hikkikomori kid.
Can't face reality. Wants to go live in la-la land.
It's bittersweet.

Anyone who has played any of the Souls games knows that there is never a happy ending to be had. Miyazaki likes is fantasy to be dark.

Age of fracture - you are lord, but everything was destroyed to achieve it
Ranni's ending - fantasyland shut in depressed emo kid ending
Flame of Frenzy - the nuclear option
Dung Eater - The "everybody gets covid" ending
Order ending - Everything is a utopia, but you need goose-stepping hordes to achieve this.
Fia's ending - Acceptance of death

Every title had an ending that could be considered happy.

DS1 - Dark Lord
DS2 - walk away from the throne
DS3 - Age of Hollows
Sekiro - Return (frankly Shura is the best, everyone in Ashina deserves to die)
Bloodborne - standard
ER - Ranni

There's nothing bittersweet about Ranni's ending. Ranni is happy, your character is happy, world is in a better state than it was when you started.
Τελευταία επεξεργασία από goka9696; 17 Μαρ 2022, 3:52
ngl i was hoping for a short shura-like ending for the frenzied flame one, like why even need the elden throne when you already burnt the erdtree and wasnt going to do anything with fractured marika? you already used the frenzied flame to burn it so ur porbably already technically done with ur plans, or maybe theres something else im missing?
Αναρτήθηκε αρχικά από Yorkshire Boy:
ngl i was hoping for a short shura-like ending for the frenzied flame one, like why even need the elden throne when you already burnt the erdtree and wasnt going to do anything with fractured marika? you already used the frenzied flame to burn it so ur porbably already technically done with ur plans, or maybe theres something else im missing?
The Frenzied Flame Purge EVERYTHING of Life be it Guilty or Innocent.
"If you intend to claim the Frenzied Flame, I ask that you cease. It is not to be meddled with. It is chaos, devouring life and thought unending. However ruined this world has become, however mired in torment and despair, life endures. Births continue. There is beauty in that, is there not? If you would become Lord, do not deny this notion. Please, leave the Frenzied Flame alone.
Please put a stop to this madness. The Lord of Frenzied Flame is no lord at all. When the land they preside over is lifeless."

Melina WARN You about it and hence she will bring you DEATH.
"Lord of Frenzied Flame... I will seek you, as far as you may travel... To deliver you what is yours. Destined Death."
Αναρτήθηκε αρχικά από goka9696:
There's nothing bittersweet about Ranni's ending. Ranni is happy, your character is happy, world is in a better state than it was when you started.

I agree there's some validity to this. If you could just wish all your problems away and live in ignorance to the point where you couldn't handle the problems around you - then yes. This is a happy ending.

Actually it makes even more sense that Ranni is the one who gives you the summoning bell. Want the boss to be gone? Just wish them away by ringing the bell for service!
Αναρτήθηκε αρχικά από PFC Demigo 29ID:
Αναρτήθηκε αρχικά από Yorkshire Boy:
ngl i was hoping for a short shura-like ending for the frenzied flame one, like why even need the elden throne when you already burnt the erdtree and wasnt going to do anything with fractured marika? you already used the frenzied flame to burn it so ur porbably already technically done with ur plans, or maybe theres something else im missing?
The Frenzied Flame Purge EVERYTHING of Life be it Guilty or Innocent.
"If you intend to claim the Frenzied Flame, I ask that you cease. It is not to be meddled with. It is chaos, devouring life and thought unending. However ruined this world has become, however mired in torment and despair, life endures. Births continue. There is beauty in that, is there not? If you would become Lord, do not deny this notion. Please, leave the Frenzied Flame alone.
Please put a stop to this madness. The Lord of Frenzied Flame is no lord at all. When the land they preside over is lifeless."

Melina WARN You about it and hence she will bring you DEATH.
"Lord of Frenzied Flame... I will seek you, as far as you may travel... To deliver you what is yours. Destined Death."
what i meant tto ask was why even have to go past the forge of the giants or malekith for the frenzied flame ending, you could technically stop there right?
Τελευταία επεξεργασία από Star Taker ✨; 17 Μαρ 2022, 3:57
Αναρτήθηκε αρχικά από Neo-Rio:
As usual for Miyazaki - none of them are happy.
It's a dark fantasy game, why would you get a happy ending
Αναρτήθηκε αρχικά από Yorkshire Boy:
what i meant tto ask was why even have to go past the forge of the giants or malekith for the frenzied flame ending, you could technically stop there right?

Has someone done a playthrough where they don't even accept Melina's accord right at the start and play through without torrent or levelling up?
Makes me wonder if there's another ending there for doing that. Maybe Lobo can find it because I doubt most people could if it existed.

If something like this did exist, it might be easier for mere mortals to achieve in New Game +
Τελευταία επεξεργασία από No Exit; 17 Μαρ 2022, 4:01
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