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Сообщить о проблеме с переводом
Nine times out of ten, the nerf doesn't ruin anything but your ability to trivialize fights. How about you try being a filthy casual? I don't build around specific weapons or spells; I just use what I think looks or sounds cool. The only spell I've avoided so far is Crystal Burst (I have no idea how that spell works, but I always end up hitting the enemy for a tenth of a Glintstone Pebble) As a result these nerfs or buffs barely have any effect on me. I never even heard of Hoarfrost or Mimic until half an hour ago.
LMAO! SCRUBS MAD!
> "You have no idea what you are talking about"
> Proceeds to make a lot of assumptions and personal opinions
Thanks for reminding me why I don't talk to the subhumans in the Steam Forums, it's like Reddit on steroids.
I'm still testing to see how much of a change this was, but from a pre balance experience, a 4 points difference between turtle and banished shields (banished having the most) was a huge boost, with Turtle having my stamina halved by Malenia's waterflow dance, while banished had my stamina be drained by 5% at most (both with shield barricade mind you).
As I see it right now, you want to use shield barricade only for super big hits basically, which means that if this buff is good enough, I can fully ditch it and have no skill on my shield to pop a weapon art while still being able to guard.
there actually quite a few people here that act as if barricade/shield turns game into easy mode
and i wonder if you actually know what you are talking about at all and i dont want to say i dont respect souls vets
first of all shields without barricade are basically completely useless, unless you are using parry, which is a different story
ive pumped an absurd amount of lvls into endurance and still it takes bosses 2 or 3 hits to break my shield stance and stunlock me
could aswell play without it unless i want to add it into my gameplay as a gimmick, by blocking an single attack of a boss here and there
i actually did that in the beginning , but its way more easy AND effective to just dodge that attack. gives you nothing. it was more of a roleplaying thing
with barricade shield gameplay actually does become usefull, bcause it allows you to actually do what a shield is there for, you can tank a certain amount of attacks
but here are the downsides of it :
old barricade also didnt last very long and you were forced to regulary spend your mana on a spell that is just a defensive skill, doin no damage
you had to play WITHOUT your weapons ash of war, which is a massive downside
with 100% physical reduction on your shield you are able to avoid chip damage, which is good
but elemental damage still goes through, meaning you still have to do all the usual dodging just like everybody else
there is an insane amount of overhead attacks in this game, which completely ignores your shield , even with barricade
and now the most grave aspect
blocking an attack makes only sense if you are able to use counter attack after it
thats basically the whole concept of playing barricade shield
thing is later bosses are extremely mobile , they dive in for an attack and dive out , or are just insanely big with massive reach
meaning most of the time your reach wont be big enough to land a counter attack
you guys talk alot about get good and this and that. its just a brainless phrase people vomit into the forums
fact is , and altho im not a souls vet, i can already tell this
playing a shield build is more difficult compared to other builds
bcause you have to manage dodge and block, while other builds can focus on dodge alone. this is more complicated and therefore more difficult
using a shield doesnt mean you dont have to be good at dodging
and this is something i realized quickly, your idea of skill in this game is dodging and goin into openings
you are overating this, its actually a very simplified gameplay
you are recoursing to nazi terminology and in the same moment complaining about the social graces in the internet
priceless
I have swapped it for the golden shield you can get off the Grafted Scion in the starting zone. It has 100.00 physical reduction and 60 stability at +0, so its better than the brass shield. So, time to try some main hand weapon arts, I guess. When I get more strength will try a greatshield.
After more testing I've noticed this is very strange and inconsistent (might be the reduced duration), but her Waterflow Dance with said shield will either not drain my stamina at all or take 5% of my bar; and I have to say that regular blocking is still risky and not recommended for most blows so yeah, if you're going for a shield, do greatshields or don't even bother.
♥♥♥♥, I didn't notice Turtle Shield was nerfed and turned into a worse Grass Crest (87 physical reduction at +24? c'mon!), now it's barely worth using unless you have it on your back and two hand your weapons.