ELDEN RING
Massively disappointed in FromSoft because of Barricade nerf
I invested 120 hours in my build just for them to come along and completely ruin shield barricade now ?! Couldnt they have done this before releasing the game ?!

Heavily over nerfed. Uses a ton of mana now and lasts 6 seconds

and for what ? It never protected you from elemental damage and forced you to sacrifice your weapons ash of war

you still had to dodge all the time anyways, since overhead attacks just ignore shield very often

and as a meele build you also ofc had very limited mana pool unless you are willing to sacrifice a big amount of your life potions

i know lots of people always claimed its broken, but i actually do wonder if they ever played it in the later parts of the game

bcause the more i progressed in the game, the more i had situations in which i had to change my playstyle and barricade shield didnt help me that much anymore

why is it it always the same story, instead of making one dexterous adjustment, gaming companies outright ruin something by making it completely useless
and reducing the variety of gameplay by doin so

i know, nobody cares
< >
Сообщения 4660 из 80
Dude, there are so many different builds you can try in this game, yet you're willing to let one nerf ruin the whole thing for you. I'm seeing this a lot since the patch; something specific gets nerfed (Sword of Night and Flame) and everyone says it ruined their build.

Nine times out of ten, the nerf doesn't ruin anything but your ability to trivialize fights. How about you try being a filthy casual? I don't build around specific weapons or spells; I just use what I think looks or sounds cool. The only spell I've avoided so far is Crystal Burst (I have no idea how that spell works, but I always end up hitting the enemy for a tenth of a Glintstone Pebble) As a result these nerfs or buffs barely have any effect on me. I never even heard of Hoarfrost or Mimic until half an hour ago.
"OH NO! I HAVE TO ACTUALLY LEARN TO PLAY THE GAME! THIS SUCKS!" -Scrubs
Автор сообщения: blinkninja1
I feel u, 200 hours buffing up my sword amd they nerfed it, literely 2x worse now, the sword is very hard to hit with so the reward was high damage, now the sword is usualles. Idont feel like finding that thing to respec , pretty upset. When arr devs gonna learn to nerf a little bit at a time and test, imstead off chopping it right in half

LMAO! SCRUBS MAD!
press l2 to turn your shield into the fingerprint stone shield for 15 seconds... very balanced yes yes
Автор сообщения: blinkninja1
I feel u, 200 hours buffing up my sword amd they nerfed it, literely 2x worse now, the sword is very hard to hit with so the reward was high damage, now the sword is usualles. Idont feel like finding that thing to respec , pretty upset. When arr devs gonna learn to nerf a little bit at a time and test, imstead off chopping it right in half
lmfao use every other weapon in the game. the sword was borderline bugged. i 3 shot a super late game boss with just base stats to use and a plus 8 on it. there are weapon arts that are hard to get off, and give 50% sometimes even more extra damage. if getting 250% percent damage for a long range semi slow shot seems comparable to anything else in the game then be guest to let me know about it. and using it to blast every boss in the game isnt intended nor does it work well with pvp. they need to slam moon veil with a nerf badly too, pvp is aids. it did legit the same damage if not more of the actual 45fp, 3 memory slot spell does on my 60 int character except it cost like 26fp.
I just got that hoard frost on the itchykatana and was ready to cheese massively, le SIGH......
Автор сообщения: dynatierchen
Автор сообщения: Finger Nubs
Shields are still very useful compared to any of the other games. They even buffed their efficiency in the patches. You're complaining about something that trivialized a lot of the portions of the game with the right equipment, even though you have plenty of other shield options to keep your build going.

Honestly, what's with people clinging on to one-trick pony things and almost leaving the entire game when they lose it? People legit left Dark Souls 3 because they nerfed Carthus Curved sword back in the day.

you have no idea what you are talking about , or from another points of view youre putting words in my mouth i never said

after this playthrough i planned to play one more pt with a meele build without shield, solely relying on dodge roll

+ barricade shield never trivialized the game. you prob belong to this group i was mentioning earlier, that never played a whole PT with barricade

it was never the same like that laser gattling gun build

in the later boss fights it barely gave you anything anymore because

1. they deal an insane amount of elemental damage and have overhead attacks

2. were too mobile for using counter attack

> "You have no idea what you are talking about"
> Proceeds to make a lot of assumptions and personal opinions

Thanks for reminding me why I don't talk to the subhumans in the Steam Forums, it's like Reddit on steroids.
You don't really need to respec; they nerfed shield barricade while buffing shields overall and from what I've tested before, that's huge.

I'm still testing to see how much of a change this was, but from a pre balance experience, a 4 points difference between turtle and banished shields (banished having the most) was a huge boost, with Turtle having my stamina halved by Malenia's waterflow dance, while banished had my stamina be drained by 5% at most (both with shield barricade mind you).

As I see it right now, you want to use shield barricade only for super big hits basically, which means that if this buff is good enough, I can fully ditch it and have no skill on my shield to pop a weapon art while still being able to guard.
Автор сообщения: McREEEEEE
They nerfed Barricade because it made Greatshield useless. A medium shield with barricade will reach near 90 stability with 0 upgrades. Most greatshields don't even reach 80. On top of weighing double/triple. On top of having high str req.

One Ash of War rendered an entire class of shield worthless. Everyone saw that nerf coming.
That is a really take. Great Shield got their high reduction with no need of shield barricade, so it had no FP cost, and they weren't constrained by buff times. It also opened you up to use GS specific abilities, such as jellyfish shield's attack buff, the flame thrower on, to use no skill on the shield so that you had easy access to your melee weapon's weapon art.
lul besides the usual "get good" "stop crying" nonsense...

there actually quite a few people here that act as if barricade/shield turns game into easy mode

and i wonder if you actually know what you are talking about at all and i dont want to say i dont respect souls vets

first of all shields without barricade are basically completely useless, unless you are using parry, which is a different story

ive pumped an absurd amount of lvls into endurance and still it takes bosses 2 or 3 hits to break my shield stance and stunlock me
could aswell play without it unless i want to add it into my gameplay as a gimmick, by blocking an single attack of a boss here and there

i actually did that in the beginning , but its way more easy AND effective to just dodge that attack. gives you nothing. it was more of a roleplaying thing

with barricade shield gameplay actually does become usefull, bcause it allows you to actually do what a shield is there for, you can tank a certain amount of attacks

but here are the downsides of it :

old barricade also didnt last very long and you were forced to regulary spend your mana on a spell that is just a defensive skill, doin no damage

you had to play WITHOUT your weapons ash of war, which is a massive downside

with 100% physical reduction on your shield you are able to avoid chip damage, which is good
but elemental damage still goes through, meaning you still have to do all the usual dodging just like everybody else

there is an insane amount of overhead attacks in this game, which completely ignores your shield , even with barricade

and now the most grave aspect

blocking an attack makes only sense if you are able to use counter attack after it
thats basically the whole concept of playing barricade shield

thing is later bosses are extremely mobile , they dive in for an attack and dive out , or are just insanely big with massive reach
meaning most of the time your reach wont be big enough to land a counter attack


you guys talk alot about get good and this and that. its just a brainless phrase people vomit into the forums

fact is , and altho im not a souls vet, i can already tell this

playing a shield build is more difficult compared to other builds
bcause you have to manage dodge and block, while other builds can focus on dodge alone. this is more complicated and therefore more difficult
using a shield doesnt mean you dont have to be good at dodging

and this is something i realized quickly, your idea of skill in this game is dodging and goin into openings

you are overating this, its actually a very simplified gameplay
Автор сообщения: Finger Nubs
Автор сообщения: dynatierchen

you have no idea what you are talking about , or from another points of view youre putting words in my mouth i never said

after this playthrough i planned to play one more pt with a meele build without shield, solely relying on dodge roll

+ barricade shield never trivialized the game. you prob belong to this group i was mentioning earlier, that never played a whole PT with barricade

it was never the same like that laser gattling gun build

in the later boss fights it barely gave you anything anymore because

1. they deal an insane amount of elemental damage and have overhead attacks

2. were too mobile for using counter attack

> "You have no idea what you are talking about"
> Proceeds to make a lot of assumptions and personal opinions

Thanks for reminding me why I don't talk to the subhumans in the Steam Forums, it's like Reddit on steroids.


you are recoursing to nazi terminology and in the same moment complaining about the social graces in the internet

priceless
They said they buffed shields, but they actually nerfed the turtle shell itself as well as its weapon art at the same time: it's not 100.00 physical reduction any more. I didn't find the Ash of War for Barricade Shield yet, so even if I wanted to stick it out with the nerfed weapon art, that would mean sticking to the nerfed shield too.

I have swapped it for the golden shield you can get off the Grafted Scion in the starting zone. It has 100.00 physical reduction and 60 stability at +0, so its better than the brass shield. So, time to try some main hand weapon arts, I guess. When I get more strength will try a greatshield.
Ok so after some testing against Malenia I've noticed that with Barricade Shield on my Banished Knight's Shield +24, her waterflow dance doesn't even lower my stamina while before the patch, same shield (and it was +24 too, I had a previous post on that) she at least got 5% off my stamina.

After more testing I've noticed this is very strange and inconsistent (might be the reduced duration), but her Waterflow Dance with said shield will either not drain my stamina at all or take 5% of my bar; and I have to say that regular blocking is still risky and not recommended for most blows so yeah, if you're going for a shield, do greatshields or don't even bother.

Автор сообщения: Bukkfrig
They said they buffed shields, but they actually nerfed the turtle shell itself as well as its weapon art at the same time: it's not 100.00 physical reduction any more. I didn't find the Ash of War for Barricade Shield yet, so even if I wanted to stick it out with the nerfed weapon art, that would mean sticking to the nerfed shield too.

I have swapped it for the golden shield you can get off the Grafted Scion in the starting zone. It has 100.00 physical reduction and 60 stability at +0, so its better than the brass shield. So, time to try some main hand weapon arts, I guess. When I get more strength will try a greatshield.

♥♥♥♥, I didn't notice Turtle Shield was nerfed and turned into a worse Grass Crest (87 physical reduction at +24? c'mon!), now it's barely worth using unless you have it on your back and two hand your weapons.
Отредактировано Melchiah; 16 мар. 2022 г. в 23:25
literally you all are looking at the turtle shield having less physical which doesnt even matter because there were already just better shields and didn't even notice they majorly buffed the stamina loss on every, single sheild. by a lot. yall dont know what guard boost is but are crying. bruh.
I kinda like the shorter duration but why double the FP cost at the same time... ugh...
< >
Сообщения 4660 из 80
Показывать на странице: 1530 50

Дата создания: 16 мар. 2022 г. в 21:19
Сообщений: 80