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Αναφορά προβλήματος μετάφρασης
Elden Ring has 3 endings and one of the 3 endings has 4 minor variations. What exactly is the issue here? how is that really any worse than previously?
Dark Souls 3 had 3 endings and one extra ending that was a variation of the End of Fire ending where you just kill the NPC at the end instead of following through the actual ending. Are people pretending that this is somehow better than what this game has?
Dung Eater ending results in everyone being cursed. This is arguably an even worse ending than Frenzy. And yet Frenzy gets a unique cutscene, while Dung Eater ending is just a variation. Are you really telling me that the world is in the same state in Dung Eater ending and in the standard Elden Lord ending? Or Goldmask's ending? All of them result in the world being in very different states. Just because they have the same cutscene doesn't mean they are not different endings. Instead of bloating the game with these useless "endings" From should've simply added 3 endings (Elden Lord, Frenzy, Ranni), while the other questlines could be changed to grant the player something else.
Or, you know, From could've actually released a finished game, but I guess that's too much to ask.
Ranni is the ultimate shut-in hikkikomori kid.
Can't face reality. Wants to go live in la-la land.
It's bittersweet. No, actually it's just sad and sort of pathetic emotionally.
Anyone who has played any of the Souls games knows that there is never a happy ending to be had. Miyazaki likes is fantasy to be dark.
Age of fracture - you are lord, but everything was destroyed to achieve it
Ranni's ending - fantasyland shut in depressed emo kid ending
Flame of Frenzy - the nuclear option
Dung Eater - The "everybody gets covid" ending
Order ending - Everything is a utopia, but you need goose-stepping hordes to achieve this.
Fia's ending - Acceptance of death where there was none before.
I actually like the endings. As a student of politics I know that there is never any perfect "system". Everything is a compromise.
Only that flame of frenzy is inarguably terrible.
but you don't have to put in much effort for the variation on elden lord endings, they're like the basic one, no?
Every title had an ending that could be considered happy.
DS1 - Dark Lord
DS2 - walk away from the throne
DS3 - Age of Hollows
Sekiro - Return (frankly Shura is the best, everyone in Ashina deserves to die)
Bloodborne - standard
ER - Ranni
There's nothing bittersweet about Ranni's ending. Ranni is happy, your character is happy, world is in a better state than it was when you started.
"If you intend to claim the Frenzied Flame, I ask that you cease. It is not to be meddled with. It is chaos, devouring life and thought unending. However ruined this world has become, however mired in torment and despair, life endures. Births continue. There is beauty in that, is there not? If you would become Lord, do not deny this notion. Please, leave the Frenzied Flame alone.
Please put a stop to this madness. The Lord of Frenzied Flame is no lord at all. When the land they preside over is lifeless."
Melina WARN You about it and hence she will bring you DEATH.
"Lord of Frenzied Flame... I will seek you, as far as you may travel... To deliver you what is yours. Destined Death."
I agree there's some validity to this. If you could just wish all your problems away and live in ignorance to the point where you couldn't handle the problems around you - then yes. This is a happy ending.
Actually it makes even more sense that Ranni is the one who gives you the summoning bell. Want the boss to be gone? Just wish them away by ringing the bell for service!
Has someone done a playthrough where they don't even accept Melina's accord right at the start and play through without torrent or levelling up?
Makes me wonder if there's another ending there for doing that. Maybe Lobo can find it because I doubt most people could if it existed.
If something like this did exist, it might be easier for mere mortals to achieve in New Game +