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AGE OF FRACTURE - Default Ending and all it does is Repeat the Cycle
AGE OF DUSKBORN - Death has Return and the Circle of Life Restored & Balanced
BLESSING OF DESPAIR - If I suffer, everyone should suffer.
AGE OF ORDER - I, don't really know how to explain this ending.
LORD OF THE FRENZIED FLAME - Everything must be destroyed, everything is corrupted and not worth saving. Everything should be reset. Guilty & Innocent alike.
AGE OF THE STARS - Basically creating Earth. No Monsters, No Ghost, No Magic, Etc She guides them all away. Separation between Life, Death, Order etc Humans will have to create their own Fate and Path for the next 1000 Years while she goes on her Voyage to where the Stars Guide her.
Literally none of them are "Copy pasted"
Yeah it's as if those 4 endings were just variations of the same ending on purpose. How horrid.
He's talking about the Elden Lord ending which you can unlock small variations for. It's a deceitful way to imply as if those ending are supposed to be different endings, they are not, you can just unlock flavor changes to it.
>changes weather effects
>narrator says 2 different lines
phew... nobody can call em copy pasted now boys
Yes, it is bad. Glad you get it.
I swear Miyazaki can release anything at this point and you people would defend it.
They are not different endings in the first place and are not meant to be. There are 3 different ending ins this game and only 3 achievements for endings, not 6
Ranni ending is happy. Every souls title had a happy, or at least bittersweet ending. Not all of them are sad and depressing.
Easy to defend when people use dishonest points to misrepresent something as a flaw. The game never tries to sell you the idea that it has 6 endings, so trying to pretend like Elden Lord Ending variations are separate endings is nonsense.
There's nothing to cope about, Game has multiple flaws, This isn't one of them. And of course your response boils down to:
"No u, cope idiot and have a nice day". Instead of addressing any actual points being made. Which pretty much shows that you don't have any real points to make.
Please do explain how requiring player to go through a bunch of hoops which sometimes involves even killing a unique boss that has an achievement associated with it but then barely changing the actual ending itself is acceptable. Dark Souls 1 had different endings. So did Dark Souls 2 after release of Scholar. Dark Souls 3 had 3 endings (technically 4, but killing the Fire Keeper when ending the fire would simply result in a slightly different cutscene. You know, kinda like in Elden Ring), Sekiro has 4 endings, Bloodborne has 3 endings. Elden Ring reuses plenty of content as is, reusing even endings is downright insulting to the effort player has to put in to achieve them. Just because those variations don't have achievements associated with them doesn't mean they aren't proper endings.